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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-09 12:40:23 +01:00
radeonsi: move sampler states into new handling
Signed-off-by: Christian König <deathsimple@vodafone.de>
This commit is contained in:
parent
3c09f11e5c
commit
baf2039756
4 changed files with 115 additions and 107 deletions
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@ -941,107 +941,6 @@ static struct pipe_sampler_view *evergreen_create_sampler_view(struct pipe_conte
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return &view->base;
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}
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static void evergreen_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
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struct pipe_sampler_view **views)
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{
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}
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static void evergreen_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
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struct pipe_sampler_view **views)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct si_pipe_sampler_view **resource = (struct si_pipe_sampler_view **)views;
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struct r600_pipe_state *rstate = &rctx->ps_samplers.views_state;
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struct r600_resource *bo;
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int i;
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int has_depth = 0;
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uint64_t va;
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char *ptr;
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if (!count)
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goto out;
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r600_inval_texture_cache(rctx);
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bo = (struct r600_resource*)
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pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
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count * sizeof(resource[0]->state));
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ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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for (i = 0; i < count; i++, ptr += sizeof(resource[0]->state)) {
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pipe_sampler_view_reference(
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(struct pipe_sampler_view **)&rctx->ps_samplers.views[i],
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views[i]);
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if (resource[i]) {
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if (((struct r600_resource_texture *)resource[i]->base.texture)->depth)
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has_depth = 1;
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memcpy(ptr, resource[i]->state, sizeof(resource[0]->state));
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} else
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memset(ptr, 0, sizeof(resource[0]->state));
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}
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rctx->ws->buffer_unmap(bo->cs_buf);
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for (i = count; i < NUM_TEX_UNITS; i++) {
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if (rctx->ps_samplers.views[i])
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pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
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}
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rstate->nregs = 0;
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va = r600_resource_va(ctx->screen, (void *)bo);
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r600_pipe_state_add_reg(rstate, R_00B040_SPI_SHADER_USER_DATA_PS_4, va, bo, RADEON_USAGE_READ);
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r600_pipe_state_add_reg(rstate, R_00B044_SPI_SHADER_USER_DATA_PS_5, va >> 32, NULL, 0);
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r600_context_pipe_state_set(rctx, rstate);
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out:
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rctx->have_depth_texture = has_depth;
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rctx->ps_samplers.n_views = count;
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}
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static void evergreen_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
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struct r600_pipe_state *rstate = &rctx->ps_samplers.samplers_state;
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struct r600_resource *bo;
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uint64_t va;
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char *ptr;
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int i;
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if (!count)
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goto out;
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r600_inval_texture_cache(rctx);
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bo = (struct r600_resource*)
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pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
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count * sizeof(rstates[0]->val));
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ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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for (i = 0; i < count; i++, ptr += sizeof(rstates[0]->val)) {
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memcpy(ptr, rstates[i]->val, sizeof(rstates[0]->val));
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}
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rctx->ws->buffer_unmap(bo->cs_buf);
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memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
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rstate->nregs = 0;
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va = r600_resource_va(ctx->screen, (void *)bo);
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r600_pipe_state_add_reg(rstate, R_00B038_SPI_SHADER_USER_DATA_PS_2, va, bo, RADEON_USAGE_READ);
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r600_pipe_state_add_reg(rstate, R_00B03C_SPI_SHADER_USER_DATA_PS_3, va >> 32, NULL, 0);
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r600_context_pipe_state_set(rctx, rstate);
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out:
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rctx->ps_samplers.n_samplers = count;
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}
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static void evergreen_bind_vs_sampler(struct pipe_context *ctx, unsigned count, void **states)
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{
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}
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static void evergreen_set_polygon_stipple(struct pipe_context *ctx,
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const struct pipe_poly_stipple *state)
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{
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@ -1057,18 +956,14 @@ void cayman_init_state_functions(struct r600_context *rctx)
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rctx->context.create_sampler_state = si_create_sampler_state;
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rctx->context.create_sampler_view = evergreen_create_sampler_view;
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rctx->context.create_vertex_elements_state = si_create_vertex_elements;
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rctx->context.bind_fragment_sampler_states = evergreen_bind_ps_sampler;
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rctx->context.bind_vertex_elements_state = r600_bind_vertex_elements;
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rctx->context.bind_vertex_sampler_states = evergreen_bind_vs_sampler;
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rctx->context.delete_sampler_state = si_delete_sampler_state;
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rctx->context.delete_vertex_elements_state = r600_delete_vertex_element;
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rctx->context.set_constant_buffer = r600_set_constant_buffer;
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rctx->context.set_fragment_sampler_views = evergreen_set_ps_sampler_view;
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rctx->context.set_polygon_stipple = evergreen_set_polygon_stipple;
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rctx->context.set_sample_mask = evergreen_set_sample_mask;
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rctx->context.set_vertex_buffers = r600_set_vertex_buffers;
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rctx->context.set_index_buffer = r600_set_index_buffer;
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rctx->context.set_vertex_sampler_views = evergreen_set_vs_sampler_view;
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rctx->context.sampler_view_destroy = r600_sampler_view_destroy;
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rctx->context.texture_barrier = r600_texture_barrier;
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rctx->context.create_stream_output_target = r600_create_so_target;
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@ -120,8 +120,6 @@ struct si_pipe_sampler_state {
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#define NUM_TEX_UNITS 16
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struct r600_textures_info {
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struct r600_pipe_state views_state;
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struct r600_pipe_state samplers_state;
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struct si_pipe_sampler_view *views[NUM_TEX_UNITS];
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struct si_pipe_sampler_state *samplers[NUM_TEX_UNITS];
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unsigned n_views;
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@ -1529,6 +1529,113 @@ void si_pipe_shader_ps(struct pipe_context *ctx, struct si_pipe_shader *shader)
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si_pm4_bind_state(rctx, ps, shader->pm4);
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}
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/*
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* Samplers
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*/
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static void si_set_vs_sampler_view(struct pipe_context *ctx, unsigned count,
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struct pipe_sampler_view **views)
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{
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assert(count == 0);
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}
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static void si_set_ps_sampler_view(struct pipe_context *ctx, unsigned count,
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struct pipe_sampler_view **views)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct si_pipe_sampler_view **resource = (struct si_pipe_sampler_view **)views;
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struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
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struct r600_resource *bo;
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int i;
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int has_depth = 0;
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uint64_t va;
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char *ptr;
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if (!count)
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goto out;
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si_pm4_inval_texture_cache(pm4);
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bo = (struct r600_resource*)
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pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
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count * sizeof(resource[0]->state));
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ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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for (i = 0; i < count; i++, ptr += sizeof(resource[0]->state)) {
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pipe_sampler_view_reference(
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(struct pipe_sampler_view **)&rctx->ps_samplers.views[i],
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views[i]);
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if (resource[i]) {
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if (((struct r600_resource_texture *)resource[i]->base.texture)->depth)
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has_depth = 1;
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memcpy(ptr, resource[i]->state, sizeof(resource[0]->state));
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} else
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memset(ptr, 0, sizeof(resource[0]->state));
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}
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rctx->ws->buffer_unmap(bo->cs_buf);
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for (i = count; i < NUM_TEX_UNITS; i++) {
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if (rctx->ps_samplers.views[i])
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pipe_sampler_view_reference((struct pipe_sampler_view **)&rctx->ps_samplers.views[i], NULL);
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}
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va = r600_resource_va(ctx->screen, (void *)bo);
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si_pm4_add_bo(pm4, bo, RADEON_USAGE_READ);
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si_pm4_set_reg(pm4, R_00B040_SPI_SHADER_USER_DATA_PS_4, va);
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si_pm4_set_reg(pm4, R_00B044_SPI_SHADER_USER_DATA_PS_5, va >> 32);
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out:
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si_pm4_set_state(rctx, ps_sampler_views, pm4);
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rctx->have_depth_texture = has_depth;
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rctx->ps_samplers.n_views = count;
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}
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static void si_bind_vs_sampler(struct pipe_context *ctx, unsigned count, void **states)
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{
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assert(0);
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}
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static void si_bind_ps_sampler(struct pipe_context *ctx, unsigned count, void **states)
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{
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struct r600_context *rctx = (struct r600_context *)ctx;
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struct si_pipe_sampler_state **rstates = (struct si_pipe_sampler_state **)states;
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struct si_pm4_state *pm4 = CALLOC_STRUCT(si_pm4_state);
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struct r600_resource *bo;
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uint64_t va;
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char *ptr;
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int i;
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if (!count)
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goto out;
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si_pm4_inval_texture_cache(pm4);
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bo = (struct r600_resource*)
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pipe_buffer_create(ctx->screen, PIPE_BIND_CUSTOM, PIPE_USAGE_IMMUTABLE,
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count * sizeof(rstates[0]->val));
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ptr = rctx->ws->buffer_map(bo->cs_buf, rctx->cs, PIPE_TRANSFER_WRITE);
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for (i = 0; i < count; i++, ptr += sizeof(rstates[0]->val)) {
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memcpy(ptr, rstates[i]->val, sizeof(rstates[0]->val));
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}
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rctx->ws->buffer_unmap(bo->cs_buf);
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memcpy(rctx->ps_samplers.samplers, states, sizeof(void*) * count);
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va = r600_resource_va(ctx->screen, (void *)bo);
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si_pm4_add_bo(pm4, bo, RADEON_USAGE_READ);
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si_pm4_set_reg(pm4, R_00B038_SPI_SHADER_USER_DATA_PS_2, va);
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si_pm4_set_reg(pm4, R_00B03C_SPI_SHADER_USER_DATA_PS_3, va >> 32);
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out:
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si_pm4_set_state(rctx, ps_sampler, pm4);
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rctx->ps_samplers.n_samplers = count;
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}
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void si_init_state_functions(struct r600_context *rctx)
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{
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rctx->context.create_blend_state = si_create_blend_state;
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@ -1558,6 +1665,12 @@ void si_init_state_functions(struct r600_context *rctx)
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rctx->context.bind_fs_state = si_bind_ps_shader;
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rctx->context.delete_vs_state = si_delete_vs_shader;
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rctx->context.delete_fs_state = si_delete_ps_shader;
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rctx->context.bind_vertex_sampler_states = si_bind_vs_sampler;
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rctx->context.bind_fragment_sampler_states = si_bind_ps_sampler;
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rctx->context.set_vertex_sampler_views = si_set_vs_sampler_view;
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rctx->context.set_fragment_sampler_views = si_set_ps_sampler_view;
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}
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void si_init_config(struct r600_context *rctx)
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@ -117,6 +117,8 @@ union si_state {
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struct si_pm4_state *dsa_stencil_ref;
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struct si_pm4_state *vs;
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struct si_pm4_state *ps;
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struct si_pm4_state *ps_sampler_views;
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struct si_pm4_state *ps_sampler;
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struct si_pm4_state *spi;
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struct si_pm4_state *draw_info;
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} named;
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