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zink: modernize cached ssbo descriptor updating
use the already-updated bufferinfo structs Reviewed-by: Hoe Hao Cheng <haochengho12907@gmail.com> Acked-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11188>
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1 changed files with 3 additions and 22 deletions
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@ -1202,13 +1202,10 @@ update_ssbo_descriptors(struct zink_context *ctx, struct zink_descriptor_set *zd
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bool is_compute, bool cache_hit)
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{
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struct zink_program *pg = is_compute ? (struct zink_program *)ctx->curr_compute : (struct zink_program *)ctx->curr_program;
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ASSERTED struct zink_screen *screen = zink_screen(ctx->base.screen);
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unsigned num_descriptors = pg->dd->pool[ZINK_DESCRIPTOR_TYPE_SSBO]->key.layout->num_descriptors;
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unsigned num_bindings = zds->pool->num_resources;
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VkWriteDescriptorSet wds[num_descriptors];
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VkDescriptorBufferInfo buffer_infos[num_bindings];
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unsigned num_wds = 0;
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unsigned num_buffer_info = 0;
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unsigned num_resources = 0;
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struct zink_shader **stages;
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@ -1226,28 +1223,12 @@ update_ssbo_descriptors(struct zink_context *ctx, struct zink_descriptor_set *zd
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for (int j = 0; j < shader->num_bindings[ZINK_DESCRIPTOR_TYPE_SSBO]; j++) {
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int index = shader->bindings[ZINK_DESCRIPTOR_TYPE_SSBO][j].index;
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VkDescriptorBufferInfo *info = &ctx->di.ssbos[stage][index];
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assert(shader->bindings[ZINK_DESCRIPTOR_TYPE_SSBO][j].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER);
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assert(num_resources < num_bindings);
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struct zink_resource *res = zink_resource(ctx->ssbos[stage][index].buffer);
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struct zink_resource *res = zink_get_resource_for_descriptor(ctx, ZINK_DESCRIPTOR_TYPE_SSBO, stage, index);
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desc_set_res_add(zds, res, num_resources++, cache_hit);
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if (res) {
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assert(ctx->ssbos[stage][index].buffer_size > 0);
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assert(ctx->ssbos[stage][index].buffer_size <= screen->info.props.limits.maxStorageBufferRange);
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assert(num_buffer_info < num_bindings);
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unsigned flag = VK_ACCESS_SHADER_READ_BIT;
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if (ctx->writable_ssbos[stage] & (1 << index))
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flag |= VK_ACCESS_SHADER_WRITE_BIT;
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buffer_infos[num_buffer_info].buffer = res->obj->buffer;
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buffer_infos[num_buffer_info].offset = ctx->ssbos[stage][index].buffer_offset;
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buffer_infos[num_buffer_info].range = ctx->ssbos[stage][index].buffer_size;
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} else {
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assert(screen->info.rb2_feats.nullDescriptor);
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buffer_infos[num_buffer_info].buffer = VK_NULL_HANDLE;
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buffer_infos[num_buffer_info].offset = 0;
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buffer_infos[num_buffer_info].range = VK_WHOLE_SIZE;
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}
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wds[num_wds].pBufferInfo = buffer_infos + num_buffer_info;
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++num_buffer_info;
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wds[num_wds].pBufferInfo = info;
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num_wds = init_write_descriptor(shader, zds, ZINK_DESCRIPTOR_TYPE_SSBO, j, &wds[num_wds], num_wds);
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}
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