mesa: drop MAYBE_UNUSED var

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Eric Engestrom 2019-06-22 18:18:40 +01:00
parent e1dd6c2575
commit bac5760e7b

View file

@ -103,11 +103,9 @@ _mesa_update_shader_textures_used(struct gl_shader_program *shProg,
GLbitfield mask = prog->SamplersUsed;
gl_shader_stage prog_stage =
_mesa_program_enum_to_shader_stage(prog->Target);
MAYBE_UNUSED struct gl_linked_shader *shader =
shProg->_LinkedShaders[prog_stage];
GLuint s;
assert(shader);
assert(shProg->_LinkedShaders[prog_stage]);
memset(prog->TexturesUsed, 0, sizeof(prog->TexturesUsed));