intel/decoder: Dump Task/Mesh shaders

Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13657>
This commit is contained in:
Marcin Ślusarz 2021-07-29 15:20:15 +02:00 committed by Marge Bot
parent 3567d47f3e
commit bba26939b1

View file

@ -610,6 +610,38 @@ decode_single_ksp(struct intel_batch_decode_ctx *ctx, const uint32_t *p)
}
}
static void
decode_mesh_task_ksp(struct intel_batch_decode_ctx *ctx, const uint32_t *p)
{
struct intel_group *inst = intel_ctx_find_instruction(ctx, p);
uint64_t ksp = 0;
uint64_t local_x_maximum = 0;
uint64_t threads = 0;
struct intel_field_iterator iter;
intel_field_iterator_init(&iter, inst, p, 0, false);
while (intel_field_iterator_next(&iter)) {
if (strcmp(iter.name, "Kernel Start Pointer") == 0) {
ksp = iter.raw_value;
} else if (strcmp(iter.name, "Local X Maximum") == 0) {
local_x_maximum = iter.raw_value;
} else if (strcmp(iter.name, "Number of Threads in GPGPU Thread Group") == 0) {
threads = iter.raw_value;
}
}
const char *type =
strcmp(inst->name, "3DSTATE_MESH_SHADER") == 0 ? "mesh shader" :
strcmp(inst->name, "3DSTATE_TASK_SHADER") == 0 ? "task shader" :
NULL;
if (threads && local_x_maximum) {
ctx_disassemble_program(ctx, ksp, type);
fprintf(ctx->fp, "\n");
}
}
static void
decode_ps_kern(struct intel_batch_decode_ctx *ctx,
struct intel_group *inst, const uint32_t *p)
@ -1309,6 +1341,8 @@ struct custom_decoder {
{ "3DSTATE_HS", decode_single_ksp },
{ "3DSTATE_PS", decode_ps_kernels },
{ "3DSTATE_WM", decode_ps_kernels },
{ "3DSTATE_MESH_SHADER", decode_mesh_task_ksp },
{ "3DSTATE_TASK_SHADER", decode_mesh_task_ksp },
{ "3DSTATE_CONSTANT_VS", decode_3dstate_constant },
{ "3DSTATE_CONSTANT_GS", decode_3dstate_constant },
{ "3DSTATE_CONSTANT_PS", decode_3dstate_constant },