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vulkan/wsi: Don't set use_buffer_blit manually in the win32 WSI logic
We can simply pass use_buffer_blit=true to wsi_swapchain_init(). Reviewed-by: Jesse Natalie <jenatali@microsoft.com> Reviewed-by: Daniel Stone <daniels@collabora.com> Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16200>
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@ -474,7 +474,6 @@ wsi_win32_surface_create_swapchain(
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chain->surface = surface;
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assert(wsi_device->sw);
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chain->base.use_buffer_blit = true;
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for (uint32_t image = 0; image < num_images; image++) {
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result = wsi_win32_image_init(device, chain,
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