panfrost: Allow tiling on RECT textures

Except for the norm coords bit, they're identical to 2D.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5124>
This commit is contained in:
Alyssa Rosenzweig 2020-05-19 19:07:36 -04:00
parent c41cf03589
commit b8bd356dff

View file

@ -410,7 +410,7 @@ panfrost_resource_create_bo(struct panfrost_device *dev, struct panfrost_resourc
PIPE_BIND_DISPLAY_TARGET;
unsigned bpp = util_format_get_blocksizebits(res->format);
bool is_2d = (res->target == PIPE_TEXTURE_2D);
bool is_2d = (res->target == PIPE_TEXTURE_2D) || (res->target == PIPE_TEXTURE_RECT);
bool is_sane_bpp = bpp == 8 || bpp == 16 || bpp == 24 || bpp == 32 || bpp == 64 || bpp == 128;
bool should_tile = (res->usage != PIPE_USAGE_STREAM);
bool must_tile = (res->bind & PIPE_BIND_DEPTH_STENCIL) && (dev->quirks & MIDGARD_SFBD);