radeonsi: add si_set_rw_buffer to be used for internal descriptors

So that callers outside of si_descriptors.c need to worry less about the
details of descriptor handling.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
This commit is contained in:
Nicolai Hähnle 2016-06-03 15:27:09 +02:00
parent c615a055f4
commit ba4a2840c7
3 changed files with 15 additions and 14 deletions

View file

@ -872,9 +872,9 @@ void si_upload_const_buffer(struct si_context *sctx, struct r600_resource **rbuf
util_memcpy_cpu_to_le32(tmp, ptr, size);
}
void si_set_constant_buffer(struct si_context *sctx,
struct si_buffer_resources *buffers,
uint slot, struct pipe_constant_buffer *input)
static void si_set_constant_buffer(struct si_context *sctx,
struct si_buffer_resources *buffers,
uint slot, struct pipe_constant_buffer *input)
{
assert(slot < buffers->desc.num_elements);
pipe_resource_reference(&buffers->buffers[slot], NULL);
@ -934,6 +934,12 @@ void si_set_constant_buffer(struct si_context *sctx,
buffers->desc.dirty_mask |= 1u << slot;
}
void si_set_rw_buffer(struct si_context *sctx,
uint slot, struct pipe_constant_buffer *input)
{
si_set_constant_buffer(sctx, &sctx->rw_buffers, slot, input);
}
static void si_pipe_set_constant_buffer(struct pipe_context *ctx,
uint shader, uint slot,
struct pipe_constant_buffer *input)
@ -1230,8 +1236,7 @@ static void si_set_polygon_stipple(struct pipe_context *ctx,
cb.user_buffer = stipple;
cb.buffer_size = sizeof(stipple);
si_set_constant_buffer(sctx, &sctx->rw_buffers,
SI_PS_CONST_POLY_STIPPLE, &cb);
si_set_rw_buffer(sctx, SI_PS_CONST_POLY_STIPPLE, &cb);
}
/* TEXTURE METADATA ENABLE/DISABLE */

View file

@ -620,8 +620,7 @@ static void si_set_clip_state(struct pipe_context *ctx,
cb.user_buffer = state->ucp;
cb.buffer_offset = 0;
cb.buffer_size = 4*4*8;
si_set_constant_buffer(sctx, &sctx->rw_buffers,
SI_VS_CONST_CLIP_PLANES, &cb);
si_set_rw_buffer(sctx, SI_VS_CONST_CLIP_PLANES, &cb);
pipe_resource_reference(&cb.buffer, NULL);
}
@ -2363,8 +2362,7 @@ static void si_set_framebuffer_state(struct pipe_context *ctx,
assert(0);
}
constbuf.buffer_size = sctx->framebuffer.nr_samples * 2 * 4;
si_set_constant_buffer(sctx, &sctx->rw_buffers,
SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
si_set_rw_buffer(sctx, SI_PS_CONST_SAMPLE_POSITIONS, &constbuf);
/* Smoothing (only possible with nr_samples == 1) uses the same
* sample locations as the MSAA it simulates.
@ -3244,8 +3242,7 @@ static void si_set_tess_state(struct pipe_context *ctx,
(void*)array, sizeof(array),
&cb.buffer_offset);
si_set_constant_buffer(sctx, &sctx->rw_buffers,
SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
si_set_rw_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
pipe_resource_reference(&cb.buffer, NULL);
}

View file

@ -276,9 +276,8 @@ void si_update_compressed_colortex_masks(struct si_context *sctx);
void si_emit_graphics_shader_userdata(struct si_context *sctx,
struct r600_atom *atom);
void si_emit_compute_shader_userdata(struct si_context *sctx);
void si_set_constant_buffer(struct si_context *sctx,
struct si_buffer_resources *buffers,
uint slot, struct pipe_constant_buffer *input);
void si_set_rw_buffer(struct si_context *sctx,
uint slot, struct pipe_constant_buffer *input);
/* si_state.c */
struct si_shader_selector;