r300: Removed the R300_RS_INTERP_[0-9]_UNKNOWN (magic) defines.

Supposedly you need to set these values for the interpolaters to work, but they
seem to work fine without these values.
This commit is contained in:
Oliver McFadden 2007-05-21 15:51:38 +00:00
parent d062b6cd26
commit bb3558e651
2 changed files with 1 additions and 19 deletions

View file

@ -628,17 +628,11 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
* Set INTERP_USED on all interpolators that produce data used by
* the fragment program. INTERP_USED looks like a swizzling mask,
* but I haven't seen it used that way.
*
* Note: The _UNKNOWN constants are always set in their respective
* register. I don't know if this is necessary.
*/
#define R300_RS_INTERP_0 0x4310
#define R300_RS_INTERP_1 0x4314
# define R300_RS_INTERP_1_UNKNOWN 0x40
#define R300_RS_INTERP_2 0x4318
# define R300_RS_INTERP_2_UNKNOWN 0x80
#define R300_RS_INTERP_3 0x431C
# define R300_RS_INTERP_3_UNKNOWN 0xC0
#define R300_RS_INTERP_4 0x4320
#define R300_RS_INTERP_5 0x4324
#define R300_RS_INTERP_6 0x4328

View file

@ -1442,17 +1442,6 @@ union r300_outputs_written {
static void r300SetupRSUnit(GLcontext * ctx)
{
r300ContextPtr r300 = R300_CONTEXT(ctx);
/* I'm still unsure if these are needed */
GLuint interp_magic[8] = {
0x00,
R300_RS_INTERP_1_UNKNOWN,
R300_RS_INTERP_2_UNKNOWN,
R300_RS_INTERP_3_UNKNOWN,
0x00,
0x00,
0x00,
0x00
};
union r300_outputs_written OutputsWritten;
GLuint InputsRead;
int fp_reg, high_rr;
@ -1498,8 +1487,7 @@ static void r300SetupRSUnit(GLcontext * ctx)
for (i = 0; i < ctx->Const.MaxTextureUnits; i++) {
r300->hw.ri.cmd[R300_RI_INTERP_0 + i] = 0
| R300_RS_INTERP_USED
| (in_texcoords << R300_RS_INTERP_SRC_SHIFT)
| interp_magic[i];
| (in_texcoords << R300_RS_INTERP_SRC_SHIFT);
r300->hw.rr.cmd[R300_RR_ROUTE_0 + fp_reg] = 0;
if (InputsRead & (FRAG_BIT_TEX0 << i)) {