glsl: allow nonconst indexing of arrays where we can work out an implicit size

Signed-off-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Chris Forbes 2014-08-24 16:46:40 +12:00 committed by Marek Olšák
parent 64a0ae88b9
commit b7f98f9f09

View file

@ -107,6 +107,33 @@ update_max_array_access(ir_rvalue *ir, int idx, YYLTYPE *loc,
}
static int
get_implicit_array_size(struct _mesa_glsl_parse_state *state,
ir_rvalue *array)
{
ir_variable *var = array->variable_referenced();
/* Inputs in control shader are implicitly sized
* to the maximum patch size.
*/
if (state->stage == MESA_SHADER_TESS_CTRL &&
var->data.mode == ir_var_shader_in) {
return state->Const.MaxPatchVertices;
}
/* Non-patch inputs in evaluation shader are implicitly sized
* to the maximum patch size.
*/
if (state->stage == MESA_SHADER_TESS_EVAL &&
var->data.mode == ir_var_shader_in &&
!var->data.patch) {
return state->Const.MaxPatchVertices;
}
return 0;
}
ir_rvalue *
_mesa_ast_array_index_to_hir(void *mem_ctx,
struct _mesa_glsl_parse_state *state,
@ -183,7 +210,15 @@ _mesa_ast_array_index_to_hir(void *mem_ctx,
update_max_array_access(array, idx, &loc, state);
} else if (const_index == NULL && array->type->is_array()) {
if (array->type->is_unsized_array()) {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
int implicit_size = get_implicit_array_size(state, array);
if (implicit_size) {
ir_variable *v = array->whole_variable_referenced();
if (v != NULL)
v->data.max_array_access = implicit_size - 1;
}
else {
_mesa_glsl_error(&loc, state, "unsized array index must be constant");
}
} else if (array->type->fields.array->is_interface()
&& array->variable_referenced()->data.mode == ir_var_uniform
&& !state->is_version(400, 0) && !state->ARB_gpu_shader5_enable) {