nv40: remove unused stuff

This commit is contained in:
Ben Skeggs 2007-11-25 12:06:42 +11:00
parent 25acd4eba0
commit b8c5419faf

View file

@ -546,20 +546,12 @@ nv40_set_constant_buffer(struct pipe_context *pipe, uint shader, uint index,
}
}
static void
nv40_set_feedback_state(struct pipe_context *pipe,
const struct pipe_feedback_state *feedback)
{
NOUVEAU_ERR("\n");
}
#define get_region(surf) ((surf) ? surf->region : NULL)
static void
nv40_set_framebuffer_state(struct pipe_context *pipe,
const struct pipe_framebuffer_state *fb)
{
struct nv40_context *nv40 = (struct nv40_context *)pipe;
struct nouveau_winsys *nvws = nv40->nvws;
struct pipe_region *region;
uint32_t rt_enable = 0, rt_format = 0;
@ -732,13 +724,6 @@ nv40_set_vertex_element(struct pipe_context *pipe, unsigned index,
nv40->dirty |= NV40_NEW_ARRAYS;
}
static void
nv40_set_feedback_buffer(struct pipe_context *pipe, unsigned index,
const struct pipe_feedback_buffer *fbb)
{
NOUVEAU_ERR("\n");
}
void
nv40_init_state_functions(struct nv40_context *nv40)
{
@ -774,7 +759,6 @@ nv40_init_state_functions(struct nv40_context *nv40)
nv40->pipe.set_clip_state = nv40_set_clip_state;
nv40->pipe.set_clear_color_state = nv40_set_clear_color_state;
nv40->pipe.set_constant_buffer = nv40_set_constant_buffer;
// nv40->pipe.set_feedback_state = nv40_set_feedback_state;
nv40->pipe.set_framebuffer_state = nv40_set_framebuffer_state;
nv40->pipe.set_polygon_stipple = nv40_set_polygon_stipple;
nv40->pipe.set_sampler_units = nv40_set_sampler_units;
@ -785,6 +769,7 @@ nv40_init_state_functions(struct nv40_context *nv40)
nv40->pipe.set_vertex_buffer = nv40_set_vertex_buffer;
nv40->pipe.set_vertex_element = nv40_set_vertex_element;
// nv40->pipe.set_feedback_state = nv40_set_feedback_state;
// nv40->pipe.set_feedback_buffer = nv40_set_feedback_buffer;
}