From bcbfbb8efd731b5f663bd74e895d50e4d8ef78bb Mon Sep 17 00:00:00 2001 From: Jesse Natalie Date: Fri, 14 Jan 2022 13:32:09 -0800 Subject: [PATCH] d3d12: Report number of GS streams Reviewed-by: Sil Vilerino Part-of: --- src/gallium/drivers/d3d12/d3d12_screen.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/gallium/drivers/d3d12/d3d12_screen.cpp b/src/gallium/drivers/d3d12/d3d12_screen.cpp index 71c31174820..657dc3783f3 100644 --- a/src/gallium/drivers/d3d12/d3d12_screen.cpp +++ b/src/gallium/drivers/d3d12/d3d12_screen.cpp @@ -312,6 +312,9 @@ d3d12_get_param(struct pipe_screen *pscreen, enum pipe_cap param) case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: return 1; + case PIPE_CAP_MAX_VERTEX_STREAMS: + return D3D12_SO_BUFFER_SLOT_COUNT; + default: return u_pipe_screen_get_param_defaults(pscreen, param); }