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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 09:38:07 +02:00
mesa: better texture dump/debug code
This commit is contained in:
parent
2b82bc93e2
commit
b98f0f2d51
1 changed files with 45 additions and 52 deletions
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@ -33,6 +33,7 @@
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#include "get.h"
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#include "pixelstore.h"
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#include "readpix.h"
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#include "texgetimage.h"
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#include "texobj.h"
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#include "texformat.h"
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@ -234,11 +235,11 @@ _mesa_init_debug( GLcontext *ctx )
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*/
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static void
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write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
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int comps, int rcomp, int gcomp, int bcomp)
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int comps, int rcomp, int gcomp, int bcomp, GLboolean invert)
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{
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FILE *f = fopen( filename, "w" );
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if (f) {
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int i, x, y;
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int x, y;
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const GLubyte *ptr = buffer;
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fprintf(f,"P6\n");
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fprintf(f,"# ppm-file created by osdemo.c\n");
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@ -246,10 +247,11 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
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fprintf(f,"255\n");
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fclose(f);
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f = fopen( filename, "ab" ); /* reopen in binary append mode */
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for (y=height-1; y>=0; y--) {
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for (x=0; x<width; x++) {
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i = (y*width + x) * comps;
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fputc(ptr[i+rcomp], f); /* write red */
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for (y=0; y < height; y++) {
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for (x = 0; x < width; x++) {
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int yy = invert ? (height - 1 - y) : y;
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int i = (yy * width + x) * comps;
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fputc(ptr[i+rcomp], f); /* write red */
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fputc(ptr[i+gcomp], f); /* write green */
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fputc(ptr[i+bcomp], f); /* write blue */
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}
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@ -263,47 +265,34 @@ write_ppm(const char *filename, const GLubyte *buffer, int width, int height,
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* Write level[0] image to a ppm file.
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*/
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static void
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write_texture_image(struct gl_texture_object *texObj)
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write_texture_image(struct gl_texture_object *texObj, GLuint face, GLuint level)
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{
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const struct gl_texture_image *img = texObj->Image[0][0];
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if (img && img->Data) {
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struct gl_texture_image *img = texObj->Image[face][level];
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if (img) {
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GET_CURRENT_CONTEXT(ctx);
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struct gl_pixelstore_attrib store;
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GLubyte *buffer;
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char s[100];
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/* make filename */
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sprintf(s, "/tmp/teximage%u.ppm", texObj->Name);
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buffer = (GLubyte *) _mesa_malloc(img->Width * img->Height
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* img->Depth * 4);
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switch (img->TexFormat->MesaFormat) {
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case MESA_FORMAT_RGBA8888:
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write_ppm(s, img->Data, img->Width, img->Height, 4, 3, 2, 1);
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break;
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case MESA_FORMAT_ARGB8888:
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write_ppm(s, img->Data, img->Width, img->Height, 4, 2, 1, 0);
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break;
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case MESA_FORMAT_RGB888:
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write_ppm(s, img->Data, img->Width, img->Height, 3, 2, 1, 0);
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break;
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case MESA_FORMAT_RGB565:
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{
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GLubyte *buf2 = (GLubyte *) _mesa_malloc(img->Width * img->Height * 3);
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GLuint i;
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for (i = 0; i < img->Width * img->Height; i++) {
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GLint r, g, b;
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GLushort s = ((GLushort *) img->Data)[i];
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r = UBYTE_TO_CHAN( ((s >> 8) & 0xf8) | ((s >> 13) & 0x7) );
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g = UBYTE_TO_CHAN( ((s >> 3) & 0xfc) | ((s >> 9) & 0x3) );
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b = UBYTE_TO_CHAN( ((s << 3) & 0xf8) | ((s >> 2) & 0x7) );
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buf2[i*3+1] = r;
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buf2[i*3+2] = g;
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buf2[i*3+3] = b;
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}
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write_ppm(s, buf2, img->Width, img->Height, 3, 2, 1, 0);
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_mesa_free(buf2);
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}
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break;
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default:
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printf("XXXX unsupported mesa tex format %d in %s\n",
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img->TexFormat->MesaFormat, __FUNCTION__);
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}
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store = ctx->Pack; /* save */
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ctx->Pack = ctx->DefaultPacking;
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ctx->Driver.GetTexImage(ctx, texObj->Target, level,
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GL_RGBA, GL_UNSIGNED_BYTE,
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buffer, texObj, img);
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/* make filename */
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_mesa_sprintf(s, "/tmp/teximage%u.ppm", texObj->Name);
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_mesa_printf(" Writing image level %u to %s\n", level, s);
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write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE);
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ctx->Pack = store; /* restore */
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_mesa_free(buffer);
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}
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}
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@ -316,17 +305,21 @@ dump_texture_cb(GLuint id, void *data, void *userData)
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{
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struct gl_texture_object *texObj = (struct gl_texture_object *) data;
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int i;
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GLboolean written = GL_FALSE;
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(void) userData;
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printf("Texture %u\n", texObj->Name);
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printf(" Target 0x%x\n", texObj->Target);
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_mesa_printf("Texture %u\n", texObj->Name);
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_mesa_printf(" Target 0x%x\n", texObj->Target);
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for (i = 0; i < MAX_TEXTURE_LEVELS; i++) {
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struct gl_texture_image *texImg = texObj->Image[0][i];
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if (texImg) {
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printf(" Image %u: %d x %d x %d at %p\n", i,
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texImg->Width, texImg->Height, texImg->Depth, texImg->Data);
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if (DumpImages && i == 0) {
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write_texture_image(texObj);
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_mesa_printf(" Image %u: %d x %d x %d, format %u at %p\n", i,
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texImg->Width, texImg->Height, texImg->Depth,
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texImg->TexFormat->MesaFormat, texImg->Data);
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if (DumpImages && !written) {
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GLuint face = 0;
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write_texture_image(texObj, face, i);
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written = GL_TRUE;
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}
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}
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}
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@ -368,7 +361,7 @@ _mesa_dump_color_buffer(const char *filename)
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ctx->DrawBuffer->_ColorDrawBuffers[0],
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ctx->DrawBuffer->ColorDrawBuffer[0]);
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_mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename);
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write_ppm(filename, buf, w, h, 4, 0, 1, 2);
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write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE);
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_mesa_PopClientAttrib();
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@ -403,7 +396,7 @@ _mesa_dump_depth_buffer(const char *filename)
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}
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_mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename);
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write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
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write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
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_mesa_PopClientAttrib();
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@ -438,7 +431,7 @@ _mesa_dump_stencil_buffer(const char *filename)
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}
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_mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename);
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write_ppm(filename, buf2, w, h, 3, 0, 1, 2);
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write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE);
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_mesa_PopClientAttrib();
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