mesa: move software texel fetch code into swrast

It's only used by swrast now so move it out of core Mesa.
This commit is contained in:
Brian Paul 2011-09-17 14:50:48 -06:00
parent ce82914f5a
commit baeefef2c0
9 changed files with 26 additions and 24 deletions

View file

@ -114,7 +114,6 @@ main_sources = [
'main/texcompress_s3tc.c',
'main/texcompress_fxt1.c',
'main/texenv.c',
'main/texfetch.c',
'main/texformat.c',
'main/texgen.c',
'main/texgetimage.c',
@ -173,6 +172,7 @@ swrast_sources = [
'swrast/s_span.c',
'swrast/s_stencil.c',
'swrast/s_texcombine.c',
'swrast/s_texfetch.c',
'swrast/s_texfilter.c',
'swrast/s_texrender.c',
'swrast/s_texture.c',

View file

@ -37,9 +37,9 @@
#include "main/texcompress.h"
#include "main/texgetimage.h"
#include "main/mipmap.h"
#include "main/texfetch.h"
#include "main/teximage.h"
#include "drivers/common/meta.h"
#include "swrast/s_texfetch.h"
static struct gl_texture_object *
nouveau_texture_new(struct gl_context *ctx, GLuint name, GLenum target)

View file

@ -43,7 +43,6 @@
#include "main/texparam.h"
#include "main/teximage.h"
#include "main/texstate.h"
#include "main/texfetch.h"
#include "program/prog_instruction.h"

View file

@ -85,7 +85,6 @@ MAIN_SOURCES = \
main/texcompress_s3tc.c \
main/texcompress_fxt1.c \
main/texenv.c \
main/texfetch.c \
main/texformat.c \
main/texgen.c \
main/texgetimage.c \
@ -144,6 +143,7 @@ SWRAST_SOURCES = \
swrast/s_span.c \
swrast/s_stencil.c \
swrast/s_texcombine.c \
swrast/s_texfetch.c \
swrast/s_texfilter.c \
swrast/s_texrender.c \
swrast/s_texture.c \

View file

@ -31,7 +31,6 @@
#include "main/colormac.h"
#include "main/mtypes.h"
#include "main/teximage.h"
#include "main/texfetch.h"
#include "program/prog_parameter.h"
#include "program/prog_statevars.h"
#include "swrast.h"
@ -40,6 +39,7 @@
#include "s_lines.h"
#include "s_points.h"
#include "s_span.h"
#include "s_texfetch.h"
#include "s_triangle.h"
#include "s_texfilter.h"

View file

@ -25,7 +25,7 @@
/**
* \file texfetch.c
* \file s_texfetch.c
*
* Texel fetch/store functions
*
@ -33,14 +33,14 @@
*/
#include "colormac.h"
#include "macros.h"
#include "texcompress.h"
#include "texcompress_fxt1.h"
#include "texcompress_s3tc.h"
#include "texcompress_rgtc.h"
#include "texfetch.h"
#include "teximage.h"
#include "main/colormac.h"
#include "main/macros.h"
#include "main/texcompress.h"
#include "main/texcompress_fxt1.h"
#include "main/texcompress_s3tc.h"
#include "main/texcompress_rgtc.h"
#include "main/teximage.h"
#include "s_texfetch.h"
#include "../../gallium/auxiliary/util/u_format_rgb9e5.h"
#include "../../gallium/auxiliary/util/u_format_r11g11b10f.h"
@ -77,13 +77,13 @@ nonlinear_to_linear(GLubyte cs8)
/* Texel fetch routines for all supported formats
*/
#define DIM 1
#include "texfetch_tmp.h"
#include "s_texfetch_tmp.h"
#define DIM 2
#include "texfetch_tmp.h"
#include "s_texfetch_tmp.h"
#define DIM 3
#include "texfetch_tmp.h"
#include "s_texfetch_tmp.h"
/**
* Null texel fetch function.

View file

@ -24,12 +24,10 @@
*/
#ifndef TEXFETCH_H
#define TEXFETCH_H
#include "mtypes.h"
#include "formats.h"
#ifndef S_TEXFETCH_H
#define S_TEXFETCH_H
#include "swrast/s_context.h"
extern StoreTexelFunc
_mesa_get_texel_store_func(gl_format format);
@ -42,4 +40,5 @@ _mesa_set_fetch_functions(struct gl_texture_image *texImage, GLuint dims);
void
_mesa_update_fetch_functions(struct gl_texture_object *texObj);
#endif
#endif /* S_TEXFETCH_H */

View file

@ -3,10 +3,10 @@
#include "main/colormac.h"
#include "main/fbobject.h"
#include "main/macros.h"
#include "main/texfetch.h"
#include "main/teximage.h"
#include "main/renderbuffer.h"
#include "swrast/swrast.h"
#include "swrast/s_texfetch.h"
/*
@ -543,7 +543,11 @@ update_wrapper(struct gl_context *ctx, struct gl_renderbuffer_attachment *att)
trb->Store = store_nop;
}
if (!trb->TexImage->FetchTexelf) {
_mesa_update_fetch_functions(trb->TexImage->TexObject);
}
trb->Fetchf = trb->TexImage->FetchTexelf;
assert(trb->Fetchf);
if (att->Texture->Target == GL_TEXTURE_1D_ARRAY_EXT) {
trb->Yoffset = att->Zoffset;