gallium: update winsys_handle documentation

The function names are resource_***_handle, not textures_***_handles.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16813>
This commit is contained in:
Pierre-Eric Pelloux-Prayer 2022-06-01 10:45:01 +02:00
parent cb5973a3dd
commit baf0e66dae

View file

@ -19,30 +19,30 @@ extern "C" {
#define WINSYS_HANDLE_TYPE_D3D12_RES 4
/**
* For use with pipe_screen::{texture_from_handle|texture_get_handle}.
* For use with pipe_screen::{resource_from_handle|resource_get_handle}.
*/
struct winsys_handle
{
/**
* Input for texture_from_handle, valid values are
* Input for resource_from_handle, valid values are
* WINSYS_HANDLE_TYPE_SHARED or WINSYS_HANDLE_TYPE_FD.
* Input to texture_get_handle,
* Input to resource_get_handle,
* to select handle for kms, flink, or prime.
*/
unsigned type;
/**
* Input for texture_get_handle, allows to export the offset
* Input for resource_get_handle, allows to export the offset
* of a specific layer of an array texture.
*/
unsigned layer;
/**
* Input for texture_get_handle, allows to export of a specific plane of a
* Input for resource_get_handle, allows to export of a specific plane of a
* texture.
*/
unsigned plane;
/**
* Input to texture_from_handle.
* Output for texture_get_handle.
* Input to resource_from_handle.
* Output for resource_get_handle.
*/
#ifdef _WIN32
HANDLE handle;
@ -50,13 +50,13 @@ struct winsys_handle
unsigned handle;
#endif
/**
* Input to texture_from_handle.
* Output for texture_get_handle.
* Input to resource_from_handle.
* Output for resource_get_handle.
*/
unsigned stride;
/**
* Input to texture_from_handle.
* Output for texture_get_handle.
* Input to resource_from_handle.
* Output for resource_get_handle.
*/
unsigned offset;