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synced 2025-12-29 14:30:10 +01:00
nv50/ir/nir: implement nir_instr_type_tex
a lot of those fields are not valid for a lot of tex ops. Not quite sure if
it's worth the effort to check for those or just keep it like that. It seems
to kind of work.
v2: reworked offset handling
add tex support with indirect R/S arguments
handle GLSL_SAMPLER_DIM_EXTERNAL
drop reference in convert(glsl_sampler_dim&, bool, bool)
fix tg4 component selection
v5: fill up coords args with scratch values if coords provided is less than TexTarget.getArgCount()
v7: prepare for bindless_texture support
v8: don't require C++11 features
v9: convert to C++ style comments
fix txf with a uniform constant 0 lod
Signed-off-by: Karol Herbst <kherbst@redhat.com>
This commit is contained in:
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1 changed files with 234 additions and 0 deletions
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@ -67,6 +67,7 @@ private:
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typedef unordered_map<unsigned, LValues> NirDefMap;
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typedef unordered_map<unsigned, BasicBlock*> NirBlockMap;
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TexTarget convert(glsl_sampler_dim, bool isArray, bool isShadow);
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LValues& convert(nir_alu_dest *);
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BasicBlock* convert(nir_block *);
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LValues& convert(nir_dest *);
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@ -116,6 +117,7 @@ private:
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DataType getSType(nir_src &, bool isFloat, bool isSigned);
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operation getOperation(nir_op);
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operation getOperation(nir_texop);
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operation preOperationNeeded(nir_op);
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int getSubOp(nir_op);
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@ -136,6 +138,10 @@ private:
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bool visit(nir_load_const_instr*);
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bool visit(nir_loop *);
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bool visit(nir_ssa_undef_instr *);
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bool visit(nir_tex_instr *);
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// tex stuff
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Value* applyProjection(Value *src, Value *proj);
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nir_shader *nir;
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@ -421,6 +427,36 @@ Converter::getOperation(nir_op op)
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}
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}
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operation
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Converter::getOperation(nir_texop op)
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{
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switch (op) {
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case nir_texop_tex:
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return OP_TEX;
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case nir_texop_lod:
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return OP_TXLQ;
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case nir_texop_txb:
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return OP_TXB;
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case nir_texop_txd:
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return OP_TXD;
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case nir_texop_txf:
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case nir_texop_txf_ms:
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return OP_TXF;
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case nir_texop_tg4:
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return OP_TXG;
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case nir_texop_txl:
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return OP_TXL;
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case nir_texop_query_levels:
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case nir_texop_texture_samples:
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case nir_texop_txs:
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return OP_TXQ;
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default:
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ERROR("couldn't get operation for nir_texop %u\n", op);
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assert(false);
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return OP_NOP;
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}
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}
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operation
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Converter::preOperationNeeded(nir_op op)
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{
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@ -1541,6 +1577,8 @@ Converter::visit(nir_instr *insn)
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return visit(nir_instr_as_load_const(insn));
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case nir_instr_type_ssa_undef:
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return visit(nir_instr_as_ssa_undef(insn));
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case nir_instr_type_tex:
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return visit(nir_instr_as_tex(insn));
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default:
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ERROR("unknown nir_instr type %u\n", insn->type);
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return false;
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@ -2302,6 +2340,202 @@ Converter::visit(nir_ssa_undef_instr *insn)
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return true;
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}
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#define CASE_SAMPLER(ty) \
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case GLSL_SAMPLER_DIM_ ## ty : \
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if (isArray && !isShadow) \
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return TEX_TARGET_ ## ty ## _ARRAY; \
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else if (!isArray && isShadow) \
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return TEX_TARGET_## ty ## _SHADOW; \
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else if (isArray && isShadow) \
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return TEX_TARGET_## ty ## _ARRAY_SHADOW; \
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else \
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return TEX_TARGET_ ## ty
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TexTarget
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Converter::convert(glsl_sampler_dim dim, bool isArray, bool isShadow)
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{
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switch (dim) {
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CASE_SAMPLER(1D);
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CASE_SAMPLER(2D);
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CASE_SAMPLER(CUBE);
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case GLSL_SAMPLER_DIM_3D:
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return TEX_TARGET_3D;
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case GLSL_SAMPLER_DIM_MS:
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if (isArray)
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return TEX_TARGET_2D_MS_ARRAY;
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return TEX_TARGET_2D_MS;
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case GLSL_SAMPLER_DIM_RECT:
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if (isShadow)
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return TEX_TARGET_RECT_SHADOW;
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return TEX_TARGET_RECT;
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case GLSL_SAMPLER_DIM_BUF:
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return TEX_TARGET_BUFFER;
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case GLSL_SAMPLER_DIM_EXTERNAL:
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return TEX_TARGET_2D;
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default:
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ERROR("unknown glsl_sampler_dim %u\n", dim);
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assert(false);
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return TEX_TARGET_COUNT;
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}
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}
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#undef CASE_SAMPLER
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Value*
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Converter::applyProjection(Value *src, Value *proj)
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{
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if (!proj)
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return src;
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return mkOp2v(OP_MUL, TYPE_F32, getScratch(), src, proj);
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}
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bool
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Converter::visit(nir_tex_instr *insn)
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{
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switch (insn->op) {
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case nir_texop_lod:
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case nir_texop_query_levels:
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case nir_texop_tex:
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case nir_texop_texture_samples:
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case nir_texop_tg4:
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case nir_texop_txb:
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case nir_texop_txd:
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case nir_texop_txf:
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case nir_texop_txf_ms:
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case nir_texop_txl:
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case nir_texop_txs: {
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LValues &newDefs = convert(&insn->dest);
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std::vector<Value*> srcs;
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std::vector<Value*> defs;
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std::vector<nir_src*> offsets;
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uint8_t mask = 0;
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bool lz = false;
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Value *proj = NULL;
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TexInstruction::Target target = convert(insn->sampler_dim, insn->is_array, insn->is_shadow);
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operation op = getOperation(insn->op);
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int r, s;
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int biasIdx = nir_tex_instr_src_index(insn, nir_tex_src_bias);
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int compIdx = nir_tex_instr_src_index(insn, nir_tex_src_comparator);
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int coordsIdx = nir_tex_instr_src_index(insn, nir_tex_src_coord);
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int ddxIdx = nir_tex_instr_src_index(insn, nir_tex_src_ddx);
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int ddyIdx = nir_tex_instr_src_index(insn, nir_tex_src_ddy);
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int msIdx = nir_tex_instr_src_index(insn, nir_tex_src_ms_index);
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int lodIdx = nir_tex_instr_src_index(insn, nir_tex_src_lod);
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int offsetIdx = nir_tex_instr_src_index(insn, nir_tex_src_offset);
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int projIdx = nir_tex_instr_src_index(insn, nir_tex_src_projector);
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int sampOffIdx = nir_tex_instr_src_index(insn, nir_tex_src_sampler_offset);
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int texOffIdx = nir_tex_instr_src_index(insn, nir_tex_src_texture_offset);
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if (projIdx != -1)
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proj = mkOp1v(OP_RCP, TYPE_F32, getScratch(), getSrc(&insn->src[projIdx].src, 0));
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srcs.resize(insn->coord_components);
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for (uint8_t i = 0u; i < insn->coord_components; ++i)
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srcs[i] = applyProjection(getSrc(&insn->src[coordsIdx].src, i), proj);
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// sometimes we get less args than target.getArgCount, but codegen expects the latter
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if (insn->coord_components) {
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uint32_t argCount = target.getArgCount();
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if (target.isMS())
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argCount -= 1;
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for (uint32_t i = 0u; i < (argCount - insn->coord_components); ++i)
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srcs.push_back(getSSA());
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}
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if (insn->op == nir_texop_texture_samples)
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srcs.push_back(zero);
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else if (!insn->num_srcs)
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srcs.push_back(loadImm(NULL, 0));
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if (biasIdx != -1)
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srcs.push_back(getSrc(&insn->src[biasIdx].src, 0));
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if (lodIdx != -1)
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srcs.push_back(getSrc(&insn->src[lodIdx].src, 0));
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else if (op == OP_TXF)
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lz = true;
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if (msIdx != -1)
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srcs.push_back(getSrc(&insn->src[msIdx].src, 0));
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if (offsetIdx != -1)
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offsets.push_back(&insn->src[offsetIdx].src);
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if (compIdx != -1)
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srcs.push_back(applyProjection(getSrc(&insn->src[compIdx].src, 0), proj));
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if (texOffIdx != -1) {
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srcs.push_back(getSrc(&insn->src[texOffIdx].src, 0));
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texOffIdx = srcs.size() - 1;
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}
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if (sampOffIdx != -1) {
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srcs.push_back(getSrc(&insn->src[sampOffIdx].src, 0));
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sampOffIdx = srcs.size() - 1;
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}
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r = insn->texture_index;
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s = insn->sampler_index;
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defs.resize(newDefs.size());
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for (uint8_t d = 0u; d < newDefs.size(); ++d) {
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defs[d] = newDefs[d];
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mask |= 1 << d;
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}
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if (target.isMS() || (op == OP_TEX && prog->getType() != Program::TYPE_FRAGMENT))
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lz = true;
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TexInstruction *texi = mkTex(op, target.getEnum(), r, s, defs, srcs);
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texi->tex.levelZero = lz;
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texi->tex.mask = mask;
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if (texOffIdx != -1)
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texi->tex.rIndirectSrc = texOffIdx;
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if (sampOffIdx != -1)
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texi->tex.sIndirectSrc = sampOffIdx;
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switch (insn->op) {
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case nir_texop_tg4:
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if (!target.isShadow())
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texi->tex.gatherComp = insn->component;
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break;
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case nir_texop_txs:
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texi->tex.query = TXQ_DIMS;
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break;
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case nir_texop_texture_samples:
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texi->tex.mask = 0x4;
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texi->tex.query = TXQ_TYPE;
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break;
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case nir_texop_query_levels:
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texi->tex.mask = 0x8;
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texi->tex.query = TXQ_DIMS;
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break;
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default:
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break;
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}
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texi->tex.useOffsets = offsets.size();
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if (texi->tex.useOffsets) {
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for (uint8_t s = 0; s < texi->tex.useOffsets; ++s) {
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for (uint32_t c = 0u; c < 3; ++c) {
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uint8_t s2 = std::min(c, target.getDim() - 1);
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texi->offset[s][c].set(getSrc(offsets[s], s2));
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texi->offset[s][c].setInsn(texi);
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}
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}
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}
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if (ddxIdx != -1 && ddyIdx != -1) {
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for (uint8_t c = 0u; c < target.getDim() + target.isCube(); ++c) {
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texi->dPdx[c].set(getSrc(&insn->src[ddxIdx].src, c));
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texi->dPdy[c].set(getSrc(&insn->src[ddyIdx].src, c));
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}
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}
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break;
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}
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default:
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ERROR("unknown nir_texop %u\n", insn->op);
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return false;
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}
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return true;
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}
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bool
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Converter::run()
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{
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