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remove intel_context cliprect code
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1cb81470b7
commit
bac76b71f1
2 changed files with 1 additions and 37 deletions
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@ -59,11 +59,6 @@ struct intel_context
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char *prevLockFile;
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int prevLockLine;
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/* These refer to the current drawing buffer:
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*/
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GLuint numClipRects; /**< cliprects for drawing */
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drm_clip_rect_t *pClipRects;
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GLuint irqsEmitted;
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drm_i915_irq_wait_t iw;
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@ -65,40 +65,9 @@ intelContendedLock(struct intel_context *intel, GLuint flags)
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intelUpdateScreenRotation(sPriv, sarea);
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}
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#if 0
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if (sarea->width != intel->width ||
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sarea->height != intel->height ||
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sarea->rotation != intel->current_rotation) {
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int numClipRects = intel->numClipRects;
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/*
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* FIXME: Really only need to do this when drawing to a
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* common back- or front buffer.
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*/
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/*
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* This will essentially drop the outstanding batchbuffer on the floor.
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*/
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intel->numClipRects = 0;
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st_flush(intel->st);
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if (intel->batch->map != intel->batch->ptr)
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intel_batchbuffer_flush(intel->batch);
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intel->numClipRects = numClipRects;
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/* force window update */
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intel->lastStamp = 0;
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intel->width = sarea->width;
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intel->height = sarea->height;
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intel->current_rotation = sarea->rotation;
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}
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#endif
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}
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/* Lock the hardware and validate our state.
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*/
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void LOCK_HARDWARE( struct intel_context *intel )
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