glapi: Add infrastructure for ARB_vertex_attrib_binding

Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Fredrik Höglund 2013-04-09 20:44:58 +02:00
parent ccb6286707
commit bb2d02c7b5
6 changed files with 136 additions and 7 deletions

View file

@ -0,0 +1,58 @@
<?xml version="1.0"?>
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<!-- Note: no GLX protocol info yet. -->
<OpenGLAPI>
<category name="GL_ARB_vertex_attrib_binding" number="125">
<function name="BindVertexBuffer" offset="assign">
<param name="bindingindex" type="GLuint"/>
<param name="buffer" type="GLuint"/>
<param name="offset" type="GLintptr"/>
<param name="stride" type="GLsizei"/>
</function>
<function name="VertexAttribFormat" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="relativeoffset" type="GLuint"/>
</function>
<function name="VertexAttribIFormat" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="relativeoffset" type="GLuint"/>
</function>
<function name="VertexAttribLFormat" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="relativeoffset" type="GLuint"/>
</function>
<function name="VertexAttribBinding" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="bindingindex" type="GLuint"/>
</function>
<function name="VertexBindingDivisor" offset="assign">
<param name="attribindex" type="GLuint"/>
<param name="divisor" type="GLuint"/>
</function>
<enum name="VERTEX_ATTRIB_BINDING" value="0x82D4"/>
<enum name="VERTEX_ATTRIB_RELATIVE_OFFSET" value="0x82D5"/>
<enum name="VERTEX_BINDING_DIVISOR" value="0x82D6"/>
<enum name="VERTEX_BINDING_OFFSET" value="0x82D7"/>
<enum name="VERTEX_BINDING_STRIDE" value="0x82D8"/>
<enum name="MAX_VERTEX_ATTRIB_RELATIVE_OFFSET" value="0x82D9"/>
<enum name="MAX_VERTEX_ATTRIB_BINDINGS" value="0x82DA"/>
</category>
</OpenGLAPI>

View file

@ -125,6 +125,7 @@ API_XML = \
ARB_texture_storage_multisample.xml \ ARB_texture_storage_multisample.xml \
ARB_texture_storage.xml \ ARB_texture_storage.xml \
ARB_vertex_array_object.xml \ ARB_vertex_array_object.xml \
ARB_vertex_attrib_binding.xml \
AMD_draw_buffers_blend.xml \ AMD_draw_buffers_blend.xml \
AMD_performance_monitor.xml \ AMD_performance_monitor.xml \
ARB_vertex_type_2_10_10_10_rev.xml \ ARB_vertex_type_2_10_10_10_rev.xml \

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@ -8458,7 +8458,11 @@
</category> </category>
<!-- ARB extensions #120...#126 --> <!-- ARB extensions #120...#124 -->
<xi:include href="ARB_vertex_attrib_binding.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- ARB extension #126 -->
<xi:include href="ARB_ES3_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/> <xi:include href="ARB_ES3_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>

View file

@ -854,12 +854,12 @@ const struct function gl_core_functions_possible[] = {
// { "glDispatchComputeIndirect", 43, -1 }, // XXX: Add to xml // { "glDispatchComputeIndirect", 43, -1 }, // XXX: Add to xml
// { "glCopyImageSubData", 43, -1 }, // XXX: Add to xml // { "glCopyImageSubData", 43, -1 }, // XXX: Add to xml
// { "glTextureView", 43, -1 }, // XXX: Add to xml // { "glTextureView", 43, -1 }, // XXX: Add to xml
// { "glBindVertexBuffer", 43, -1 }, // XXX: Add to xml { "glBindVertexBuffer", 43, -1 },
// { "glVertexAttribFormat", 43, -1 }, // XXX: Add to xml { "glVertexAttribFormat", 43, -1 },
// { "glVertexAttribIFormat", 43, -1 }, // XXX: Add to xml { "glVertexAttribIFormat", 43, -1 },
// { "glVertexAttribLFormat", 43, -1 }, // XXX: Add to xml { "glVertexAttribLFormat", 43, -1 },
// { "glVertexAttribBinding", 43, -1 }, // XXX: Add to xml { "glVertexAttribBinding", 43, -1 },
// { "glVertexBindingDivisor", 43, -1 }, // XXX: Add to xml { "glVertexBindingDivisor", 43, -1 },
// { "glVertexArrayBindVertexBufferEXT", 43, -1 }, // XXX: Add to xml // { "glVertexArrayBindVertexBufferEXT", 43, -1 }, // XXX: Add to xml
// { "glVertexArrayVertexAttribFormatEXT", 43, -1 }, // XXX: Add to xml // { "glVertexArrayVertexAttribFormatEXT", 43, -1 }, // XXX: Add to xml
// { "glVertexArrayVertexAttribIFormatEXT", 43, -1 }, // XXX: Add to xml // { "glVertexArrayVertexAttribIFormatEXT", 43, -1 }, // XXX: Add to xml

View file

@ -1230,6 +1230,49 @@ _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type)
} }
/**
* GL_ARB_vertex_attrib_binding
*/
void GLAPIENTRY
_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride)
{
}
void GLAPIENTRY
_mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
GLboolean normalized, GLuint relativeOffset)
{
}
void GLAPIENTRY
_mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
GLuint relativeOffset)
{
}
void GLAPIENTRY
_mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
GLuint relativeOffset)
{
}
void GLAPIENTRY
_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex)
{
}
void GLAPIENTRY
_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor)
{
}
/** /**
* Copy one client vertex array to another. * Copy one client vertex array to another.
*/ */

View file

@ -250,6 +250,29 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor);
extern unsigned extern unsigned
_mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type); _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type);
extern void GLAPIENTRY
_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset,
GLsizei stride);
extern void GLAPIENTRY
_mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type,
GLboolean normalized, GLuint relativeOffset);
extern void GLAPIENTRY
_mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type,
GLuint relativeOffset);
extern void GLAPIENTRY
_mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type,
GLuint relativeOffset);
extern void GLAPIENTRY
_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex);
extern void GLAPIENTRY
_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor);
extern void extern void
_mesa_copy_client_array(struct gl_context *ctx, _mesa_copy_client_array(struct gl_context *ctx,
struct gl_client_array *dst, struct gl_client_array *dst,