st/nine: Return correct error codes in NineDevice9_Reset

Allow more than two errors, and return D3DERR_INVALIDCALL
for failed display resolution changes.

Reviewed-by: Axel Davy <axel.davy@ens.fr>
Signed-off-by: Patrick Rudolph <siro@das-labor.org>
This commit is contained in:
Patrick Rudolph 2015-05-19 20:18:29 +02:00 committed by Axel Davy
parent d0a4374e1a
commit bc6c80e547
2 changed files with 5 additions and 3 deletions

View file

@ -769,8 +769,8 @@ NineDevice9_Reset( struct NineDevice9 *This,
for (i = 0; i < This->nswapchains; ++i) {
D3DPRESENT_PARAMETERS *params = &pPresentationParameters[i];
hr = NineSwapChain9_Resize(This->swapchains[i], params, NULL);
if (FAILED(hr))
return (hr == D3DERR_OUTOFVIDEOMEMORY) ? hr : D3DERR_DEVICELOST;
if (hr != D3D_OK)
return hr;
}
nine_pipe_context_clear(This);

View file

@ -184,7 +184,9 @@ NineSwapChain9_Resize( struct NineSwapChain9 *This,
/* Note: It is the role of the backend to fill if necessary
* BackBufferWidth and BackBufferHeight */
ID3DPresent_SetPresentParameters(This->present, pParams, This->mode);
hr = ID3DPresent_SetPresentParameters(This->present, pParams, This->mode);
if (hr != D3D_OK)
return hr;
/* When we have flip behaviour, d3d9 expects we get back the screen buffer when we flip.
* Here we don't get back the initial content of the screen. To emulate the behaviour