draw: init vsvg draw pointer

This commit is contained in:
Keith Whitwell 2008-06-04 15:49:18 +01:00
parent 43b92a6424
commit b98ac1d472
2 changed files with 8 additions and 3 deletions

View file

@ -158,8 +158,10 @@ draw_create_vs_sse(struct draw_context *draw,
tgsi_scan_shader(templ->tokens, &vs->base.info);
vs->base.draw = draw;
vs->base.create_varient = draw_vs_varient_aos_sse;
// vs->base.create_varient = draw_vs_varient_generic;
if (1)
vs->base.create_varient = draw_vs_varient_aos_sse;
else
vs->base.create_varient = draw_vs_varient_generic;
vs->base.prepare = vs_sse_prepare;
vs->base.run_linear = vs_sse_run_linear;
vs->base.delete = vs_sse_delete;

View file

@ -124,6 +124,8 @@ static void PIPE_CDECL vsvg_run_elts( struct draw_vs_varient *varient,
void *output_buffer)
{
struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
if (0) debug_printf("%s %d \n", __FUNCTION__, count);
/* Want to do this in small batches for cache locality?
*/
@ -181,7 +183,7 @@ static void PIPE_CDECL vsvg_run_linear( struct draw_vs_varient *varient,
{
struct draw_vs_varient_generic *vsvg = (struct draw_vs_varient_generic *)varient;
//debug_printf("%s %d %d\n", __FUNCTION__, start, count);
if (0) debug_printf("%s %d %d\n", __FUNCTION__, start, count);
vsvg->fetch->run( vsvg->fetch,
@ -257,6 +259,7 @@ struct draw_vs_varient *draw_vs_varient_generic( struct draw_vertex_shader *vs,
vsvg->base.run_linear = vsvg_run_linear;
vsvg->base.destroy = vsvg_destroy;
vsvg->draw = vs->draw;
/* Build free-standing fetch and emit functions: