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zink+radv/ci: document recent flakes
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/40583>
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4 changed files with 78 additions and 0 deletions
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@ -58,6 +58,7 @@ KHR-GL46.texture_cube_map_array.stencil_attachments_mutable_layered
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KHR-GL46.texture_lod_bias.texture_lod_bias_all
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KHR-GL46.texture_repeat_mode.rgb8_49x23_1_repeat
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dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.decr_decr_wrap_replace
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dEQP-GLES2.functional.fragment_ops.depth_stencil.stencil_ops.zero_decr_incr
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dEQP-GLES2.functional.shaders.random.trigonometric.fragment.12
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dEQP-GLES2.functional.texture.filtering.cube.linear_mipmap_linear_linear_repeat_rgba8888
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@ -70,6 +71,7 @@ dEQP-GLES3.functional.fbo.render.recreate_color.tex2d_rg32i_depth_stencil_rbo_de
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dEQP-GLES3.functional.occlusion_query.conservative_all_occluders
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dEQP-GLES3.functional.occlusion_query.conservative_depth_clear
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_clear
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_write_stencil_write
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@ -86,6 +88,7 @@ dEQP-GLES3.functional.occlusion_query.scissor_depth_write
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dEQP-GLES3.functional.occlusion_query.scissor_depth_write_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.scissor_depth_write_stencil_write
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dEQP-GLES3.functional.shaders.builtin_functions.precision.distance.lowp_fragment.vec4
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dEQP-GLES3.functional.shaders.conversions.vector_combine.float_float_to_ivec2_vertex
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dEQP-GLES3.functional.shaders.precision.uint.mediump_div_fragment
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_ivec3_z_fragment
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dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec3_rb_fragment
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@ -101,6 +104,7 @@ dEQP-GLES3.functional.transform_feedback.basic_types.interleaved.triangles.mediu
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dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.3
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.rgba_astc_10x10_khr_rgba_astc_10x10_khr.texture3d_to_texture3d
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x10_rgba.srgb8_alpha8_astc_10x10_khr_srgb8_alpha8_astc_10x10_khr.texture3d_to_texture2d_array
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_4x4_rgba.rgba_astc_4x4_khr_srgb8_alpha8_astc_4x4_khr.cubemap_to_cubemap
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dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x5_rgba.srgb8_alpha8_astc_6x5_khr_srgb8_alpha8_astc_6x5_khr.cubemap_to_cubemap
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x8_khr.texture2d_array_to_texture2d_array
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dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.cubemap_to_texture2d
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@ -161,14 +165,25 @@ spec@arb_depth_texture@fbo-depth-gl_depth_component16-tex1d
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spec@arb_depth_texture@fbo-depth-gl_depth_component24-tex1d
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spec@arb_depth_texture@fbo-depth-gl_depth_component32-tex1d
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spec@arb_direct_state_access@gettextureimage-formats
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spec@arb_direct_state_access@transformfeedback-bufferrange
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spec@arb_fragment_program@fog-modes
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spec@arb_gl_spirv@glsl-1.10@execution@built-in-functions@fs-op-xor-bool-bool
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spec@arb_gl_spirv@glsl-1.30@execution@built-in-functions@fs-lessthanequal-uvec2-uvec2
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spec@arb_gl_spirv@glsl-1.30@execution@built-in-functions@fs-op-sub-uvec2-uvec2
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spec@arb_gl_spirv@glsl-1.30@execution@built-in-functions@fs-sinh-vec4
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spec@arb_gpu_shader5@execution@built-in-functions@fs-umulextended-only-lsb
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spec@arb_gpu_shader5@texturegather@fs-rgb-2-int-2darray
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spec@arb_gpu_shader5@texturegather@fs-rgba-0-int-2darray
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spec@arb_gpu_shader5@texturegather@fs-rgba-1-int-cube
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spec@arb_gpu_shader5@texturegatheroffset@vs-rgba-0-uint-2d
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spec@arb_gpu_shader_fp64@execution@built-in-functions@fs-op-mult-dmat3x2-double
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spec@arb_gpu_shader_fp64@execution@built-in-functions@vs-op-add-double-dvec3
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spec@arb_gpu_shader_fp64@execution@built-in-functions@vs-op-div-double-dmat2x4
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spec@arb_gpu_shader_fp64@execution@inout@vs-out-fs-in-s1-float@4-dmat3x3
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spec@arb_gpu_shader_int64@execution@built-in-functions@gs-min-u64vec4-u64vec4
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spec@arb_gpu_shader_int64@execution@built-in-functions@tcs-op-rshift-i64vec4-uvec4
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spec@arb_gpu_shader_int64@execution@built-in-functions@vs-max-int64_t-int64_t
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spec@arb_gpu_shader_int64@execution@conversion@geom-conversion-explicit-i64vec3-vec3
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spec@arb_pixel_buffer_object@texsubimage-unpack pbo
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spec@arb_point_parameters@arb_point_parameters-point-attenuation
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spec@arb_shader_atomic_counters@array-indexing
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@ -192,14 +207,18 @@ spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shad
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spec@arb_shader_image_load_store@shader-mem-barrier@Tessellation evaluation shader/'volatile' qualifier memory barrier test/modulus=64
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spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'coherent' qualifier memory barrier test/modulus=64
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spec@arb_shader_image_load_store@shader-mem-barrier@Vertex shader/'volatile' qualifier memory barrier test/modulus=64
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spec@arb_shader_precision@gs-exp2-vec4
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spec@arb_shader_storage_buffer_object@execution@ssbo-atomiccompswap-int
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spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-07
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spec@arb_shader_texture_lod@execution@glsl-fs-shadow2dgradarb-cumulative
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spec@arb_shading_language_packing@execution@built-in-functions@fs-unpacksnorm4x8
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spec@arb_shading_language_packing@execution@built-in-functions@fs-unpackunorm2x16
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spec@arb_shading_language_packing@execution@built-in-functions@vs-packhalf2x16
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-assign-add-mat3x4-float
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-assign-mult-vec4-vec4
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-bitor-abs-neg-int-ivec3
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-eq-ivec3-ivec3-using-if
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spec@arb_tessellation_shader@execution@built-in-functions@tcs-op-mult-float-mat2
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spec@arb_texture_barrier@arb_texture_barrier-blending-in-shader 512 1 8 128 1
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spec@arb_texture_compression_bptc@texwrap formats bordercolor-swizzled
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spec@arb_texture_cube_map@copyteximage cube samples=2
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@ -207,6 +226,8 @@ spec@arb_texture_cube_map@copyteximage cube samples=4
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spec@arb_texture_cube_map@copyteximage cube samples=6
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spec@arb_texture_cube_map@copyteximage cube samples=8
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spec@arb_texture_gather@texturegather@fs-rg-green-unorm-cubearray
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spec@arb_texture_multisample@texelfetch fs sampler2dmsarray 4 1x129x9-98x129x9
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spec@arb_texture_multisample@texelfetch@2-vs-sampler2dms
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spec@arb_texture_multisample@texelfetch@4-gs-sampler2dmsarray
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spec@arb_texture_rectangle@copyteximage rect samples=2
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spec@arb_texture_rectangle@copyteximage rect samples=4
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@ -215,6 +236,7 @@ spec@arb_texture_rectangle@copyteximage rect samples=8
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spec@arb_texture_stencil8@draw
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spec@arb_timer_query@timestamp-get
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spec@ext_framebuffer_multisample@accuracy 8 srgb depthstencil linear
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spec@ext_framebuffer_multisample@alpha-to-coverage-dual-src-blend 2
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spec@ext_framebuffer_object@getteximage-formats init-by-clear-and-render
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spec@ext_framebuffer_object@getteximage-formats init-by-rendering
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spec@ext_packed_depth_stencil@fbo-depth-gl_depth24_stencil8-tex1d
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@ -234,26 +256,47 @@ spec@ext_texture_array@fbo-depth-array fs-writes-depth
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spec@ext_texture_array@fbo-depth-array fs-writes-stencil
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spec@ext_texture_array@fbo-depth-array stencil-clear
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spec@ext_texture_array@fbo-depth-array stencil-draw
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spec@ext_texture_array@fbo-depth-array stencil-layered-clear
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spec@ext_texture_lod_bias@lodbias
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spec@ext_texture_shared_exponent@texwrap formats bordercolor-swizzled
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spec@ext_texture_snorm@texwrap formats
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spec@ext_transform_feedback@max-varyings
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spec@ext_transform_feedback@output-type vec4\[2\]-no-subscript
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spec@ext_transform_feedback@structs struct-array-elem run
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spec@ext_transform_feedback@tessellation triangle_strip flat_first
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spec@glsl-1.10@execution@built-in-functions@vs-any-bvec2
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spec@glsl-1.10@execution@built-in-functions@vs-op-assign-mult-vec2-vec2
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spec@glsl-1.10@execution@built-in-functions@vs-op-mult-float-vec2
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spec@glsl-1.10@execution@builtins@glsl-fs-mix-constant
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spec@glsl-1.10@execution@fs-op-assign-mult-ivec2-ivec2-overwrite
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spec@glsl-1.10@execution@glsl-fs-uniform-bool-2
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spec@glsl-1.10@execution@interpolation@interpolation-none-gl_frontsecondarycolor-flat-vertex
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spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-clamp-z
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spec@glsl-1.10@execution@samplers@glsl-fs-texture2d-masked-2
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spec@glsl-1.10@execution@swizzle-stpq
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spec@glsl-1.10@execution@variable-indexing@fs-temp-array-mat2-wr
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spec@glsl-1.10@execution@variable-indexing@fs-temp-mat4-col-wr
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spec@glsl-1.10@execution@variable-indexing@fs-uniform-mat4-rd
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spec@glsl-1.10@execution@variable-indexing@vs-varying-array-mat3-index-rd
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spec@glsl-1.10@execution@variable-indexing@vs-varying-array-mat4-wr
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spec@glsl-1.20@execution@built-in-functions@glsl-const-builtin-equal-07
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spec@glsl-1.20@execution@variable-indexing@fs-uniform-mat4-rd
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spec@glsl-1.20@execution@variable-indexing@vs-temp-mat2-rd
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spec@glsl-1.20@execution@vs-outerproduct-const-mat3x2-ivec
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spec@glsl-1.30@execution@built-in-functions@fs-op-assign-lshift-ivec3-uint
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spec@glsl-1.30@execution@built-in-functions@fs-op-bitand-ivec4-ivec4
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spec@glsl-1.30@execution@built-in-functions@vs-asinh-float
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spec@glsl-1.30@execution@tex-miplevel-selection textureprojoffset\(bias\) 2dshadow
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spec@glsl-1.30@execution@texelfetch fs sampler1d 1-513
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spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x281-501x281
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spec@glsl-1.30@execution@texelfetch fs sampler2d 1x281-501x281
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spec@glsl-1.30@execution@texelfetch fs sampler2darray 98x1x9-98x129x9
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spec@glsl-1.30@execution@texelfetch@vs-texelfetch-isampler2darray
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spec@glsl-1.30@execution@vs-loop-uint-induction-var-4
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spec@glsl-1.50@execution@built-in-functions@gs-inversesqrt-vec3
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spec@glsl-1.50@execution@built-in-functions@gs-op-assign-mult-ivec2-int
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spec@glsl-1.50@execution@built-in-functions@gs-op-bitor-not-ivec2-int
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spec@glsl-1.50@execution@built-in-functions@gs-op-ge-uint-uint-using-if
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spec@glsl-1.50@execution@built-in-functions@gs-op-sub-ivec2-ivec2
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spec@glsl-1.50@execution@texelfetchoffset@gs-texelfetch-isampler1d
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spec@glsl-1.50@execution@texelfetchoffset@gs-texelfetch-usampler2darray
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@ -263,9 +306,12 @@ spec@glsl-4.00@execution@built-in-functions@vs-op-mult-dmat3-dmat2x3
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spec@glsl-4.00@execution@conversion@frag-conversion-explicit-double-uint
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spec@glsl-4.00@execution@inout@vs-out-fs-in-s1-float@4-dmat2x3-location-0
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spec@glsl-4.30@execution@built-in-functions@cs-min-ivec4-int
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spec@glsl-4.30@execution@built-in-functions@cs-op-bitand-not-ivec3-int
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spec@glsl-4.30@execution@built-in-functions@cs-op-gt-uint-uint-using-if
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spec@glsl-4.30@execution@built-in-functions@cs-op-ne-ivec4-ivec4-using-if
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spec@glsl-4.30@execution@built-in-functions@cs-op-selection-bool-bvec4-bvec4
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spec@khr_texture_compression_astc@miptree-gl srgb-sd
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spec@oes_texture_compression_astc@miptree-3d-gl ldr
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# mesh shaders somehow?
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glx@glx-visuals-depth
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@ -36,12 +36,14 @@ dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_out_of_bounds_mag_revers
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dEQP-GLES3.functional.fbo.multiview.samples_1
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dEQP-GLES3.functional.fbo.multiview.samples_2
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dEQP-GLES3.functional.fbo.multiview.samples_4
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dEQP-GLES3.functional.fence_sync.client_wait_sync_finish
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.rgb_func_alpha_func.src.dst_alpha_one_minus_src_color
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.1
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.41
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dEQP-GLES3.functional.fragment_ops.interaction.basic_shader.46
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dEQP-GLES3.functional.fragment_out.basic.fixed.rgb565_highp_float
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dEQP-GLES3.functional.occlusion_query.all_occluders
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dEQP-GLES3.functional.occlusion_query.conservative_all_occluders
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dEQP-GLES3.functional.occlusion_query.conservative_depth_clear_stencil_write
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write
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dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_clear
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@ -182,6 +184,7 @@ spec@!opengl 1.4@gl-1.4-polygon-offset
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spec@!opengl 2.0@tex3d-npot
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spec@amd_pinned_memory@map-buffer offset=0
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spec@amd_pinned_memory@offset=0
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spec@amd_shader_trinary_minmax@execution@built-in-functions@cs-min3-int-int-int
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spec@arb_clear_buffer_object@arb_clear_buffer_object-formats
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spec@arb_color_buffer_float@gl_rgba16f-render-fog
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spec@arb_color_buffer_float@gl_rgba32f-render-fog
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@ -190,13 +193,16 @@ spec@arb_copy_buffer@overlap
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spec@arb_copy_image@arb_copy_image-formats
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spec@arb_copy_image@arb_copy_image-formats --samples=2
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spec@arb_copy_image@arb_copy_image-formats --samples=2@Source: GL_RGBA8_SNORM/Destination: GL_RGBA8_SNORM
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spec@arb_copy_image@arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_1d_array 32 1 16 11 2 5 5 0 7 14 1 7
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spec@arb_copy_image@arb_copy_image-targets gl_texture_cube_map_array 32 32 18 gl_texture_2d 32 16 1 11 12 13 5 7 0 14 8 1
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spec@arb_depth_buffer_float@fbo-depth-gl_depth_component32f-tex1d
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spec@arb_depth_buffer_float@fbo-stencil-gl_depth32f_stencil8-copypixels
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spec@arb_depth_texture@fbo-depth-gl_depth_component16-blit
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spec@arb_direct_state_access@gettextureimage-formats init-by-rendering
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spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
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spec@arb_get_texture_sub_image@arb_get_texture_sub_image-getcompressed
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spec@arb_gpu_shader5@texturegather@fs-rg-1-int-2d
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spec@arb_gpu_shader_int64@execution@built-in-functions@cs-op-ge-uint64_t-uint64_t-using-if
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spec@arb_pixel_buffer_object@texsubimage array pbo
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spec@arb_pixel_buffer_object@texsubimage pbo
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spec@arb_pixel_buffer_object@texsubimage-unpack pbo
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@ -275,6 +281,7 @@ spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x281-501x281
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spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x71-501x71
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spec@glsl-1.30@execution@texelfetch fs sampler2d 1x71-501x71
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spec@glsl-1.30@execution@texelfetch fs sampler2d 281x1-281x281
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spec@glsl-1.30@execution@texelfetch fs sampler2d 71x1-71x281
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spec@glsl-1.30@execution@texelfetch fs sampler2darray 1x129x9-98x129x9
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spec@glsl-1.30@execution@texelfetch fs sampler2darray 98x1x9-98x129x9
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spec@glsl-1.30@execution@texelfetch fs sampler3d 98x1x9-98x129x9
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@ -26,6 +26,7 @@ KHR-GL46.texture_lod_bias.texture_lod_bias_all
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dEQP-GLES2.functional.shaders.random.basic_expression.vertex.55
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dEQP-GLES2.functional.shaders.scoping.valid.while_condition_variable_hides_global_variable_vertex
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dEQP-GLES2.functional.texture.filtering.cube.linear_linear_repeat_l8_pot
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dEQP-GLES3.functional.buffer.copy.single_buffer.pixel_pack_element_array
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dEQP-GLES3.functional.default_vertex_attrib.mat3x2.vertex_attrib_4f
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dEQP-GLES3.functional.draw.draw_elements.triangles.default_attribute
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@ -33,11 +34,13 @@ dEQP-GLES3.functional.fbo.multiview.samples_1
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dEQP-GLES3.functional.fbo.multiview.samples_2
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dEQP-GLES3.functional.fbo.multiview.samples_4
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dEQP-GLES3.functional.fence_sync.client_wait_sync_finish
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.one_one_minus_constant_alpha
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_dst_alpha
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dEQP-GLES3.functional.fragment_ops.blend.default_framebuffer.rgb_func_alpha_func.src.zero_src_alpha_saturate
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dEQP-GLES3.functional.fragment_ops.blend.fbo_srgb.equation_src_func_dst_func.reverse_subtract_one_minus_constant_color_one_minus_constant_alpha
|
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dEQP-GLES3.functional.occlusion_query.all_occluders
|
||||
dEQP-GLES3.functional.occlusion_query.conservative_all_occluders
|
||||
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear
|
||||
dEQP-GLES3.functional.occlusion_query.conservative_depth_write_depth_clear_stencil_write_stencil_clear
|
||||
dEQP-GLES3.functional.occlusion_query.conservative_scissor
|
||||
dEQP-GLES3.functional.occlusion_query.conservative_scissor_depth_clear
|
||||
|
|
@ -63,19 +66,23 @@ dEQP-GLES3.functional.occlusion_query.scissor_depth_write
|
|||
dEQP-GLES3.functional.occlusion_query.scissor_stencil_clear
|
||||
dEQP-GLES3.functional.occlusion_query.scissor_stencil_write
|
||||
dEQP-GLES3.functional.occlusion_query.stencil_clear
|
||||
dEQP-GLES3.functional.occlusion_query.stencil_write
|
||||
dEQP-GLES3.functional.occlusion_query.stencil_write_stencil_clear
|
||||
dEQP-GLES3.functional.primitive_restart.end_restart_duplicate_restarts.triangle_fan.unsigned_short.draw_range_elements
|
||||
dEQP-GLES3.functional.samplers.multi_tex_2d.diff_max_lod
|
||||
dEQP-GLES3.functional.shaders.builtin_functions.precision.inversesqrt.lowp_vertex.scalar
|
||||
dEQP-GLES3.functional.shaders.conversions.scalar_to_matrix.int_to_mat3x2_vertex
|
||||
dEQP-GLES3.functional.shaders.conversions.scalar_to_vector.uint_to_vec3_fragment
|
||||
dEQP-GLES3.functional.shaders.conversions.vector_combine.int_int_int_int_to_ivec4_fragment
|
||||
dEQP-GLES3.functional.shaders.indexing.matrix_subscript.mat2_dynamic_loop_write_static_loop_read_fragment
|
||||
dEQP-GLES3.functional.shaders.indexing.vector_subscript.vec2_dynamic_subscript_write_dynamic_subscript_read_fragment
|
||||
dEQP-GLES3.functional.shaders.matrix.matrixcompmult.dynamic.mediump_mat3x2_mat3x2_vertex
|
||||
dEQP-GLES3.functional.shaders.precision.int.mediump_add_vertex
|
||||
dEQP-GLES3.functional.shaders.precision.uint.mediump_sub_fragment
|
||||
dEQP-GLES3.functional.shaders.random.comparison_ops.fragment.40
|
||||
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec3_grg_vertex
|
||||
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_bvec4_qpts_vertex
|
||||
dEQP-GLES3.functional.shaders.swizzles.vector_swizzles.mediump_vec4_rrrr_fragment
|
||||
dEQP-GLES3.functional.shaders.texture_functions.texturesize.isampler3d_fragment
|
||||
dEQP-GLES3.functional.shaders.texture_functions.texturesize.sampler2darray_fixed_fragment
|
||||
dEQP-GLES3.functional.shaders.texture_functions.texturesize.samplercube_float_vertex
|
||||
|
|
@ -106,6 +113,7 @@ dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x6_rgba.rgba_astc_
|
|||
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_10x8_rgba.rgba_astc_10x8_khr_rgba_astc_10x8_khr.cubemap_to_texture3d
|
||||
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_rgba_astc_12x10_khr.texture3d_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_12x10_rgba.srgb8_alpha8_astc_12x10_khr_srgb8_alpha8_astc_12x10_khr.texture3d_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_6x6_rgba.srgb8_alpha8_astc_6x6_khr_rgba_astc_6x6_khr.texture2d_array_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_6x6_khr.texture2d_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x5_khr.cubemap_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_4x4_khr.texture3d_to_texture3d
|
||||
|
|
@ -117,6 +125,7 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32i_srgb8_a
|
|||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32ui_srgb8_alpha8_astc_10x6_khr.texture2d_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x5_khr_rgba32ui.texture3d_to_texture3d
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba_astc_10x6_khr_rgba32ui.texture2d_array_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_10x6_khr_rgba32f.texture2d_array_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.srgb8_alpha8_astc_5x4_khr_rgba32i.texture2d_array_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.r11_eac_rgba16i.texture2d_to_texture3d
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_signed_r11_eac.cubemap_to_cubemap
|
||||
|
|
@ -181,6 +190,7 @@ glx@glx_ext_no_config_context@no fbconfig
|
|||
spec@!opengl 1.0@gl-1.0-blend-func
|
||||
spec@!opengl 1.0@gl-1.0-read-cache-stress-test
|
||||
spec@!opengl 1.0@rasterpos
|
||||
spec@!opengl 1.1@clipflat
|
||||
spec@!opengl 1.1@copypixels-sync
|
||||
spec@!opengl 1.1@depthstencil-default_fb-blit
|
||||
spec@!opengl 1.1@depthstencil-default_fb-blit samples=4
|
||||
|
|
@ -194,6 +204,7 @@ spec@!opengl 1.1@getteximage-formats
|
|||
spec@!opengl 1.1@polygon-mode
|
||||
spec@!opengl 1.1@ppgtt_memory_alignment
|
||||
spec@!opengl 1.1@teximage-colors gl_alpha4
|
||||
spec@!opengl 1.1@teximage-colors gl_rg16
|
||||
spec@!opengl 1.1@teximage-colors gl_rgb10
|
||||
spec@!opengl 1.1@texwrap 1d proj
|
||||
spec@!opengl 2.0@attribs
|
||||
|
|
@ -208,6 +219,7 @@ spec@arb_color_buffer_float@gl_rgba8_snorm-render-fog
|
|||
spec@arb_compute_shader@local-id-explosion
|
||||
spec@arb_copy_buffer@overlap
|
||||
spec@arb_copy_image@arb_copy_image-formats
|
||||
spec@arb_copy_image@arb_copy_image-targets gl_texture_2d 32 32 1 gl_texture_cube_map_array 32 32 18 11 5 0 5 9 7 14 7 1
|
||||
spec@arb_copy_image@arb_copy_image-targets gl_texture_cube_map 32 32 6 gl_texture_cube_map_array 32 32 18 11 5 1 5 9 9 14 7 5
|
||||
spec@arb_depth_buffer_float@fbo-depth-gl_depth32f_stencil8-copypixels
|
||||
spec@arb_depth_buffer_float@fbo-depth-gl_depth_component32f-tex1d
|
||||
|
|
@ -216,6 +228,7 @@ spec@arb_direct_state_access@gettextureimage-formats
|
|||
spec@arb_direct_state_access@gettextureimage-formats init-by-rendering
|
||||
spec@arb_fragment_shader_interlock@arb_fragment_shader_interlock-image-load-store
|
||||
spec@arb_framebuffer_object@fbo-blit-scaled-linear
|
||||
spec@arb_gpu_shader_int64@execution@built-in-functions@cs-op-gt-int64_t-int64_t
|
||||
spec@arb_pixel_buffer_object@cubemap npot pbo
|
||||
spec@arb_pixel_buffer_object@texsubimage array pbo
|
||||
spec@arb_pixel_buffer_object@texsubimage pbo
|
||||
|
|
@ -297,6 +310,7 @@ spec@ext_transform_feedback@discard-bitmap
|
|||
spec@ext_transform_feedback@max-varyings
|
||||
spec@glsl-1.10@execution@samplers@glsl-fs-shadow2d-clamp-z
|
||||
spec@glsl-1.30@execution@isinf-and-isnan fs_fbo
|
||||
spec@glsl-1.30@execution@texelfetch fs sampler1d 1-513
|
||||
spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x281-501x281
|
||||
spec@glsl-1.30@execution@texelfetch fs sampler1darray 1x71-501x71
|
||||
spec@glsl-1.30@execution@texelfetch fs sampler2d 1x281-501x281
|
||||
|
|
@ -337,10 +351,12 @@ spec@glsl-4.30@execution@built-in-functions@cs-clamp-ivec3-ivec3-ivec3
|
|||
spec@glsl-4.30@execution@built-in-functions@cs-clamp-ivec4-ivec4-ivec4
|
||||
spec@glsl-4.30@execution@built-in-functions@cs-op-add-ivec4-int
|
||||
spec@glsl-4.30@execution@built-in-functions@cs-op-bitor-not-uint-uint
|
||||
spec@glsl-4.30@execution@built-in-functions@cs-op-selection-bool-bvec4-bvec4
|
||||
spec@glsl-es-3.00@execution@built-in-functions@vs-packhalf2x16
|
||||
spec@glsl-es-3.00@execution@built-in-functions@vs-unpackhalf2x16
|
||||
spec@khr_texture_compression_astc@array-gl
|
||||
spec@khr_texture_compression_astc@sliced-3d-miptree-gl hdr
|
||||
spec@khr_texture_compression_astc@sliced-3d-miptree-gles hdr
|
||||
spec@oes_texture_view@rendering-formats
|
||||
spec@ovr_multiview@triangle_compare_max_basemax_layersmax
|
||||
|
||||
|
|
|
|||
|
|
@ -1,4 +1,5 @@
|
|||
KHR-GL46.buffer_storage.map_persistent_dispatch
|
||||
KHR-GL46.buffer_storage.map_persistent_flush
|
||||
KHR-GL46.constant_expressions.array_log2_vec2_compute
|
||||
KHR-GL46.direct_state_access.framebuffers_texture_layer_attachment
|
||||
KHR-GL46.direct_state_access.renderbuffers_storage
|
||||
|
|
@ -48,6 +49,7 @@ KHR-GL46.layout_location.usampler_2d
|
|||
KHR-GL46.layout_location.usampler_3d
|
||||
KHR-GL46.multi_bind.dispatch_bind_image_textures
|
||||
KHR-GL46.packed_pixels.pbo_rectangle.compressed_rg_rgtc2_format_rgb
|
||||
KHR-GL46.packed_pixels.pbo_rectangle.rg_format_bgra
|
||||
KHR-GL46.packed_pixels.rectangle.compressed_rgb_format_rgba
|
||||
KHR-GL46.packed_pixels.rectangle.compressed_signed_rg_rgtc2_format_blue
|
||||
KHR-GL46.packed_pixels.rectangle.r16_format_bgra
|
||||
|
|
@ -94,6 +96,8 @@ KHR-GL46.sparse_texture_tests.SparseTextureCommitment_texture_rectangle_rgb10_a2
|
|||
KHR-GL46.sparse_texture_tests.SparseTextureCommitment_texture_rectangle_rgba32f
|
||||
KHR-GL46.spirv_extensions.spirv_extensions_queries
|
||||
KHR-GL46.sync.flush_commands
|
||||
KHR-GL46.tessellation_shader.single.isolines_tessellation
|
||||
KHR-GL46.tessellation_shader.tessellation_shader_point_mode.points_verification
|
||||
KHR-GL46.texture_buffer.texture_buffer_operations_ssbo_writes
|
||||
KHR-GL46.texture_cube_map_array.image_op_geometry_sh
|
||||
KHR-GL46.texture_gather.offset-gather-int-2darray
|
||||
|
|
@ -179,6 +183,7 @@ dEQP-GLES31.functional.copy_image.compressed.viewclass_astc_8x8_rgba.rgba_astc_8
|
|||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rg11_eac_rgba32i.cubemap_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x5_khr.cubemap_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_10x6_khr.texture2d_to_texture3d
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_12x12_khr.texture3d_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_rgba_astc_8x6_khr.cubemap_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x5_khr.cubemap_to_texture2d
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_128_bits_mixed.rgba32f_srgb8_alpha8_astc_10x6_khr.texture2d_array_to_texture3d
|
||||
|
|
@ -218,6 +223,7 @@ dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32f_r11_eac.te
|
|||
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32i_r11_eac.texture2d_array_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rg32ui_r11_eac.texture3d_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.cubemap_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.mixed.viewclass_64_bits_mixed.rgba16ui_r11_eac.renderbuffer_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16i_rg8_snorm.texture3d_to_cubemap
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.r16ui_rg8ui.renderbuffer_to_texture3d
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_16_bits.rg8_snorm_rg8.texture3d_to_texture2d_array
|
||||
|
|
@ -236,7 +242,9 @@ dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_r
|
|||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgb10_a2ui.texture3d_to_texture3d
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8_snorm_rgba8i.texture2d_array_to_texture2d
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8i_rgba8ui.texture2d_to_texture2d
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.rgba8ui_rgba8ui.cubemap_to_texture2d
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_32_bits.srgb8_alpha8_rgba8ui.renderbuffer_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_48_bits.rgb16ui_rgb16i.cubemap_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rg32f_rg32i.cubemap_to_texture2d
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_64_bits.rgba16i_rg32f.texture3d_to_texture2d_array
|
||||
dEQP-GLES31.functional.copy_image.non_compressed.viewclass_8_bits.r8_snorm_r8ui.texture2d_array_to_texture3d
|
||||
|
|
@ -244,6 +252,7 @@ dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate
|
|||
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_100x100_drawcount_1
|
||||
dEQP-GLES31.functional.draw_indirect.compute_interop.large.drawelements_separate_grid_500x500_drawcount_1
|
||||
dEQP-GLES31.functional.draw_indirect.compute_interop.separate.drawelements_compute_data_and_indices
|
||||
dEQP-GLES31.functional.image_load_store.2d_array.format_reinterpret.rgba8_snorm_rgba8ui
|
||||
dEQP-GLES31.functional.shaders.implicit_conversions.es31.parenthesized_expressions.literal_before_paren_expr.input_in_parens.int_to_vec2_vertex
|
||||
dEQP-GLES31.functional.shaders.implicit_conversions.es32.struct_fields.field_before_input.int_to_uvec4_vertex
|
||||
dEQP-GLES31.functional.shaders.opaque_type_indexing.sampler.uniform.fragment.usampler2darray
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue