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gallium: update winsys_handle documentation
The function names are resource_***_handle, not textures_***_handles. Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16813>
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1 changed files with 11 additions and 11 deletions
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@ -19,30 +19,30 @@ extern "C" {
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#define WINSYS_HANDLE_TYPE_D3D12_RES 4
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/**
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* For use with pipe_screen::{texture_from_handle|texture_get_handle}.
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* For use with pipe_screen::{resource_from_handle|resource_get_handle}.
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*/
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struct winsys_handle
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{
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/**
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* Input for texture_from_handle, valid values are
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* Input for resource_from_handle, valid values are
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* WINSYS_HANDLE_TYPE_SHARED or WINSYS_HANDLE_TYPE_FD.
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* Input to texture_get_handle,
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* Input to resource_get_handle,
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* to select handle for kms, flink, or prime.
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*/
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unsigned type;
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/**
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* Input for texture_get_handle, allows to export the offset
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* Input for resource_get_handle, allows to export the offset
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* of a specific layer of an array texture.
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*/
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unsigned layer;
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/**
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* Input for texture_get_handle, allows to export of a specific plane of a
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* Input for resource_get_handle, allows to export of a specific plane of a
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* texture.
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*/
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unsigned plane;
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/**
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* Input to texture_from_handle.
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* Output for texture_get_handle.
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* Input to resource_from_handle.
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* Output for resource_get_handle.
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*/
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#ifdef _WIN32
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HANDLE handle;
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@ -50,13 +50,13 @@ struct winsys_handle
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unsigned handle;
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#endif
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/**
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* Input to texture_from_handle.
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* Output for texture_get_handle.
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* Input to resource_from_handle.
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* Output for resource_get_handle.
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*/
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unsigned stride;
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/**
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* Input to texture_from_handle.
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* Output for texture_get_handle.
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* Input to resource_from_handle.
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* Output for resource_get_handle.
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*/
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unsigned offset;
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