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vulkan: pre-compute the default robustness state in the device
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/41029>
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parent
5828ebeb70
commit
b7a8b09b21
3 changed files with 38 additions and 32 deletions
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@ -131,6 +131,30 @@ vk_device_memory_report_init(struct vk_device *device,
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return VK_SUCCESS;
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}
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static VkPipelineRobustnessBufferBehaviorEXT
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vk_device_default_robust_buffer_behavior(const struct vk_device *device)
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{
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if (device->enabled_features.robustBufferAccess2) {
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return VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT;
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} else if (device->enabled_features.robustBufferAccess) {
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return VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT;
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} else {
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return VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT;
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}
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}
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static VkPipelineRobustnessImageBehaviorEXT
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vk_device_default_robust_image_behavior(const struct vk_device *device)
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{
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if (device->enabled_features.robustImageAccess2) {
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return VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT;
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} else if (device->enabled_features.robustImageAccess) {
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return VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_EXT;
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} else {
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return VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_DISABLED_EXT;
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}
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}
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VkResult
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vk_device_init(struct vk_device *device,
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struct vk_physical_device *physical_device,
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@ -271,6 +295,15 @@ vk_device_init(struct vk_device *device,
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if (result != VK_SUCCESS)
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return result;
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device->robustness_state = (struct vk_pipeline_robustness_state) {
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.uniform_buffers = vk_device_default_robust_buffer_behavior(device),
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.storage_buffers = vk_device_default_robust_buffer_behavior(device),
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.vertex_inputs = vk_device_default_robust_buffer_behavior(device),
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.images = vk_device_default_robust_image_behavior(device),
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.null_uniform_buffer_descriptor = device->enabled_features.nullDescriptor,
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.null_storage_buffer_descriptor = device->enabled_features.nullDescriptor,
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};
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device->disable_lto = false;
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return VK_SUCCESS;
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@ -28,6 +28,7 @@
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#include "vk_extensions.h"
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#include "vk_object.h"
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#include "vk_physical_device_features.h"
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#include "vk_pipeline.h"
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#include "util/list.h"
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#include "util/simple_mtx.h"
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@ -318,6 +319,8 @@ struct vk_device {
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struct vk_device_memory_report *memory_reports;
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uint32_t memory_report_count;
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struct vk_pipeline_robustness_state robustness_state;
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};
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VK_DEFINE_HANDLE_CASTS(vk_device, base, VkDevice,
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@ -328,44 +328,14 @@ vk_pipeline_hash_shader_stage(VkPipelineCreateFlags2KHR pipeline_flags,
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_mesa_blake3_compute(blake_hash, sizeof(blake_hash), stage_blake3);
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}
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static VkPipelineRobustnessBufferBehaviorEXT
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vk_device_default_robust_buffer_behavior(const struct vk_device *device)
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{
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if (device->enabled_features.robustBufferAccess2) {
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return VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_2_EXT;
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} else if (device->enabled_features.robustBufferAccess) {
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return VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_ROBUST_BUFFER_ACCESS_EXT;
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} else {
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return VK_PIPELINE_ROBUSTNESS_BUFFER_BEHAVIOR_DISABLED_EXT;
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}
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}
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static VkPipelineRobustnessImageBehaviorEXT
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vk_device_default_robust_image_behavior(const struct vk_device *device)
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{
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if (device->enabled_features.robustImageAccess2) {
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return VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_2_EXT;
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} else if (device->enabled_features.robustImageAccess) {
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return VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_ROBUST_IMAGE_ACCESS_EXT;
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} else {
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return VK_PIPELINE_ROBUSTNESS_IMAGE_BEHAVIOR_DISABLED_EXT;
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}
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}
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void
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vk_pipeline_robustness_state_fill(const struct vk_device *device,
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struct vk_pipeline_robustness_state *rs,
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const void *pipeline_pNext,
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const void *shader_stage_pNext)
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{
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*rs = (struct vk_pipeline_robustness_state) {
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.uniform_buffers = vk_device_default_robust_buffer_behavior(device),
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.storage_buffers = vk_device_default_robust_buffer_behavior(device),
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.vertex_inputs = vk_device_default_robust_buffer_behavior(device),
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.images = vk_device_default_robust_image_behavior(device),
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.null_uniform_buffer_descriptor = device->enabled_features.nullDescriptor,
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.null_storage_buffer_descriptor = device->enabled_features.nullDescriptor,
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};
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/* Use the device robustness state by default. */
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*rs = device->robustness_state;
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const VkPipelineRobustnessCreateInfoEXT *shader_info =
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vk_find_struct_const(shader_stage_pNext,
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