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synced 2026-05-08 22:08:26 +02:00
vc4: Start adding a NIR-based output lowering pass.
For now, this just splits up store_output intrinsics to be scalars, and drops unused outputs in the coordinate shader. My goal is to be able to drop a bunch of my VC4-specific optimization by letting NIR handle it.
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4 changed files with 137 additions and 7 deletions
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@ -19,6 +19,7 @@ C_SOURCES := \
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vc4_fence.c \
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vc4_formats.c \
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vc4_job.c \
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vc4_nir_lower_io.c \
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vc4_opt_algebraic.c \
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vc4_opt_constant_folding.c \
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vc4_opt_copy_propagation.c \
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130
src/gallium/drivers/vc4/vc4_nir_lower_io.c
Normal file
130
src/gallium/drivers/vc4/vc4_nir_lower_io.c
Normal file
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@ -0,0 +1,130 @@
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/*
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* Copyright © 2015 Broadcom
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
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* IN THE SOFTWARE.
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*/
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#include "vc4_qir.h"
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#include "tgsi/tgsi_info.h"
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#include "glsl/nir/nir_builder.h"
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/**
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* Walks the NIR generated by TGSI-to-NIR to lower its io intrinsics into
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* something amenable to the VC4 architecture.
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*
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* Currently, it split outputs into scalars, and drops any non-position values
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* in coordinate shaders.
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*/
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static void
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vc4_nir_lower_output(struct vc4_compile *c, nir_builder *b,
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nir_intrinsic_instr *intr)
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{
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nir_variable *output_var = NULL;
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foreach_list_typed(nir_variable, var, node, &c->s->outputs) {
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if (var->data.driver_location == intr->const_index[0]) {
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output_var = var;
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break;
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}
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}
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assert(output_var);
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unsigned semantic_name = output_var->data.location;
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if (c->stage == QSTAGE_COORD &&
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(semantic_name != TGSI_SEMANTIC_POSITION &&
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semantic_name != TGSI_SEMANTIC_PSIZE)) {
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nir_instr_remove(&intr->instr);
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return;
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}
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/* All TGSI-to-NIR outputs are VEC4. */
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assert(intr->num_components == 4);
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nir_builder_insert_before_instr(b, &intr->instr);
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for (unsigned i = 0; i < intr->num_components; i++) {
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nir_intrinsic_instr *intr_comp =
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nir_intrinsic_instr_create(c->s, nir_intrinsic_store_output);
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intr_comp->num_components = 1;
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intr_comp->const_index[0] = intr->const_index[0] * 4 + i;
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assert(intr->src[0].is_ssa);
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intr_comp->src[0] = nir_src_for_ssa(nir_swizzle(b,
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intr->src[0].ssa,
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&i, 1, false));
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nir_builder_instr_insert(b, &intr_comp->instr);
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}
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nir_instr_remove(&intr->instr);
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}
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static void
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vc4_nir_lower_io_instr(struct vc4_compile *c, nir_builder *b,
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struct nir_instr *instr)
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{
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if (instr->type != nir_instr_type_intrinsic)
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return;
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nir_intrinsic_instr *intr = nir_instr_as_intrinsic(instr);
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switch (intr->intrinsic) {
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case nir_intrinsic_store_output:
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vc4_nir_lower_output(c, b, intr);
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break;
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default:
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break;
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}
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}
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static bool
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vc4_nir_lower_io_block(nir_block *block, void *arg)
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{
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struct vc4_compile *c = arg;
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nir_function_impl *impl =
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nir_cf_node_get_function(&block->cf_node);
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nir_builder b;
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nir_builder_init(&b, impl);
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nir_foreach_instr_safe(block, instr)
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vc4_nir_lower_io_instr(c, &b, instr);
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return true;
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}
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static bool
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vc4_nir_lower_io_impl(struct vc4_compile *c, nir_function_impl *impl)
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{
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nir_foreach_block(impl, vc4_nir_lower_io_block, c);
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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return true;
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}
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void
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vc4_nir_lower_io(struct vc4_compile *c)
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{
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nir_foreach_overload(c->s, overload) {
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if (overload->impl)
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vc4_nir_lower_io_impl(c, overload->impl);
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}
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}
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@ -1895,13 +1895,10 @@ ntq_emit_intrinsic(struct vc4_compile *c, nir_intrinsic_instr *instr)
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break;
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case nir_intrinsic_store_output:
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for (int i = 0; i < instr->num_components; i++) {
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c->outputs[instr->const_index[0] * 4 + i] =
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qir_MOV(c, ntq_get_src(c, instr->src[0], i));
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}
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c->num_outputs = MAX2(c->num_outputs,
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instr->const_index[0] * 4 +
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instr->num_components + 1);
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assert(instr->num_components == 1);
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c->outputs[instr->const_index[0]] =
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qir_MOV(c, ntq_get_src(c, instr->src[0], 0));
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c->num_outputs = MAX2(c->num_outputs, instr->const_index[0] + 1);
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break;
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case nir_intrinsic_discard:
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@ -2102,6 +2099,7 @@ vc4_shader_ntq(struct vc4_context *vc4, enum qstage stage,
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c->s = tgsi_to_nir(tokens, &nir_options);
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nir_opt_global_to_local(c->s);
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nir_convert_to_ssa(c->s);
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vc4_nir_lower_io(c);
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nir_lower_idiv(c->s);
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vc4_optimize_nir(c->s);
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@ -409,6 +409,7 @@ bool qir_opt_cse(struct vc4_compile *c);
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bool qir_opt_dead_code(struct vc4_compile *c);
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bool qir_opt_small_immediates(struct vc4_compile *c);
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bool qir_opt_vpm_writes(struct vc4_compile *c);
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void vc4_nir_lower_io(struct vc4_compile *c);
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void qir_lower_uniforms(struct vc4_compile *c);
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void qpu_schedule_instructions(struct vc4_compile *c);
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