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glsl: add version checks to conditionals for builtin variable enablement
A number of builtin variables have checks based on the extension being enabled, but were missing enablement via a higher GLSL version. Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu> Reviewed-by: Timothy Arceri <t_arceri@yahoo.com.au> Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
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1 changed files with 5 additions and 5 deletions
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@ -876,9 +876,9 @@ void
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builtin_variable_generator::generate_gs_special_vars()
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{
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add_output(VARYING_SLOT_LAYER, int_t, "gl_Layer");
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if (state->ARB_viewport_array_enable)
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if (state->is_version(410, 0) || state->ARB_viewport_array_enable)
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add_output(VARYING_SLOT_VIEWPORT, int_t, "gl_ViewportIndex");
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if (state->ARB_gpu_shader5_enable)
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if (state->is_version(400, 0) || state->ARB_gpu_shader5_enable)
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add_system_value(SYSTEM_VALUE_INVOCATION_ID, int_t, "gl_InvocationID");
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/* Although gl_PrimitiveID appears in tessellation control and tessellation
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@ -946,7 +946,7 @@ builtin_variable_generator::generate_fs_special_vars()
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var->enable_extension_warning("GL_AMD_shader_stencil_export");
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}
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if (state->ARB_sample_shading_enable) {
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if (state->is_version(400, 0) || state->ARB_sample_shading_enable) {
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add_system_value(SYSTEM_VALUE_SAMPLE_ID, int_t, "gl_SampleID");
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add_system_value(SYSTEM_VALUE_SAMPLE_POS, vec2_t, "gl_SamplePosition");
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/* From the ARB_sample_shading specification:
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@ -959,11 +959,11 @@ builtin_variable_generator::generate_fs_special_vars()
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add_output(FRAG_RESULT_SAMPLE_MASK, array(int_t, 1), "gl_SampleMask");
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}
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if (state->ARB_gpu_shader5_enable) {
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if (state->is_version(400, 0) || state->ARB_gpu_shader5_enable) {
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add_system_value(SYSTEM_VALUE_SAMPLE_MASK_IN, array(int_t, 1), "gl_SampleMaskIn");
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}
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if (state->ARB_fragment_layer_viewport_enable) {
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if (state->is_version(430, 0) || state->ARB_fragment_layer_viewport_enable) {
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add_input(VARYING_SLOT_LAYER, int_t, "gl_Layer");
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add_input(VARYING_SLOT_VIEWPORT, int_t, "gl_ViewportIndex");
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}
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