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pan/bi: Lower 64-bit ints again
Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11123>
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@ -3075,6 +3075,10 @@ bi_optimize_nir(nir_shader *nir, unsigned gpu_id, bool is_blend)
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nir_var_function_temp);
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} while (progress);
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/* TODO: Why is 64-bit getting rematerialized?
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* KHR-GLES31.core.shader_image_load_store.basic-allTargets-atomicFS */
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NIR_PASS(progress, nir, nir_lower_int64);
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/* We need to cleanup after each iteration of late algebraic
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* optimizations, since otherwise NIR can produce weird edge cases
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* (like fneg of a constant) which we don't handle */
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