ac/nir: clean up handle_fs_outputs_post()

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-02-08 14:56:48 +01:00
parent 528bc14fa5
commit bb750d265c

View file

@ -6404,12 +6404,12 @@ handle_tcs_outputs_post(struct nir_to_llvm_context *ctx)
static bool
si_export_mrt_color(struct nir_to_llvm_context *ctx,
LLVMValueRef *color, unsigned param, bool is_last,
LLVMValueRef *color, unsigned index, bool is_last,
struct ac_export_args *args)
{
/* Export */
si_llvm_init_export_args(ctx, color, param,
args);
si_llvm_init_export_args(ctx, color,
V_008DFC_SQ_EXP_MRT + index, args);
if (is_last) {
args->valid_mask = 1; /* whether the EXEC mask is valid */
@ -6441,40 +6441,52 @@ handle_fs_outputs_post(struct nir_to_llvm_context *ctx)
for (unsigned i = 0; i < RADEON_LLVM_MAX_OUTPUTS; ++i) {
LLVMValueRef values[4];
bool last = false;
if (!(ctx->output_mask & (1ull << i)))
continue;
if (i == FRAG_RESULT_DEPTH) {
depth = ac_to_float(&ctx->ac, radv_load_output(ctx, i, 0));
} else if (i == FRAG_RESULT_STENCIL) {
stencil = ac_to_float(&ctx->ac, radv_load_output(ctx, i, 0));
} else if (i == FRAG_RESULT_SAMPLE_MASK) {
samplemask = ac_to_float(&ctx->ac, radv_load_output(ctx, i, 0));
} else {
bool last = false;
for (unsigned j = 0; j < 4; j++)
values[j] = ac_to_float(&ctx->ac,
radv_load_output(ctx, i, j));
if (i < FRAG_RESULT_DATA0)
continue;
if (!ctx->shader_info->info.ps.writes_z &&
!ctx->shader_info->info.ps.writes_stencil &&
!ctx->shader_info->info.ps.writes_sample_mask)
last = ctx->output_mask <= ((1ull << (i + 1)) - 1);
for (unsigned j = 0; j < 4; j++)
values[j] = ac_to_float(&ctx->ac,
radv_load_output(ctx, i, j));
bool ret = si_export_mrt_color(ctx, values, V_008DFC_SQ_EXP_MRT + (i - FRAG_RESULT_DATA0), last, &color_args[index]);
if (ret)
index++;
}
if (!ctx->shader_info->info.ps.writes_z &&
!ctx->shader_info->info.ps.writes_stencil &&
!ctx->shader_info->info.ps.writes_sample_mask)
last = ctx->output_mask <= ((1ull << (i + 1)) - 1);
bool ret = si_export_mrt_color(ctx, values,
i - FRAG_RESULT_DATA0,
last, &color_args[index]);
if (ret)
index++;
}
/* Process depth, stencil, samplemask. */
if (ctx->shader_info->info.ps.writes_z) {
depth = ac_to_float(&ctx->ac,
radv_load_output(ctx, FRAG_RESULT_DEPTH, 0));
}
if (ctx->shader_info->info.ps.writes_stencil) {
stencil = ac_to_float(&ctx->ac,
radv_load_output(ctx, FRAG_RESULT_STENCIL, 0));
}
if (ctx->shader_info->info.ps.writes_sample_mask) {
samplemask = ac_to_float(&ctx->ac,
radv_load_output(ctx, FRAG_RESULT_SAMPLE_MASK, 0));
}
/* Export PS outputs. */
for (unsigned i = 0; i < index; i++)
ac_build_export(&ctx->ac, &color_args[i]);
if (depth || stencil || samplemask)
radv_export_mrt_z(ctx, depth, stencil, samplemask);
else if (!index) {
else if (!index)
ac_build_export_null(&ctx->ac);
}
}
static void