From bc0508ad38d336d53a6cfbd39e266f76fb4e3ebb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Marek=20Ol=C5=A1=C3=A1k?= Date: Mon, 11 Jan 2021 06:35:43 -0500 Subject: [PATCH] radeonsi: allow instance_count == 0 on chips that handle it correctly Let's remove this overhead. Reviewed-by: Pierre-Eric Pelloux-Prayer Part-of: --- src/gallium/drivers/radeonsi/si_state_draw.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/gallium/drivers/radeonsi/si_state_draw.cpp b/src/gallium/drivers/radeonsi/si_state_draw.cpp index 977a3028288..e2beac6f7fa 100644 --- a/src/gallium/drivers/radeonsi/si_state_draw.cpp +++ b/src/gallium/drivers/radeonsi/si_state_draw.cpp @@ -1631,7 +1631,7 @@ static void si_draw_vbo(struct pipe_context *ctx, * no workaround for indirect draws, but we can at least skip * direct draws. */ - if (unlikely(!indirect && !instance_count)) + if (GFX_VERSION <= GFX7 && unlikely(!indirect && !instance_count)) return; struct si_shader_selector *vs = sctx->vs_shader.cso;