meta: Export _mesa_meta_drawbuffers_from_bitfield()

We'll use this in the i965 fast clear implementation.

Signed-off-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
This commit is contained in:
Kristian Høgsberg 2014-08-10 16:00:31 -07:00
parent 5fad83bdf8
commit ba4507576c
2 changed files with 6 additions and 3 deletions

View file

@ -1653,8 +1653,8 @@ meta_glsl_clear_cleanup(struct clear_state *clear)
* Since the bitfield has no associated order, the assignment of draw buffer
* indices to color attachment indices is rather arbitrary.
*/
static void
drawbuffers_from_bitfield(GLbitfield bits)
void
_mesa_meta_drawbuffers_from_bitfield(GLbitfield bits)
{
GLenum enums[MAX_DRAW_BUFFERS];
int i = 0;
@ -1767,7 +1767,7 @@ meta_clear(struct gl_context *ctx, GLbitfield buffers, bool glsl)
/* GL_COLOR_BUFFER_BIT */
if (buffers & BUFFER_BITS_COLOR) {
/* Only draw to the buffers we were asked to clear. */
drawbuffers_from_bitfield(buffers & BUFFER_BITS_COLOR);
_mesa_meta_drawbuffers_from_bitfield(buffers & BUFFER_BITS_COLOR);
/* leave colormask state as-is */

View file

@ -511,6 +511,9 @@ _mesa_meta_DrawTex(struct gl_context *ctx, GLfloat x, GLfloat y, GLfloat z,
GLfloat width, GLfloat height);
/* meta-internal functions */
void
_mesa_meta_drawbuffers_from_bitfield(GLbitfield bits);
GLuint
_mesa_meta_compile_shader_with_debug(struct gl_context *ctx, GLenum target,
const GLcharARB *source);