GL_SHADE_MODEL wasn't popped correctly

This commit is contained in:
Brian Paul 2001-01-29 22:15:44 +00:00
parent 961b7cad05
commit ba70e59e82

View file

@ -1,4 +1,4 @@
/* $Id: attrib.c,v 1.42 2001/01/24 15:27:10 brianp Exp $ */ /* $Id: attrib.c,v 1.43 2001/01/29 22:15:44 brianp Exp $ */
/* /*
* Mesa 3-D graphics library * Mesa 3-D graphics library
@ -718,7 +718,7 @@ _mesa_PopAttrib(void)
MEMCPY(ctx->Light.Material, light->Material, MEMCPY(ctx->Light.Material, light->Material,
2 * sizeof(struct gl_material)); 2 * sizeof(struct gl_material));
/* shade model */ /* shade model */
_mesa_ShadeModel(ctx->Light.ShadeModel); _mesa_ShadeModel(light->ShadeModel);
/* color material */ /* color material */
_mesa_ColorMaterial(light->ColorMaterialFace, _mesa_ColorMaterial(light->ColorMaterialFace,
light->ColorMaterialMode); light->ColorMaterialMode);