glx: indent -br -i3 -npcs --no-tabs glxhash.h

This commit is contained in:
RALOVICH, Kristóf 2008-10-13 14:10:06 +02:00 committed by Alan Hourihane
parent b7f76587b8
commit b87e8ae0f5

View file

@ -7,11 +7,15 @@ typedef struct __glxHashTable __glxHashTable;
/* Hash table routines */
extern __glxHashTable *__glxHashCreate(void);
extern int __glxHashDestroy(__glxHashTable *t);
extern int __glxHashLookup(__glxHashTable *t, unsigned long key, void **value);
extern int __glxHashInsert(__glxHashTable *t, unsigned long key, void *value);
extern int __glxHashDelete(__glxHashTable *t, unsigned long key);
extern int __glxHashFirst(__glxHashTable *t, unsigned long *key, void **value);
extern int __glxHashNext(__glxHashTable *t, unsigned long *key, void **value);
extern int __glxHashDestroy(__glxHashTable * t);
extern int __glxHashLookup(__glxHashTable * t, unsigned long key,
void **value);
extern int __glxHashInsert(__glxHashTable * t, unsigned long key,
void *value);
extern int __glxHashDelete(__glxHashTable * t, unsigned long key);
extern int __glxHashFirst(__glxHashTable * t, unsigned long *key,
void **value);
extern int __glxHashNext(__glxHashTable * t, unsigned long *key,
void **value);
#endif /* _GLX_HASH_H_ */