gallium: fix incorrect types for shaders

This commit is contained in:
Brian 2008-03-27 15:35:25 -06:00
parent df1744c043
commit ba49fa39f3
2 changed files with 5 additions and 6 deletions

View file

@ -58,9 +58,8 @@ struct blit_state
struct pipe_rasterizer_state rasterizer; struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler; struct pipe_sampler_state sampler;
/*struct pipe_viewport_state viewport;*/ void *vs;
struct pipe_sampler_state *vs; void *fs;
struct pipe_sampler_state *fs;
struct pipe_buffer *vbuf; /**< quad vertices */ struct pipe_buffer *vbuf; /**< quad vertices */
float vertices[4][2][4]; /**< vertex/texcoords for quad */ float vertices[4][2][4]; /**< vertex/texcoords for quad */

View file

@ -61,9 +61,9 @@ struct gen_mipmap_state
struct pipe_depth_stencil_alpha_state depthstencil; struct pipe_depth_stencil_alpha_state depthstencil;
struct pipe_rasterizer_state rasterizer; struct pipe_rasterizer_state rasterizer;
struct pipe_sampler_state sampler; struct pipe_sampler_state sampler;
/*struct pipe_viewport_state viewport;*/
struct pipe_sampler_state *vs; void *vs;
struct pipe_sampler_state *fs; void *fs;
struct pipe_buffer *vbuf; /**< quad vertices */ struct pipe_buffer *vbuf; /**< quad vertices */
float vertices[4][2][4]; /**< vertex/texcoords for quad */ float vertices[4][2][4]; /**< vertex/texcoords for quad */