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i965: Remove dead brw_vs_tnl.c
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3 changed files with 0 additions and 61 deletions
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@ -68,7 +68,6 @@ DRIVER_SOURCES = \
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brw_vs_constval.c \
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brw_vs_emit.c \
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brw_vs_state.c \
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brw_vs_tnl.c \
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brw_vtbl.c \
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brw_wm.c \
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brw_wm_debug.c \
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@ -83,7 +83,6 @@ const struct brw_tracked_state brw_wm_unit;
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const struct brw_tracked_state brw_psp_urb_cbs;
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const struct brw_tracked_state brw_active_vertprog;
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const struct brw_tracked_state brw_pipe_control;
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const struct brw_tracked_state brw_clear_surface_cache;
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@ -1,59 +0,0 @@
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/*
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* Mesa 3-D graphics library
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* Version: 6.3
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*
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* Copyright (C) 2005 Tungsten Graphics All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included
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* in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* TUNGSTEN GRAPHICS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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* WHETHER IN
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* AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*/
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/**
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* \file t_vp_build.c
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* Create a vertex program to execute the current fixed function T&L pipeline.
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* \author Keith Whitwell
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*/
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#include "main/glheader.h"
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#include "main/macros.h"
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#include "main/enums.h"
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#include "brw_vs.h"
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#include "brw_state.h"
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static void prepare_active_vertprog( struct brw_context *brw )
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{
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const struct gl_vertex_program *prev = brw->vertex_program;
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brw->vertex_program = brw->attribs.VertexProgram->_Current;
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if (brw->vertex_program != prev)
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brw->state.dirty.brw |= BRW_NEW_VERTEX_PROGRAM;
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}
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const struct brw_tracked_state brw_active_vertprog = {
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.dirty = {
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.mesa = _NEW_PROGRAM,
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.brw = 0,
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.cache = 0
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},
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.prepare = prepare_active_vertprog
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};
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