mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2025-12-23 15:30:14 +01:00
mesa: Implement the GL entry points defined by ARB_shader_image_load_store.
v2: Name image format classes consistently, fix array and 3D teximage
selection with layered = GL_FALSE, make sure that the
user-specified layer is less than the number of texture layers,
add some asserts.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
This commit is contained in:
parent
7510c10209
commit
bcc49e17ff
4 changed files with 521 additions and 0 deletions
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@ -108,6 +108,7 @@ header = """/**
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#include "main/varray.h"
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#include "main/viewport.h"
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#include "main/shaderapi.h"
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#include "main/shaderimage.h"
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#include "main/uniforms.h"
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#include "main/syncobj.h"
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#include "main/formatquery.h"
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@ -81,6 +81,7 @@ MAIN_FILES = \
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$(SRCDIR)main/scissor.c \
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$(SRCDIR)main/set.c \
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$(SRCDIR)main/shaderapi.c \
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$(SRCDIR)main/shaderimage.c \
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$(SRCDIR)main/shaderobj.c \
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$(SRCDIR)main/shader_query.cpp \
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$(SRCDIR)main/shared.c \
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477
src/mesa/main/shaderimage.c
Normal file
477
src/mesa/main/shaderimage.c
Normal file
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@ -0,0 +1,477 @@
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/*
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* Copyright 2013 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*
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* Authors:
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* Francisco Jerez <currojerez@riseup.net>
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*/
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#include <assert.h>
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#include "shaderimage.h"
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#include "mtypes.h"
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#include "formats.h"
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#include "errors.h"
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#include "context.h"
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#include "texobj.h"
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#include "teximage.h"
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/*
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* Define endian-invariant aliases for some mesa formats that are
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* defined in terms of their channel layout from LSB to MSB in a
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* 32-bit word. The actual byte offsets matter here because the user
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* is allowed to bit-cast one format into another and get predictable
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* results.
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*/
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#ifdef MESA_BIG_ENDIAN
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# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888
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# define MESA_FORMAT_RG_16 MESA_FORMAT_RG1616
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# define MESA_FORMAT_RG_8 MESA_FORMAT_RG88
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# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888
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# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_RG1616
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# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88
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#else
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# define MESA_FORMAT_RGBA_8 MESA_FORMAT_RGBA8888_REV
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# define MESA_FORMAT_RG_16 MESA_FORMAT_GR1616
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# define MESA_FORMAT_RG_8 MESA_FORMAT_GR88
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# define MESA_FORMAT_SIGNED_RGBA_8 MESA_FORMAT_SIGNED_RGBA8888_REV
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# define MESA_FORMAT_SIGNED_RG_16 MESA_FORMAT_SIGNED_GR1616
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# define MESA_FORMAT_SIGNED_RG_8 MESA_FORMAT_SIGNED_RG88_REV
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#endif
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static gl_format
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get_image_format(GLenum format)
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{
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switch (format) {
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case GL_RGBA32F:
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return MESA_FORMAT_RGBA_FLOAT32;
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case GL_RGBA16F:
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return MESA_FORMAT_RGBA_FLOAT16;
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case GL_RG32F:
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return MESA_FORMAT_RG_FLOAT32;
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case GL_RG16F:
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return MESA_FORMAT_RG_FLOAT16;
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case GL_R11F_G11F_B10F:
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return MESA_FORMAT_R11_G11_B10_FLOAT;
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case GL_R32F:
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return MESA_FORMAT_R_FLOAT32;
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case GL_R16F:
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return MESA_FORMAT_R_FLOAT16;
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case GL_RGBA32UI:
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return MESA_FORMAT_RGBA_UINT32;
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case GL_RGBA16UI:
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return MESA_FORMAT_RGBA_UINT16;
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case GL_RGB10_A2UI:
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return MESA_FORMAT_ABGR2101010_UINT;
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case GL_RGBA8UI:
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return MESA_FORMAT_RGBA_UINT8;
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case GL_RG32UI:
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return MESA_FORMAT_RG_UINT32;
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case GL_RG16UI:
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return MESA_FORMAT_RG_UINT16;
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case GL_RG8UI:
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return MESA_FORMAT_RG_UINT8;
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case GL_R32UI:
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return MESA_FORMAT_R_UINT32;
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case GL_R16UI:
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return MESA_FORMAT_R_UINT16;
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case GL_R8UI:
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return MESA_FORMAT_R_UINT8;
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case GL_RGBA32I:
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return MESA_FORMAT_RGBA_INT32;
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case GL_RGBA16I:
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return MESA_FORMAT_RGBA_INT16;
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case GL_RGBA8I:
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return MESA_FORMAT_RGBA_INT8;
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case GL_RG32I:
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return MESA_FORMAT_RG_INT32;
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case GL_RG16I:
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return MESA_FORMAT_RG_INT16;
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case GL_RG8I:
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return MESA_FORMAT_RG_INT8;
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case GL_R32I:
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return MESA_FORMAT_R_INT32;
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case GL_R16I:
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return MESA_FORMAT_R_INT16;
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case GL_R8I:
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return MESA_FORMAT_R_INT8;
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case GL_RGBA16:
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return MESA_FORMAT_RGBA_16;
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case GL_RGB10_A2:
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return MESA_FORMAT_ABGR2101010;
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case GL_RGBA8:
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return MESA_FORMAT_RGBA_8;
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case GL_RG16:
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return MESA_FORMAT_RG_16;
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case GL_RG8:
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return MESA_FORMAT_RG_8;
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case GL_R16:
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return MESA_FORMAT_R16;
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case GL_R8:
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return MESA_FORMAT_R8;
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case GL_RGBA16_SNORM:
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return MESA_FORMAT_SIGNED_RGBA_16;
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case GL_RGBA8_SNORM:
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return MESA_FORMAT_SIGNED_RGBA_8;
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case GL_RG16_SNORM:
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return MESA_FORMAT_SIGNED_RG_16;
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case GL_RG8_SNORM:
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return MESA_FORMAT_SIGNED_RG_8;
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case GL_R16_SNORM:
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return MESA_FORMAT_SIGNED_R16;
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case GL_R8_SNORM:
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return MESA_FORMAT_SIGNED_R8;
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default:
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return MESA_FORMAT_NONE;
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}
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}
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enum image_format_class
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{
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/** Not a valid image format. */
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IMAGE_FORMAT_CLASS_NONE = 0,
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/** Classes of image formats you can cast into each other. */
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/** \{ */
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IMAGE_FORMAT_CLASS_1X8,
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IMAGE_FORMAT_CLASS_1X16,
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IMAGE_FORMAT_CLASS_1X32,
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IMAGE_FORMAT_CLASS_2X8,
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IMAGE_FORMAT_CLASS_2X16,
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IMAGE_FORMAT_CLASS_2X32,
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IMAGE_FORMAT_CLASS_10_11_11,
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IMAGE_FORMAT_CLASS_4X8,
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IMAGE_FORMAT_CLASS_4X16,
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IMAGE_FORMAT_CLASS_4X32,
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IMAGE_FORMAT_CLASS_2_10_10_10
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/** \} */
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};
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static enum image_format_class
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get_image_format_class(gl_format format)
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{
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switch (format) {
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case MESA_FORMAT_RGBA_FLOAT32:
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return IMAGE_FORMAT_CLASS_4X32;
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case MESA_FORMAT_RGBA_FLOAT16:
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return IMAGE_FORMAT_CLASS_4X16;
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case MESA_FORMAT_RG_FLOAT32:
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return IMAGE_FORMAT_CLASS_2X32;
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case MESA_FORMAT_RG_FLOAT16:
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return IMAGE_FORMAT_CLASS_2X16;
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case MESA_FORMAT_R11_G11_B10_FLOAT:
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return IMAGE_FORMAT_CLASS_10_11_11;
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case MESA_FORMAT_R_FLOAT32:
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return IMAGE_FORMAT_CLASS_1X32;
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case MESA_FORMAT_R_FLOAT16:
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return IMAGE_FORMAT_CLASS_1X16;
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case MESA_FORMAT_RGBA_UINT32:
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return IMAGE_FORMAT_CLASS_4X32;
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case MESA_FORMAT_RGBA_UINT16:
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return IMAGE_FORMAT_CLASS_4X16;
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case MESA_FORMAT_ABGR2101010_UINT:
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return IMAGE_FORMAT_CLASS_2_10_10_10;
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case MESA_FORMAT_RGBA_UINT8:
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return IMAGE_FORMAT_CLASS_4X8;
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case MESA_FORMAT_RG_UINT32:
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return IMAGE_FORMAT_CLASS_2X32;
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case MESA_FORMAT_RG_UINT16:
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return IMAGE_FORMAT_CLASS_2X16;
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case MESA_FORMAT_RG_UINT8:
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return IMAGE_FORMAT_CLASS_2X8;
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case MESA_FORMAT_R_UINT32:
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return IMAGE_FORMAT_CLASS_1X32;
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case MESA_FORMAT_R_UINT16:
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return IMAGE_FORMAT_CLASS_1X16;
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case MESA_FORMAT_R_UINT8:
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return IMAGE_FORMAT_CLASS_1X8;
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case MESA_FORMAT_RGBA_INT32:
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return IMAGE_FORMAT_CLASS_4X32;
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case MESA_FORMAT_RGBA_INT16:
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return IMAGE_FORMAT_CLASS_4X16;
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case MESA_FORMAT_RGBA_INT8:
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return IMAGE_FORMAT_CLASS_4X8;
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case MESA_FORMAT_RG_INT32:
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return IMAGE_FORMAT_CLASS_2X32;
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case MESA_FORMAT_RG_INT16:
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return IMAGE_FORMAT_CLASS_2X16;
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case MESA_FORMAT_RG_INT8:
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return IMAGE_FORMAT_CLASS_2X8;
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case MESA_FORMAT_R_INT32:
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return IMAGE_FORMAT_CLASS_1X32;
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case MESA_FORMAT_R_INT16:
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return IMAGE_FORMAT_CLASS_1X16;
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case MESA_FORMAT_R_INT8:
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return IMAGE_FORMAT_CLASS_1X8;
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case MESA_FORMAT_RGBA_16:
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return IMAGE_FORMAT_CLASS_4X16;
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case MESA_FORMAT_ABGR2101010:
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return IMAGE_FORMAT_CLASS_2_10_10_10;
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case MESA_FORMAT_RGBA_8:
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return IMAGE_FORMAT_CLASS_4X8;
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case MESA_FORMAT_RG_16:
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return IMAGE_FORMAT_CLASS_2X16;
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case MESA_FORMAT_RG_8:
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return IMAGE_FORMAT_CLASS_2X8;
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case MESA_FORMAT_R16:
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return IMAGE_FORMAT_CLASS_1X16;
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case MESA_FORMAT_R8:
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return IMAGE_FORMAT_CLASS_1X8;
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case MESA_FORMAT_SIGNED_RGBA_16:
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return IMAGE_FORMAT_CLASS_4X16;
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case MESA_FORMAT_SIGNED_RGBA_8:
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return IMAGE_FORMAT_CLASS_4X8;
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case MESA_FORMAT_SIGNED_RG_16:
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return IMAGE_FORMAT_CLASS_2X16;
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case MESA_FORMAT_SIGNED_RG_8:
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return IMAGE_FORMAT_CLASS_2X8;
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case MESA_FORMAT_SIGNED_R16:
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return IMAGE_FORMAT_CLASS_1X16;
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case MESA_FORMAT_SIGNED_R8:
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return IMAGE_FORMAT_CLASS_1X8;
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default:
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return IMAGE_FORMAT_CLASS_NONE;
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}
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}
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static GLboolean
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validate_image_unit(struct gl_context *ctx, struct gl_image_unit *u)
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{
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struct gl_texture_object *t = u->TexObj;
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struct gl_texture_image *img;
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if (!t || u->Level < t->BaseLevel ||
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u->Level > t->_MaxLevel)
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return GL_FALSE;
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_mesa_test_texobj_completeness(ctx, t);
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if ((u->Level == t->BaseLevel && !t->_BaseComplete) ||
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(u->Level != t->BaseLevel && !t->_MipmapComplete))
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return GL_FALSE;
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if (_mesa_tex_target_is_layered(t->Target) &&
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u->Layer >= _mesa_get_texture_layers(t, u->Level))
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return GL_FALSE;
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if (t->Target == GL_TEXTURE_CUBE_MAP)
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img = t->Image[u->Layer][u->Level];
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else
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img = t->Image[0][u->Level];
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if (!img || img->Border ||
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get_image_format_class(img->TexFormat) == IMAGE_FORMAT_CLASS_NONE ||
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img->NumSamples > ctx->Const.MaxImageSamples)
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return GL_FALSE;
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switch (t->ImageFormatCompatibilityType) {
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case GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE:
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if (_mesa_get_format_bytes(img->TexFormat) !=
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_mesa_get_format_bytes(u->_ActualFormat))
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return GL_FALSE;
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break;
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case GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS:
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if (get_image_format_class(img->TexFormat) !=
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get_image_format_class(u->_ActualFormat))
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return GL_FALSE;
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break;
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default:
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assert(!"Unexpected image format compatibility type");
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}
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return GL_TRUE;
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}
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static GLboolean
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validate_bind_image_texture(struct gl_context *ctx, GLuint unit,
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GLuint texture, GLint level, GLboolean layered,
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GLint layer, GLenum access, GLenum format)
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{
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assert(ctx->Const.MaxImageUnits <= MAX_IMAGE_UNITS);
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if (unit >= ctx->Const.MaxImageUnits) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(unit)");
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return GL_FALSE;
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}
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if (level < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(level)");
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return GL_FALSE;
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}
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if (layer < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(layer)");
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return GL_FALSE;
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}
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if (access != GL_READ_ONLY &&
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access != GL_WRITE_ONLY &&
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access != GL_READ_WRITE) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(access)");
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return GL_FALSE;
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}
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if (!get_image_format(format)) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(format)");
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return GL_FALSE;
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}
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return GL_TRUE;
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}
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void GLAPIENTRY
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_mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level,
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GLboolean layered, GLint layer, GLenum access,
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GLenum format)
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{
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GET_CURRENT_CONTEXT(ctx);
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struct gl_texture_object *t = NULL;
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struct gl_image_unit *u;
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if (!validate_bind_image_texture(ctx, unit, texture, level,
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layered, layer, access, format))
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return;
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u = &ctx->ImageUnits[unit];
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FLUSH_VERTICES(ctx, 0);
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ctx->NewDriverState |= ctx->DriverFlags.NewImageUnits;
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if (texture) {
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t = _mesa_lookup_texture(ctx, texture);
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if (!t) {
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_mesa_error(ctx, GL_INVALID_VALUE, "glBindImageTexture(texture)");
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return;
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}
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_mesa_reference_texobj(&u->TexObj, t);
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u->Level = level;
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u->Access = access;
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u->Format = format;
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u->_ActualFormat = get_image_format(format);
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if (_mesa_tex_target_is_layered(t->Target)) {
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u->Layered = layered;
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u->Layer = (layered ? 0 : layer);
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} else {
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u->Layered = GL_FALSE;
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u->Layer = 0;
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||||
}
|
||||
|
||||
} else {
|
||||
_mesa_reference_texobj(&u->TexObj, NULL);
|
||||
}
|
||||
|
||||
u->_Valid = validate_image_unit(ctx, u);
|
||||
|
||||
if (ctx->Driver.BindImageTexture)
|
||||
ctx->Driver.BindImageTexture(ctx, u, t, level, layered,
|
||||
layer, access, format);
|
||||
}
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MemoryBarrier(GLbitfield barriers)
|
||||
{
|
||||
GET_CURRENT_CONTEXT(ctx);
|
||||
|
||||
if (ctx->Driver.MemoryBarrier)
|
||||
ctx->Driver.MemoryBarrier(ctx, barriers);
|
||||
}
|
||||
42
src/mesa/main/shaderimage.h
Normal file
42
src/mesa/main/shaderimage.h
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
/*
|
||||
* Copyright 2013 Intel Corporation
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the next
|
||||
* paragraph) shall be included in all copies or substantial portions of the
|
||||
* Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*
|
||||
* Authors:
|
||||
* Francisco Jerez <currojerez@riseup.net>
|
||||
*/
|
||||
|
||||
#ifndef SHADERIMAGE_H
|
||||
#define SHADERIMAGE_H
|
||||
|
||||
#include "glheader.h"
|
||||
|
||||
struct gl_context;
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level,
|
||||
GLboolean layered, GLint layer, GLenum access,
|
||||
GLenum format);
|
||||
|
||||
void GLAPIENTRY
|
||||
_mesa_MemoryBarrier(GLbitfield barriers);
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Reference in a new issue