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Cell: some basic blending code
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4 changed files with 105 additions and 0 deletions
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@ -19,6 +19,7 @@ PROG_SPU_EMBED_O = $(PROG)_spu-embed.o
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SOURCES = \
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spu_main.c \
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spu_blend.c \
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spu_render.c \
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spu_texture.c \
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spu_tile.c \
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62
src/mesa/pipe/cell/spu/spu_blend.c
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62
src/mesa/pipe/cell/spu/spu_blend.c
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@ -0,0 +1,62 @@
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/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "spu_main.h"
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#include "spu_blend.h"
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#include "spu_colorpack.h"
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void
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blend_quad(uint itx, uint ity, vector float colors[4])
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{
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/* simple SRC_ALPHA, ONE_MINUS_SRC_ALPHA blending */
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vector float fbc00 = spu_unpack_color(spu.ctile.ui[ity][itx]);
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vector float fbc01 = spu_unpack_color(spu.ctile.ui[ity][itx+1]);
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vector float fbc10 = spu_unpack_color(spu.ctile.ui[ity+1][itx]);
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vector float fbc11 = spu_unpack_color(spu.ctile.ui[ity+1][itx+1]);
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vector float alpha00 = spu_splats(spu_extract(colors[0], 3));
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vector float alpha01 = spu_splats(spu_extract(colors[1], 3));
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vector float alpha10 = spu_splats(spu_extract(colors[2], 3));
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vector float alpha11 = spu_splats(spu_extract(colors[3], 3));
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vector float one_minus_alpha00 = spu_sub(spu_splats(1.0f), alpha00);
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vector float one_minus_alpha01 = spu_sub(spu_splats(1.0f), alpha01);
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vector float one_minus_alpha10 = spu_sub(spu_splats(1.0f), alpha10);
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vector float one_minus_alpha11 = spu_sub(spu_splats(1.0f), alpha11);
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colors[0] = spu_add(spu_mul(colors[0], alpha00),
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spu_mul(fbc00, one_minus_alpha00));
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colors[1] = spu_add(spu_mul(colors[1], alpha01),
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spu_mul(fbc01, one_minus_alpha01));
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colors[2] = spu_add(spu_mul(colors[2], alpha10),
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spu_mul(fbc10, one_minus_alpha10));
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colors[3] = spu_add(spu_mul(colors[3], alpha11),
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spu_mul(fbc11, one_minus_alpha11));
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}
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37
src/mesa/pipe/cell/spu/spu_blend.h
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src/mesa/pipe/cell/spu/spu_blend.h
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@ -0,0 +1,37 @@
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/**************************************************************************
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*
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* Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef SPU_BLEND_H
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#define SPU_BLEND_H
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extern void
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blend_quad(uint itx, uint ity, vector float colors[4]);
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#endif /* SPU_BLEND_H */
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@ -324,6 +324,11 @@ emit_quad( int x, int y, mask_t mask )
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vector float colors[4];
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eval_coeff(1, (float) x, (float) y, colors);
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#if 0
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if (spu.blend.blend_enable)
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blend_quad(ix % TILE_SIZE, iy % TILE_SIZE, colors);
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#endif
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if (spu_extract(mask, 0))
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spu.ctile.ui[iy][ix] = spu_pack_color_shuffle(colors[0], shuffle);
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if (spu_extract(mask, 1))
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