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program: convert _mesa_init_gl_program() to take struct gl_program *
Rather than accepting a void pointer, only to down and up cast around it, convert the function to take the base (struct gl_program) pointer. Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com> Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
parent
2034bdd46c
commit
bcb56c2c69
10 changed files with 68 additions and 67 deletions
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@ -1315,9 +1315,10 @@ static struct gl_program *
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i915NewProgram(struct gl_context * ctx, GLenum target, GLuint id)
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{
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switch (target) {
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case GL_VERTEX_PROGRAM_ARB:
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return _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program),
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target, id);
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case GL_VERTEX_PROGRAM_ARB: {
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struct gl_vertex_program *prog = CALLOC_STRUCT(gl_vertex_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_FRAGMENT_PROGRAM_ARB:{
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struct i915_fragment_program *prog =
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@ -1325,7 +1326,7 @@ i915NewProgram(struct gl_context * ctx, GLenum target, GLuint id)
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if (prog) {
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i915_init_program(I915_CONTEXT(ctx), prog);
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return _mesa_init_gl_program(prog, target, id);
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return _mesa_init_gl_program(&prog->FragProg.Base, target, id);
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}
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else
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return NULL;
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@ -69,7 +69,7 @@ static struct gl_program *brwNewProgram( struct gl_context *ctx,
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if (prog) {
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prog->id = get_new_program_id(brw->intelScreen);
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return _mesa_init_gl_program(&prog->program, target, id);
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return _mesa_init_gl_program(&prog->program.Base, target, id);
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}
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else
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return NULL;
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@ -80,7 +80,7 @@ static struct gl_program *brwNewProgram( struct gl_context *ctx,
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if (prog) {
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prog->id = get_new_program_id(brw->intelScreen);
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return _mesa_init_gl_program(&prog->program, target, id);
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return _mesa_init_gl_program(&prog->program.Base, target, id);
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}
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else
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return NULL;
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@ -102,7 +102,7 @@ static struct gl_program *brwNewProgram( struct gl_context *ctx,
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if (prog) {
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prog->id = get_new_program_id(brw->intelScreen);
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return _mesa_init_gl_program(&prog->program, target, id);
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return _mesa_init_gl_program(&prog->program.Base, target, id);
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} else {
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return NULL;
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}
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@ -66,7 +66,7 @@ void cmod_propagation_test::SetUp()
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v = new cmod_propagation_fs_visitor(compiler, prog_data, shader);
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_mesa_init_gl_program(&fp->program, GL_FRAGMENT_SHADER, 0);
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_mesa_init_gl_program(&fp->program.Base, GL_FRAGMENT_SHADER, 0);
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devinfo->gen = 4;
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}
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@ -66,7 +66,7 @@ void saturate_propagation_test::SetUp()
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v = new saturate_propagation_fs_visitor(compiler, prog_data, shader);
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_mesa_init_gl_program(&fp->program, GL_FRAGMENT_SHADER, 0);
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_mesa_init_gl_program(&fp->program.Base, GL_FRAGMENT_SHADER, 0);
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devinfo->gen = 4;
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}
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@ -98,7 +98,7 @@ void copy_propagation_test::SetUp()
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v = new copy_propagation_vec4_visitor(compiler, shader);
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_mesa_init_gl_program(&vp->program, GL_VERTEX_SHADER, 0);
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_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
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devinfo->gen = 4;
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}
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@ -101,7 +101,7 @@ void register_coalesce_test::SetUp()
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v = new register_coalesce_vec4_visitor(compiler, shader);
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_mesa_init_gl_program(&vp->program, GL_VERTEX_SHADER, 0);
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_mesa_init_gl_program(&vp->program.Base, GL_VERTEX_SHADER, 0);
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devinfo->gen = 4;
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}
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@ -1200,18 +1200,19 @@ r200BindProgram(struct gl_context *ctx, GLenum target, struct gl_program *prog)
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static struct gl_program *
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r200NewProgram(struct gl_context *ctx, GLenum target, GLuint id)
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{
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struct r200_vertex_program *vp;
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switch(target){
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case GL_VERTEX_PROGRAM_ARB:
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vp = CALLOC_STRUCT(r200_vertex_program);
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return _mesa_init_gl_program(&vp->mesa_program, target, id);
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case GL_FRAGMENT_PROGRAM_ARB:
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return _mesa_init_gl_program(CALLOC_STRUCT(gl_fragment_program), target, id);
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case GL_VERTEX_PROGRAM_ARB: {
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struct r200_vertex_program *vp = CALLOC_STRUCT(r200_vertex_program);
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return _mesa_init_gl_program(&vp->mesa_program.Base, target, id);
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}
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case GL_FRAGMENT_PROGRAM_ARB: {
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struct gl_fragment_program *prog = CALLOC_STRUCT(gl_fragment_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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default:
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_mesa_problem(ctx, "Bad target in r200NewProgram");
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return NULL;
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}
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return NULL;
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}
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@ -176,9 +176,8 @@ _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
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* Initialize a new gl_program object.
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*/
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struct gl_program *
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_mesa_init_gl_program(void *_prog, GLenum target, GLuint id)
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_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id)
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{
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struct gl_program *prog = (struct gl_program*)_prog;
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GLuint i;
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if (!prog)
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@ -214,38 +213,36 @@ _mesa_init_gl_program(void *_prog, GLenum target, GLuint id)
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struct gl_program *
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_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
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{
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struct gl_program *prog;
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switch (target) {
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case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
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prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_vertex_program),
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target, id);
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break;
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case GL_VERTEX_PROGRAM_ARB: { /* == GL_VERTEX_PROGRAM_NV */
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struct gl_vertex_program *prog = CALLOC_STRUCT(gl_vertex_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_FRAGMENT_PROGRAM_NV:
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case GL_FRAGMENT_PROGRAM_ARB:
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prog =_mesa_init_gl_program(CALLOC_STRUCT(gl_fragment_program),
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target, id);
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break;
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case GL_GEOMETRY_PROGRAM_NV:
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prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_geometry_program),
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target, id);
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break;
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case GL_TESS_CONTROL_PROGRAM_NV:
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prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_tess_ctrl_program),
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target, id);
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break;
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case GL_TESS_EVALUATION_PROGRAM_NV:
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prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_tess_eval_program),
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target, id);
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break;
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case GL_COMPUTE_PROGRAM_NV:
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prog = _mesa_init_gl_program(CALLOC_STRUCT(gl_compute_program),
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target, id);
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break;
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case GL_FRAGMENT_PROGRAM_ARB: {
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struct gl_fragment_program *prog = CALLOC_STRUCT(gl_fragment_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_GEOMETRY_PROGRAM_NV: {
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struct gl_geometry_program *prog = CALLOC_STRUCT(gl_geometry_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_TESS_CONTROL_PROGRAM_NV: {
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struct gl_tess_ctrl_program *prog = CALLOC_STRUCT(gl_tess_ctrl_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_TESS_EVALUATION_PROGRAM_NV: {
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struct gl_tess_eval_program *prog = CALLOC_STRUCT(gl_tess_eval_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_COMPUTE_PROGRAM_NV: {
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struct gl_compute_program *prog = CALLOC_STRUCT(gl_compute_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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default:
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_mesa_problem(ctx, "bad target in _mesa_new_program");
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prog = NULL;
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return NULL;
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}
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return prog;
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}
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@ -64,7 +64,7 @@ extern void
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_mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string);
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extern struct gl_program *
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_mesa_init_gl_program(void *prog, GLenum target, GLuint id);
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_mesa_init_gl_program(struct gl_program *prog, GLenum target, GLuint id);
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extern struct gl_program *
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_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id);
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@ -102,29 +102,31 @@ st_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
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static struct gl_program *
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st_new_program(struct gl_context *ctx, GLenum target, GLuint id)
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{
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struct gl_program *prog;
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switch (target) {
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case GL_VERTEX_PROGRAM_ARB:
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prog = (struct gl_program*)ST_CALLOC_STRUCT(st_vertex_program);
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break;
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case GL_FRAGMENT_PROGRAM_ARB:
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prog = (struct gl_program*)ST_CALLOC_STRUCT(st_fragment_program);
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break;
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case GL_GEOMETRY_PROGRAM_NV:
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prog = (struct gl_program*)ST_CALLOC_STRUCT(st_geometry_program);
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break;
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case GL_TESS_CONTROL_PROGRAM_NV:
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prog = (struct gl_program*)ST_CALLOC_STRUCT(st_tessctrl_program);
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break;
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case GL_TESS_EVALUATION_PROGRAM_NV:
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prog = (struct gl_program*)ST_CALLOC_STRUCT(st_tesseval_program);
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break;
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case GL_VERTEX_PROGRAM_ARB: {
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struct st_vertex_program *prog = ST_CALLOC_STRUCT(st_vertex_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_FRAGMENT_PROGRAM_ARB: {
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struct st_fragment_program *prog = ST_CALLOC_STRUCT(st_fragment_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_GEOMETRY_PROGRAM_NV: {
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struct st_geometry_program *prog = ST_CALLOC_STRUCT(st_geometry_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_TESS_CONTROL_PROGRAM_NV: {
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struct st_tessctrl_program *prog = ST_CALLOC_STRUCT(st_tessctrl_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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case GL_TESS_EVALUATION_PROGRAM_NV: {
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struct st_tesseval_program *prog = ST_CALLOC_STRUCT(st_tesseval_program);
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return _mesa_init_gl_program(&prog->Base, target, id);
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}
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default:
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assert(0);
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return NULL;
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}
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return _mesa_init_gl_program(prog, target, id);
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}
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