progs/tests: additional debug code

This commit is contained in:
Brian Paul 2009-10-01 16:43:22 -06:00
parent 4ca9ba2544
commit bb659f6e53

View file

@ -191,6 +191,16 @@ MakeTexture(const struct pixel_format *format, GLenum intFormat, GLboolean swap)
format->format, format->type, texBuffer);
}
if (0) {
GLint r, g, b, a;
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &r);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &g);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &b);
glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &a);
printf("sizes: %d %d %d %d\n", r, g, b, a);
glGetError();
}
if (glGetError()) {
printf("GL Error for %s\n", format->name);
memset(texBuffer, 255, 1000);