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radeonsi: move set_patch_vertices into si_state_shaders.cpp
it's a better place for it Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18195>
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01d351a491
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3 changed files with 15 additions and 13 deletions
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@ -5310,16 +5310,6 @@ static void si_set_tess_state(struct pipe_context *ctx, const float default_oute
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si_set_internal_const_buffer(sctx, SI_HS_CONST_DEFAULT_TESS_LEVELS, &cb);
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}
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static void si_set_patch_vertices(struct pipe_context *ctx, uint8_t patch_vertices)
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{
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struct si_context *sctx = (struct si_context *)ctx;
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if (sctx->patch_vertices != patch_vertices) {
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sctx->patch_vertices = patch_vertices;
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si_update_tess_in_out_patch_vertices(sctx);
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}
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}
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static void si_texture_barrier(struct pipe_context *ctx, unsigned flags)
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{
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struct si_context *sctx = (struct si_context *)ctx;
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@ -5456,7 +5446,6 @@ void si_init_state_functions(struct si_context *sctx)
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sctx->b.texture_barrier = si_texture_barrier;
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sctx->b.set_min_samples = si_set_min_samples;
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sctx->b.set_tess_state = si_set_tess_state;
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sctx->b.set_patch_vertices = si_set_patch_vertices;
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sctx->b.set_active_query_state = si_set_active_query_state;
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}
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@ -598,7 +598,6 @@ bool si_update_gs_ring_buffers(struct si_context *sctx);
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bool si_update_spi_tmpring_size(struct si_context *sctx, unsigned bytes);
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unsigned si_get_shader_prefetch_size(struct si_shader *shader);
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bool si_set_tcs_to_fixed_func_shader(struct si_context *sctx);
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void si_update_tess_in_out_patch_vertices(struct si_context *sctx);
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/* si_state_draw.cpp */
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void si_cp_dma_prefetch(struct si_context *sctx, struct pipe_resource *buf,
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@ -37,6 +37,8 @@
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#include "util/u_prim.h"
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#include "tgsi/tgsi_from_mesa.h"
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static void si_update_tess_in_out_patch_vertices(struct si_context *sctx);
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unsigned si_determine_wave_size(struct si_screen *sscreen, struct si_shader *shader)
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{
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/* There are a few uses that pass shader=NULL here, expecting the default compute wave size. */
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@ -4285,7 +4287,7 @@ bool si_set_tcs_to_fixed_func_shader(struct si_context *sctx)
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return true;
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}
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void si_update_tess_in_out_patch_vertices(struct si_context *sctx)
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static void si_update_tess_in_out_patch_vertices(struct si_context *sctx)
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{
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if (sctx->is_user_tcs) {
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struct si_shader_selector *tcs = sctx->shader.tcs.cso;
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@ -4328,6 +4330,16 @@ void si_update_tess_in_out_patch_vertices(struct si_context *sctx)
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}
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}
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static void si_set_patch_vertices(struct pipe_context *ctx, uint8_t patch_vertices)
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{
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struct si_context *sctx = (struct si_context *)ctx;
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if (sctx->patch_vertices != patch_vertices) {
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sctx->patch_vertices = patch_vertices;
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si_update_tess_in_out_patch_vertices(sctx);
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}
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}
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void si_init_screen_live_shader_cache(struct si_screen *sscreen)
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{
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util_live_shader_cache_init(&sscreen->live_shader_cache, si_create_shader_selector,
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@ -4355,4 +4367,6 @@ void si_init_shader_functions(struct si_context *sctx)
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sctx->b.delete_tes_state = si_delete_shader_selector;
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sctx->b.delete_gs_state = si_delete_shader_selector;
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sctx->b.delete_fs_state = si_delete_shader_selector;
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sctx->b.set_patch_vertices = si_set_patch_vertices;
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}
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