flush the pipe before accum ops

This commit is contained in:
Brian 2007-10-20 15:21:02 -06:00
parent a1633c0716
commit bb3d61551c

View file

@ -241,6 +241,9 @@ st_Accum(GLcontext *ctx, GLenum op, GLfloat value)
const GLint width = ctx->DrawBuffer->_Xmax - xpos;
const GLint height = ctx->DrawBuffer->_Ymax - ypos;
/* make sure color bufs aren't cached */
pipe->flush(pipe, 0);
switch (op) {
case GL_ADD:
if (value != 0.0F) {