Nouveau: nv{10,20} set_primitive API fix

Also changes nvgl_primitive() to return zero, i.e. error, on unknown
primitive.

Signed-off-by: Pekka Paalanen <pq@iki.fi>
This commit is contained in:
Pekka Paalanen 2008-11-30 20:40:55 +02:00
parent 830e4a6ec3
commit bb29d066dc
3 changed files with 15 additions and 5 deletions

View file

@ -189,7 +189,7 @@ nvgl_primitive(unsigned prim) {
case PIPE_PRIM_POLYGON:
return 0x000a;
default:
return 0x0001;
return 0;
}
}

View file

@ -121,12 +121,17 @@ nv10_vbuf_render_allocate_vertices( struct vbuf_render *render,
}
static void
static boolean
nv10_vbuf_render_set_primitive( struct vbuf_render *render,
unsigned prim )
{
struct nv10_vbuf_render *nv10_render = nv10_vbuf_render(render);
nv10_render->hwprim = prim + 1;
unsigned hwp = nvgl_primitive(prim);
if (hwp == 0)
return FALSE;
nv10_render->hwprim = hwp;
return TRUE;
}

View file

@ -146,12 +146,17 @@ nv20_vbuf_render_allocate_vertices( struct vbuf_render *render,
return buf;
}
static void
static boolean
nv20_vbuf_render_set_primitive( struct vbuf_render *render,
unsigned prim )
{
struct nv20_vbuf_render *nv20_render = nv20_vbuf_render(render);
nv20_render->hwprim = nvgl_primitive(prim);
unsigned hwp = nvgl_primitive(prim);
if (hwp == 0)
return FALSE;
nv20_render->hwprim = hwp;
return TRUE;
}
static uint32_t