mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-01-04 20:00:11 +01:00
drm-uapi: update drm_fourcc.h
adds Apple modifiers from drm-misc-next: https://cgit.freedesktop.org/drm-misc/commit/?id=c8619f5402cbcccfe58151b53421029852473e4c Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io> Reviewed-by: Eric Engestrom <eric@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34075>
This commit is contained in:
parent
1b63ffc31e
commit
ba8eeaee8c
1 changed files with 45 additions and 0 deletions
|
|
@ -422,6 +422,7 @@ extern "C" {
|
|||
#define DRM_FORMAT_MOD_VENDOR_ALLWINNER 0x09
|
||||
#define DRM_FORMAT_MOD_VENDOR_AMLOGIC 0x0a
|
||||
#define DRM_FORMAT_MOD_VENDOR_MTK 0x0b
|
||||
#define DRM_FORMAT_MOD_VENDOR_APPLE 0x0c
|
||||
|
||||
/* add more to the end as needed */
|
||||
|
||||
|
|
@ -1494,6 +1495,50 @@ drm_fourcc_canonicalize_nvidia_format_mod(__u64 modifier)
|
|||
/* alias for the most common tiling format */
|
||||
#define DRM_FORMAT_MOD_MTK_16L_32S_TILE DRM_FORMAT_MOD_MTK(MTK_FMT_MOD_TILE_16L32S)
|
||||
|
||||
/*
|
||||
* Apple GPU-tiled layouts.
|
||||
*
|
||||
* Apple GPUs support nonlinear tilings with optional lossless compression.
|
||||
*
|
||||
* GPU-tiled images are divided into 16KiB tiles:
|
||||
*
|
||||
* Bytes per pixel Tile size
|
||||
* --------------- ---------
|
||||
* 1 128x128
|
||||
* 2 128x64
|
||||
* 4 64x64
|
||||
* 8 64x32
|
||||
* 16 32x32
|
||||
*
|
||||
* Tiles are raster-order. Pixels within a tile are interleaved (Morton order).
|
||||
*
|
||||
* Compressed images pad the body to 128-bytes and are immediately followed by a
|
||||
* metadata section. The metadata section rounds the image dimensions to
|
||||
* powers-of-two and contains 8 bytes for each 16x16 compression subtile.
|
||||
* Subtiles are interleaved (Morton order).
|
||||
*
|
||||
* All images are 128-byte aligned.
|
||||
*
|
||||
* These layouts fundamentally do not have meaningful strides. No matter how we
|
||||
* specify strides for these layouts, userspace unaware of Apple image layouts
|
||||
* will be unable to use correctly the specified stride for any purpose.
|
||||
* Userspace aware of the image layouts do not use strides. The most "correct"
|
||||
* convention would be setting the image stride to 0. Unfortunately, some
|
||||
* software assumes the stride is at least (width * bytes per pixel). We
|
||||
* therefore require that stride equals (width * bytes per pixel). Since the
|
||||
* stride is arbitrary here, we pick the simplest convention.
|
||||
*
|
||||
* Although containing two sections, compressed image layouts are treated in
|
||||
* software as a single plane. This is modelled after AFBC, a similar
|
||||
* scheme. Attempting to separate the sections to be "explicit" in DRM would
|
||||
* only generate more confusion, as software does not treat the image this way.
|
||||
*
|
||||
* For detailed information on the hardware image layouts, see
|
||||
* https://docs.mesa3d.org/drivers/asahi.html#image-layouts
|
||||
*/
|
||||
#define DRM_FORMAT_MOD_APPLE_GPU_TILED fourcc_mod_code(APPLE, 1)
|
||||
#define DRM_FORMAT_MOD_APPLE_GPU_TILED_COMPRESSED fourcc_mod_code(APPLE, 2)
|
||||
|
||||
/*
|
||||
* AMD modifiers
|
||||
*
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue