mirror of
https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 18:18:06 +02:00
Change to use the t_vertex.c mechanisms for building vertices,
including Felix's ptex code. Re-enable some assembly for performance.
This commit is contained in:
parent
f72e4424d9
commit
b6ab7a1bf1
10 changed files with 381 additions and 678 deletions
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@ -29,7 +29,6 @@ DRIVER_SOURCES = \
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via_texmem.c \
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via_texstate.c \
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via_tris.c \
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via_vb.c \
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via_texcombine.c \
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xf86drmVIA.c
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@ -52,7 +52,6 @@
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#include "via_tex.h"
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#include "via_span.h"
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#include "via_tris.h"
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#include "via_vb.h"
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#include "via_ioctl.h"
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#include "via_fb.h"
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#include "via_regs.h"
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@ -288,7 +287,7 @@ AllocateDmaBuffer(const GLvisual *visual, viaContextPtr vmesa)
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return GL_FALSE;
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vmesa->dmaLow = 0;
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vmesa->dmaCliprectAddr = 0;
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vmesa->dmaCliprectAddr = ~0;
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return GL_TRUE;
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}
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@ -468,6 +467,7 @@ viaCreateContext(const __GLcontextModes *mesaVis,
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vmesa->texHeap = mmInit(0, viaScreen->textureSize);
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vmesa->renderIndex = ~0;
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vmesa->setupIndex = ~0;
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make_empty_list(&vmesa->TexObjList);
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make_empty_list(&vmesa->SwappedOut);
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@ -492,7 +492,6 @@ viaCreateContext(const __GLcontextModes *mesaVis,
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viaInitTriFuncs(ctx);
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viaInitSpanFuncs(ctx);
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viaInitIoctlFuncs(ctx);
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viaInitVB(ctx);
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viaInitState(ctx);
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#ifdef DEBUG
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@ -555,7 +554,6 @@ viaDestroyContext(__DRIcontextPrivate *driContextPriv)
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_tnl_DestroyContext(vmesa->glCtx);
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_ac_DestroyContext(vmesa->glCtx);
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_swrast_DestroyContext(vmesa->glCtx);
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viaFreeVB(vmesa->glCtx);
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FreeBuffer(vmesa);
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/* free the Mesa context */
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_mesa_destroy_context(vmesa->glCtx);
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@ -35,11 +35,13 @@ typedef struct via_texture_object_t *viaTextureObjectPtr;
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#include "mtypes.h"
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#include "drm.h"
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#include "mm.h"
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#include "tnl/t_vertex.h"
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#include "via_screen.h"
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#include "via_tex.h"
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#include "via_common.h"
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#include "xf86drmVIA.h"
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#define VIA_FALLBACK_TEXTURE 0x1
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#define VIA_FALLBACK_DRAW_BUFFER 0x2
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#define VIA_FALLBACK_READ_BUFFER 0x4
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@ -51,9 +53,10 @@ typedef struct via_texture_object_t *viaTextureObjectPtr;
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#define VIA_FALLBACK_BLEND_EQ 0x200
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#define VIA_FALLBACK_BLEND_FUNC 0x400
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#define VIA_FALLBACK_USER_DISABLE 0x800
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#define VIA_FALLBACK_PROJ_TEXTURE 0x1000
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#define VIA_DMA_BUFSIZ 5000
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#define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 256)
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#define VIA_DMA_BUFSIZ 4096
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#define VIA_DMA_HIGHWATER (VIA_DMA_BUFSIZ - 128)
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#define VIA_NO_CLIPRECTS 0x1
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@ -121,11 +124,15 @@ struct via_context_t {
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*/
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GLuint Fallback;
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/* State for via_vb.c and via_tris.c.
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/* State for via_tris.c.
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*/
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GLuint newState; /* _NEW_* flags */
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GLuint newEmitState; /* _NEW_* flags */
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GLuint setupNewInputs;
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GLuint newRenderState; /* _NEW_* flags */
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struct tnl_attr_map vertex_attrs[VERT_ATTRIB_MAX];
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GLuint vertex_attr_count;
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GLuint setupIndex;
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GLuint renderIndex;
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GLmatrix ViewportMatrix;
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@ -204,11 +211,12 @@ struct via_context_t {
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GLuint regHTXnTBLRAa_1;
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GLuint regHTXnTBLRFog_1;
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/* Hardware state
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*/
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GLuint dirty;
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int vertexSize;
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int vertexFormat;
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int hwVertexSize;
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GLboolean ptexHack;
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int coloroffset;
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int specoffset;
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GLint lastStamp;
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GLenum TexEnvImageFmt[2];
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@ -3,7 +3,7 @@
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* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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v * copy of this software and associated documentation files (the "Software"),
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sub license,
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* and/or sell copies of the Software, and to permit persons to whom the
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@ -629,10 +629,10 @@ void viaFlushDmaLocked(viaContextPtr vmesa, GLuint flags)
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if (flags & VIA_NO_CLIPRECTS) {
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if (0) fprintf(stderr, "%s VIA_NO_CLIPRECTS\n", __FUNCTION__);
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assert(vmesa->dmaCliprectAddr == 0);
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assert(vmesa->dmaCliprectAddr == ~0);
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fire_buffer( vmesa );
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}
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else if (!vmesa->dmaCliprectAddr) {
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else if (vmesa->dmaCliprectAddr == ~0) {
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/* Contains only state. Could just dump the packet?
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*/
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if (0) fprintf(stderr, "%s: no dmaCliprectAddr\n", __FUNCTION__);
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@ -673,7 +673,7 @@ void viaFlushDmaLocked(viaContextPtr vmesa, GLuint flags)
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/* Reset vmesa vars:
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*/
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vmesa->dmaLow = 0;
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vmesa->dmaCliprectAddr = 0;
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vmesa->dmaCliprectAddr = ~0;
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vmesa->newEmitState = ~0;
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}
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@ -747,6 +747,8 @@ GLuint *viaAllocDmaFunc(viaContextPtr vmesa, int bytes, const char *func, int li
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{
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GLuint *start = (GLuint *)(vmesa->dma + vmesa->dmaLow);
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if (0)
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fprintf(stderr, "%s %04x 0x%x bytes\n", func, vmesa->dmaLow, bytes);
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vmesa->dmaLow += bytes;
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return start;
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}
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@ -765,6 +767,8 @@ GLuint *viaExtendPrimitive(viaContextPtr vmesa, int bytes)
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{
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GLuint *start = (GLuint *)(vmesa->dma + vmesa->dmaLow);
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if (0)
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fprintf(stderr, "%s %04x 0x%x bytes\n", __FUNCTION__, vmesa->dmaLow, bytes);
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vmesa->dmaLow += bytes;
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return start;
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}
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@ -38,7 +38,6 @@
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#include "via_context.h"
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#include "via_tris.h"
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#include "via_state.h"
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#include "via_vb.h"
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#include "via_ioctl.h"
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/*
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@ -52,7 +51,7 @@
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#define HAVE_LINE_LOOP 1
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#define HAVE_TRIANGLES 1
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#define HAVE_TRI_STRIPS 1
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#define HAVE_TRI_STRIP_1 0 /* has it, template can't use it yet */
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#define HAVE_TRI_STRIP_1 0
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#define HAVE_TRI_FANS 1
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#define HAVE_POLYGONS 1
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#define HAVE_QUADS 0
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@ -73,7 +72,7 @@
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viaExtendPrimitive( vmesa, (nr) * vmesa->vertexSize * 4)
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#define EMIT_VERTS(ctx, j, nr, buf) \
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via_emit_contiguous_verts(ctx, j, (j) + (nr), buf)
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_tnl_emit_vertices_to_buffer(ctx, j, (j)+(nr), buf )
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#define FLUSH() VIA_FINISH_PRIM( vmesa )
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@ -94,24 +93,18 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
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struct vertex_buffer *VB = &tnl->vb;
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GLuint i;
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/* Don't handle clipping or indexed vertices.
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*/
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if (VB->ClipOrMask ||
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vmesa->renderIndex != 0 ||
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!via_fastvalidate_render( ctx, VB )) {
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if (VIA_DEBUG) {
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fprintf(stderr, "slow path\n");
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fprintf(stderr, "ClipOrMask = %08x\n", VB->ClipOrMask);
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fprintf(stderr, "renderIndex = %08x\n", vmesa->renderIndex);
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fprintf(stderr, "Elts = %08x\n", (GLuint)VB->Elts);
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}
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return GL_TRUE;
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}
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if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
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vmesa->setupNewInputs = VERT_BIT_CLIP;
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tnl->Driver.Render.Start(ctx);
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if (VB->ClipOrMask ||
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vmesa->renderIndex != 0 ||
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!via_fastvalidate_render( ctx, VB )) {
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tnl->Driver.Render.Finish(ctx);
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return GL_TRUE;
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}
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tnl->clipspace.new_inputs |= VERT_BIT_POS;
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for (i = 0; i < VB->PrimitiveCount; ++i) {
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GLuint mode = VB->Primitive[i].mode;
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GLuint start = VB->Primitive[i].start;
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@ -121,31 +114,14 @@ static GLboolean via_run_fastrender(GLcontext *ctx,
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}
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tnl->Driver.Render.Finish(ctx);
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if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
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return GL_FALSE; /* finished the pipe */
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}
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static void via_check_fastrender(GLcontext *ctx, struct tnl_pipeline_stage *stage)
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{
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GLuint inputs = VERT_BIT_CLIP | VERT_BIT_COLOR0;
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if (ctx->RenderMode == GL_RENDER) {
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if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
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inputs |= VERT_BIT_COLOR1;
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if (ctx->Texture.Unit[0]._ReallyEnabled)
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inputs |= VERT_BIT_TEX0;
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if (ctx->Texture.Unit[1]._ReallyEnabled)
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inputs |= VERT_BIT_TEX1;
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if (ctx->Fog.Enabled)
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inputs |= VERT_BIT_FOG;
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}
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stage->inputs = inputs;
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stage->inputs = TNL_CONTEXT(ctx)->render_inputs;
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}
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@ -36,7 +36,6 @@
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#include "via_context.h"
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#include "via_state.h"
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#include "via_tex.h"
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#include "via_vb.h"
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#include "via_tris.h"
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#include "via_ioctl.h"
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@ -764,7 +763,7 @@ void viaInitState(GLcontext *ctx)
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viaContextPtr vmesa = VIA_CONTEXT(ctx);
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vmesa->regCmdA = HC_ACMD_HCmdA;
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vmesa->regCmdB = HC_ACMD_HCmdB | HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z;
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vmesa->regCmdB = HC_ACMD_HCmdB;
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vmesa->regEnable = HC_HenCW_MASK;
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/* Mesa should do this for us:
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@ -862,7 +861,7 @@ static void viaChooseTextureState(GLcontext *ctx)
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FALLBACK(vmesa, VIA_FALLBACK_TEXTURE, GL_TRUE);
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return;
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}
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vmesa->regCmdB |= HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W | HC_HVPMSK_Cs;
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vmesa->regEnable |= HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK;
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switch (texObj->MinFilter) {
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@ -919,9 +918,6 @@ static void viaChooseTextureState(GLcontext *ctx)
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viaTexCombineState( vmesa, texUnit0->_CurrentCombine, 0 );
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}
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else {
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/* Should turn Cs off if actually no Cs */
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}
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if (texUnit1->_ReallyEnabled) {
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struct gl_texture_object *texObj = texUnit1->_Current;
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@ -999,10 +995,6 @@ static void viaChooseTextureState(GLcontext *ctx)
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}
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}
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else {
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if (ctx->Fog.Enabled)
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vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T));
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else
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vmesa->regCmdB &= (~(HC_HVPMSK_S | HC_HVPMSK_T | HC_HVPMSK_W));
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vmesa->regEnable &= (~(HC_HenTXMP_MASK | HC_HenTXCH_MASK | HC_HenTXPP_MASK));
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}
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if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
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@ -1307,7 +1299,6 @@ static void viaChooseFogState(GLcontext *ctx)
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if (ctx->Fog.Enabled) {
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GLubyte r, g, b, a;
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vmesa->regCmdB |= (HC_HVPMSK_Cd | HC_HVPMSK_Cs | HC_HVPMSK_W);
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vmesa->regEnable |= HC_HenFOG_MASK;
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/* Use fog equation 0 (OpenGL's default) & local fog.
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@ -1322,10 +1313,6 @@ static void viaChooseFogState(GLcontext *ctx)
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vmesa->regHFogCH = a;
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}
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else {
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if (!ctx->Texture._EnabledUnits) {
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vmesa->regCmdB &= ~ HC_HVPMSK_W;
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vmesa->regCmdB &= ~ HC_HVPMSK_Cs;
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}
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vmesa->regEnable &= ~HC_HenFOG_MASK;
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}
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}
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@ -1334,7 +1321,6 @@ static void viaChooseDepthState(GLcontext *ctx)
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{
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viaContextPtr vmesa = VIA_CONTEXT(ctx);
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if (ctx->Depth.Test) {
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vmesa->regCmdB |= HC_HVPMSK_Z;
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vmesa->regEnable |= HC_HenZT_MASK;
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if (ctx->Depth.Mask)
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vmesa->regEnable |= HC_HenZW_MASK;
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@ -1344,10 +1330,6 @@ static void viaChooseDepthState(GLcontext *ctx)
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}
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else {
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/* Still need to send parameter Z.
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*/
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vmesa->regCmdB |= HC_HVPMSK_Z;
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vmesa->regEnable &= ~HC_HenZT_MASK;
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/*=* [DBG] racer : can't display cars in car selection menu *=*/
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@ -1365,11 +1347,9 @@ static void viaChooseLightState(GLcontext *ctx)
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if (ctx->Light.ShadeModel == GL_SMOOTH) {
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vmesa->regCmdA |= HC_HShading_Gouraud;
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vmesa->regCmdB |= HC_HVPMSK_Cd;
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}
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else {
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vmesa->regCmdA &= ~HC_HShading_Gouraud;
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vmesa->regCmdB |= HC_HVPMSK_Cd;
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}
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}
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@ -1550,17 +1530,6 @@ static void viaChooseTriangle(GLcontext *ctx)
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void viaValidateState( GLcontext *ctx )
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{
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viaContextPtr vmesa = VIA_CONTEXT(ctx);
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struct gl_texture_unit *texUnit0 = &ctx->Texture.Unit[0];
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struct gl_texture_unit *texUnit1 = &ctx->Texture.Unit[1];
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if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
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if (texUnit0->_ReallyEnabled || texUnit1->_ReallyEnabled || ctx->Fog.Enabled) {
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vmesa->regCmdB |= HC_HVPMSK_Cs;
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}
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else {
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vmesa->regCmdB &= ~ HC_HVPMSK_Cs;
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}
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if (vmesa->newState & _NEW_TEXTURE) {
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viaChooseTextureState(ctx);
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@ -1592,8 +1561,6 @@ void viaValidateState( GLcontext *ctx )
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vmesa->newEmitState |= vmesa->newState;
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vmesa->newState = 0;
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if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
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}
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static void viaInvalidateState(GLcontext *ctx, GLuint newState)
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@ -42,7 +42,6 @@
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#include "via_context.h"
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#include "via_state.h"
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#include "via_tex.h"
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#include "via_vb.h"
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#include "via_tris.h"
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#include "via_ioctl.h"
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@ -41,14 +41,13 @@
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#include "via_tris.h"
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#include "via_state.h"
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#include "via_span.h"
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#include "via_vb.h"
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#include "via_ioctl.h"
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/***********************************************************************
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* Emit primitives as inline vertices *
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***********************************************************************/
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#if 0
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#if 1
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#define COPY_DWORDS(vb, vertsize, v) \
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do { \
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int j; \
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@ -69,58 +68,108 @@
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} while (0)
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#endif
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static void __inline__ via_draw_triangle(viaContextPtr vmesa,
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viaVertexPtr v0,
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viaVertexPtr v1,
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viaVertexPtr v2)
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static void via_draw_triangle(viaContextPtr vmesa,
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viaVertexPtr v0,
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viaVertexPtr v1,
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viaVertexPtr v2)
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{
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GLuint vertsize = vmesa->vertexSize;
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GLuint *vb = viaExtendPrimitive(vmesa, 3 * 4 * vertsize);
|
||||
/* fprintf(stderr, "%s: %p %p %p\n", __FUNCTION__, v0, v1, v2); */
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
COPY_DWORDS(vb, vertsize, v2);
|
||||
GLuint vertsize = vmesa->vertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 3 * 4 * vertsize);
|
||||
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
COPY_DWORDS(vb, vertsize, v2);
|
||||
}
|
||||
|
||||
|
||||
static void __inline__ via_draw_quad(viaContextPtr vmesa,
|
||||
viaVertexPtr v0,
|
||||
viaVertexPtr v1,
|
||||
viaVertexPtr v2,
|
||||
viaVertexPtr v3)
|
||||
static void via_draw_quad(viaContextPtr vmesa,
|
||||
viaVertexPtr v0,
|
||||
viaVertexPtr v1,
|
||||
viaVertexPtr v2,
|
||||
viaVertexPtr v3)
|
||||
{
|
||||
GLuint vertsize = vmesa->vertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 6 * 4 * vertsize);
|
||||
GLuint vertsize = vmesa->vertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 6 * 4 * vertsize);
|
||||
|
||||
/* fprintf(stderr, "%s: %p %p %p %p\n", __FUNCTION__, v0, v1, v2, v3); */
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
COPY_DWORDS(vb, vertsize, v3);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
COPY_DWORDS(vb, vertsize, v2);
|
||||
COPY_DWORDS(vb, vertsize, v3);
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
COPY_DWORDS(vb, vertsize, v3);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
COPY_DWORDS(vb, vertsize, v2);
|
||||
COPY_DWORDS(vb, vertsize, v3);
|
||||
}
|
||||
|
||||
static __inline__ void via_draw_line(viaContextPtr vmesa,
|
||||
viaVertexPtr v0,
|
||||
viaVertexPtr v1)
|
||||
static void via_draw_line(viaContextPtr vmesa,
|
||||
viaVertexPtr v0,
|
||||
viaVertexPtr v1)
|
||||
{
|
||||
GLuint vertsize = vmesa->vertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 2 * 4 * vertsize);
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
GLuint vertsize = vmesa->vertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 2 * 4 * vertsize);
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
COPY_DWORDS(vb, vertsize, v1);
|
||||
}
|
||||
|
||||
|
||||
static __inline__ void via_draw_point(viaContextPtr vmesa,
|
||||
viaVertexPtr v0)
|
||||
static void via_draw_point(viaContextPtr vmesa,
|
||||
viaVertexPtr v0)
|
||||
{
|
||||
GLuint vertsize = vmesa->vertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 4 * vertsize);
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
GLuint vertsize = vmesa->vertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 4 * vertsize);
|
||||
COPY_DWORDS(vb, vertsize, v0);
|
||||
}
|
||||
|
||||
|
||||
/* Fallback drawing functions for the ptex hack.
|
||||
*/
|
||||
#define PTEX_VERTEX( tmp, vertex_size, v) \
|
||||
do { \
|
||||
GLuint j; \
|
||||
GLfloat rhw = 1.0 / v->f[vertex_size]; \
|
||||
for ( j = 0 ; j < vertex_size ; j++ ) \
|
||||
tmp.f[j] = v->f[j]; \
|
||||
tmp.f[3] *= v->f[vertex_size]; \
|
||||
tmp.f[vertex_size-2] *= rhw; \
|
||||
tmp.f[vertex_size-1] *= rhw; \
|
||||
} while (0)
|
||||
|
||||
static void via_ptex_tri (viaContextPtr vmesa,
|
||||
viaVertexPtr v0,
|
||||
viaVertexPtr v1,
|
||||
viaVertexPtr v2)
|
||||
{
|
||||
GLuint vertsize = vmesa->hwVertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 3*4*vertsize);
|
||||
viaVertex tmp;
|
||||
|
||||
PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp);
|
||||
PTEX_VERTEX(tmp, vertsize, v1); COPY_DWORDS(vb, vertsize, &tmp);
|
||||
PTEX_VERTEX(tmp, vertsize, v2); COPY_DWORDS(vb, vertsize, &tmp);
|
||||
}
|
||||
|
||||
static void via_ptex_line (viaContextPtr vmesa,
|
||||
viaVertexPtr v0,
|
||||
viaVertexPtr v1)
|
||||
{
|
||||
GLuint vertsize = vmesa->hwVertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 2*4*vertsize);
|
||||
viaVertex tmp;
|
||||
|
||||
PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp);
|
||||
PTEX_VERTEX(tmp, vertsize, v1); COPY_DWORDS(vb, vertsize, &tmp);
|
||||
}
|
||||
|
||||
static void via_ptex_point (viaContextPtr vmesa,
|
||||
viaVertexPtr v0)
|
||||
{
|
||||
GLuint vertsize = vmesa->hwVertexSize;
|
||||
GLuint *vb = viaExtendPrimitive(vmesa, 1*4*vertsize);
|
||||
viaVertex tmp;
|
||||
|
||||
PTEX_VERTEX(tmp, vertsize, v0); COPY_DWORDS(vb, vertsize, &tmp);
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
|
|
@ -129,7 +178,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa,
|
|||
|
||||
#define TRI(a, b, c) \
|
||||
do { \
|
||||
if (VIA_DEBUG) fprintf(stderr, "hw TRI\n"); \
|
||||
if (DO_FALLBACK) \
|
||||
vmesa->drawTri(vmesa, a, b, c); \
|
||||
else \
|
||||
|
|
@ -138,7 +186,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa,
|
|||
|
||||
#define QUAD(a, b, c, d) \
|
||||
do { \
|
||||
if (VIA_DEBUG) fprintf(stderr, "hw QUAD\n");\
|
||||
if (DO_FALLBACK) { \
|
||||
vmesa->drawTri(vmesa, a, b, d); \
|
||||
vmesa->drawTri(vmesa, b, c, d); \
|
||||
|
|
@ -149,7 +196,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa,
|
|||
|
||||
#define LINE(v0, v1) \
|
||||
do { \
|
||||
if(VIA_DEBUG) fprintf(stderr, "hw LINE\n");\
|
||||
if (DO_FALLBACK) \
|
||||
vmesa->drawLine(vmesa, v0, v1); \
|
||||
else \
|
||||
|
|
@ -158,7 +204,6 @@ static __inline__ void via_draw_point(viaContextPtr vmesa,
|
|||
|
||||
#define POINT(v0) \
|
||||
do { \
|
||||
if (VIA_DEBUG) fprintf(stderr, "hw POINT\n");\
|
||||
if (DO_FALLBACK) \
|
||||
vmesa->drawPoint(vmesa, v0); \
|
||||
else \
|
||||
|
|
@ -244,7 +289,7 @@ do { \
|
|||
|
||||
#define VERT_SET_SPEC( v0, c ) \
|
||||
do { \
|
||||
if (havespec) { \
|
||||
if (specoffset) { \
|
||||
UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.red, (c)[0]); \
|
||||
UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.green, (c)[1]); \
|
||||
UNCLAMPED_FLOAT_TO_UBYTE(v0->v.specular.blue, (c)[2]); \
|
||||
|
|
@ -252,7 +297,7 @@ do { \
|
|||
} while (0)
|
||||
#define VERT_COPY_SPEC( v0, v1 ) \
|
||||
do { \
|
||||
if (havespec) { \
|
||||
if (specoffset) { \
|
||||
v0->v.specular.red = v1->v.specular.red; \
|
||||
v0->v.specular.green = v1->v.specular.green; \
|
||||
v0->v.specular.blue = v1->v.specular.blue; \
|
||||
|
|
@ -262,16 +307,16 @@ do { \
|
|||
|
||||
#define VERT_SAVE_RGBA( idx ) color[idx] = v[idx]->ui[coloroffset]
|
||||
#define VERT_RESTORE_RGBA( idx ) v[idx]->ui[coloroffset] = color[idx]
|
||||
#define VERT_SAVE_SPEC( idx ) if (havespec) spec[idx] = v[idx]->ui[5]
|
||||
#define VERT_RESTORE_SPEC( idx ) if (havespec) v[idx]->ui[5] = spec[idx]
|
||||
#define VERT_SAVE_SPEC( idx ) if (specoffset) spec[idx] = v[idx]->ui[specoffset]
|
||||
#define VERT_RESTORE_SPEC( idx ) if (specoffset) v[idx]->ui[specoffset] = spec[idx]
|
||||
|
||||
|
||||
#define LOCAL_VARS(n) \
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx); \
|
||||
GLuint color[n], spec[n]; \
|
||||
GLuint coloroffset = (vmesa->vertexSize == 4 ? 3 : 4); \
|
||||
GLboolean havespec = (vmesa->vertexSize > 4); \
|
||||
(void)color; (void)spec; (void)coloroffset; (void)havespec;
|
||||
GLuint coloroffset = vmesa->coloroffset; \
|
||||
GLuint specoffset = vmesa->specoffset; \
|
||||
(void)color; (void)spec; (void)coloroffset; (void)specoffset;
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
|
|
@ -409,9 +454,9 @@ via_fallback_tri(viaContextPtr vmesa,
|
|||
{
|
||||
GLcontext *ctx = vmesa->glCtx;
|
||||
SWvertex v[3];
|
||||
via_translate_vertex(ctx, v0, &v[0]);
|
||||
via_translate_vertex(ctx, v1, &v[1]);
|
||||
via_translate_vertex(ctx, v2, &v[2]);
|
||||
_swsetup_Translate(ctx, v0, &v[0]);
|
||||
_swsetup_Translate(ctx, v1, &v[1]);
|
||||
_swsetup_Translate(ctx, v2, &v[2]);
|
||||
viaSpanRenderStart( ctx );
|
||||
_swrast_Triangle(ctx, &v[0], &v[1], &v[2]);
|
||||
viaSpanRenderFinish( ctx );
|
||||
|
|
@ -425,8 +470,8 @@ via_fallback_line(viaContextPtr vmesa,
|
|||
{
|
||||
GLcontext *ctx = vmesa->glCtx;
|
||||
SWvertex v[2];
|
||||
via_translate_vertex(ctx, v0, &v[0]);
|
||||
via_translate_vertex(ctx, v1, &v[1]);
|
||||
_swsetup_Translate(ctx, v0, &v[0]);
|
||||
_swsetup_Translate(ctx, v1, &v[1]);
|
||||
viaSpanRenderStart( ctx );
|
||||
_swrast_Line(ctx, &v[0], &v[1]);
|
||||
viaSpanRenderFinish( ctx );
|
||||
|
|
@ -439,7 +484,7 @@ via_fallback_point(viaContextPtr vmesa,
|
|||
{
|
||||
GLcontext *ctx = vmesa->glCtx;
|
||||
SWvertex v[1];
|
||||
via_translate_vertex(ctx, v0, &v[0]);
|
||||
_swsetup_Translate(ctx, v0, &v[0]);
|
||||
viaSpanRenderStart( ctx );
|
||||
_swrast_Point(ctx, &v[0]);
|
||||
viaSpanRenderFinish( ctx );
|
||||
|
|
@ -540,6 +585,13 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
|
|||
|
||||
|
||||
|
||||
|
||||
#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \
|
||||
_DD_NEW_SEPARATE_SPECULAR | \
|
||||
_DD_NEW_TRI_UNFILLED | \
|
||||
_DD_NEW_TRI_LIGHT_TWOSIDE | \
|
||||
_NEW_FOG)
|
||||
|
||||
#define _VIA_NEW_RENDERSTATE (_DD_NEW_LINE_STIPPLE | \
|
||||
_DD_NEW_TRI_UNFILLED | \
|
||||
_DD_NEW_TRI_LIGHT_TWOSIDE | \
|
||||
|
|
@ -556,71 +608,190 @@ static void viaFastRenderClippedPoly(GLcontext *ctx, const GLuint *elts,
|
|||
#define ANY_FALLBACK_FLAGS (POINT_FALLBACK|LINE_FALLBACK|TRI_FALLBACK)
|
||||
#define ANY_RASTER_FLAGS (DD_TRI_LIGHT_TWOSIDE|DD_TRI_OFFSET|DD_TRI_UNFILLED)
|
||||
|
||||
void viaChooseRenderState(GLcontext *ctx)
|
||||
static void viaChooseRenderState(GLcontext *ctx)
|
||||
{
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
GLuint flags = ctx->_TriangleCaps;
|
||||
GLuint index = 0;
|
||||
if (VIA_DEBUG) fprintf(stderr, "%s - in\n", __FUNCTION__);
|
||||
|
||||
if (VIA_DEBUG) fprintf(stderr, "_TriangleCaps = %x\n", flags);
|
||||
if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
|
||||
if (flags & ANY_RASTER_FLAGS) {
|
||||
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT;
|
||||
if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT;
|
||||
if (flags & DD_TRI_UNFILLED) index |= VIA_UNFILLED_BIT;
|
||||
}
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
GLuint flags = ctx->_TriangleCaps;
|
||||
GLuint index = 0;
|
||||
|
||||
vmesa->drawPoint = via_draw_point;
|
||||
vmesa->drawLine = via_draw_line;
|
||||
vmesa->drawTri = via_draw_triangle;
|
||||
if (vmesa->ptexHack) {
|
||||
vmesa->drawPoint = via_ptex_point;
|
||||
vmesa->drawLine = via_ptex_line;
|
||||
vmesa->drawTri = via_ptex_tri;
|
||||
index |= VIA_FALLBACK_BIT;
|
||||
}
|
||||
else {
|
||||
vmesa->drawPoint = via_draw_point;
|
||||
vmesa->drawLine = via_draw_line;
|
||||
vmesa->drawTri = via_draw_triangle;
|
||||
}
|
||||
|
||||
/* Hook in fallbacks for specific primitives.
|
||||
*/
|
||||
if (flags & ANY_FALLBACK_FLAGS) {
|
||||
if (flags & POINT_FALLBACK)
|
||||
vmesa->drawPoint = via_fallback_point;
|
||||
if (flags & (ANY_FALLBACK_FLAGS|ANY_RASTER_FLAGS)) {
|
||||
if (flags & DD_TRI_LIGHT_TWOSIDE) index |= VIA_TWOSIDE_BIT;
|
||||
if (flags & DD_TRI_OFFSET) index |= VIA_OFFSET_BIT;
|
||||
if (flags & DD_TRI_UNFILLED) index |= VIA_UNFILLED_BIT;
|
||||
if (flags & ANY_FALLBACK_FLAGS) index |= VIA_FALLBACK_BIT;
|
||||
|
||||
if (flags & LINE_FALLBACK)
|
||||
vmesa->drawLine = via_fallback_line;
|
||||
/* Hook in fallbacks for specific primitives.
|
||||
*/
|
||||
if (flags & POINT_FALLBACK)
|
||||
vmesa->drawPoint = via_fallback_point;
|
||||
|
||||
if (flags & LINE_FALLBACK)
|
||||
vmesa->drawLine = via_fallback_line;
|
||||
|
||||
if (flags & TRI_FALLBACK)
|
||||
vmesa->drawTri = via_fallback_tri;
|
||||
if (flags & TRI_FALLBACK)
|
||||
vmesa->drawTri = via_fallback_tri;
|
||||
}
|
||||
|
||||
index |= VIA_FALLBACK_BIT;
|
||||
}
|
||||
}
|
||||
if (VIA_DEBUG) {
|
||||
fprintf(stderr, "index = %x\n", index);
|
||||
fprintf(stderr, "renderIndex = %x\n", vmesa->renderIndex);
|
||||
}
|
||||
if (vmesa->renderIndex != index) {
|
||||
vmesa->renderIndex = index;
|
||||
if (vmesa->renderIndex != index) {
|
||||
vmesa->renderIndex = index;
|
||||
|
||||
tnl->Driver.Render.Points = rast_tab[index].points;
|
||||
tnl->Driver.Render.Line = rast_tab[index].line;
|
||||
tnl->Driver.Render.Triangle = rast_tab[index].triangle;
|
||||
tnl->Driver.Render.Points = rast_tab[index].points;
|
||||
tnl->Driver.Render.Line = rast_tab[index].line;
|
||||
tnl->Driver.Render.Triangle = rast_tab[index].triangle;
|
||||
tnl->Driver.Render.Quad = rast_tab[index].quad;
|
||||
|
||||
tnl->Driver.Render.Quad = rast_tab[index].quad;
|
||||
|
||||
if (index == 0) {
|
||||
tnl->Driver.Render.PrimTabVerts = via_fastrender_tab_verts;
|
||||
tnl->Driver.Render.PrimTabElts = via_fastrender_tab_elts;
|
||||
tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */
|
||||
tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly;
|
||||
}
|
||||
else {
|
||||
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
|
||||
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
|
||||
tnl->Driver.Render.ClippedLine = viaRenderClippedLine;
|
||||
tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly;
|
||||
}
|
||||
}
|
||||
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
|
||||
if (index == 0) {
|
||||
tnl->Driver.Render.PrimTabVerts = via_fastrender_tab_verts;
|
||||
tnl->Driver.Render.PrimTabElts = via_fastrender_tab_elts;
|
||||
tnl->Driver.Render.ClippedLine = line; /* from tritmp.h */
|
||||
tnl->Driver.Render.ClippedPolygon = viaFastRenderClippedPoly;
|
||||
}
|
||||
else {
|
||||
tnl->Driver.Render.PrimTabVerts = _tnl_render_tab_verts;
|
||||
tnl->Driver.Render.PrimTabElts = _tnl_render_tab_elts;
|
||||
tnl->Driver.Render.ClippedLine = viaRenderClippedLine;
|
||||
tnl->Driver.Render.ClippedPolygon = viaRenderClippedPoly;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
#define VIA_EMIT_TEX1 0x01
|
||||
#define VIA_EMIT_TEX0 0x02
|
||||
#define VIA_EMIT_PTEX0 0x04
|
||||
#define VIA_EMIT_RGBA 0x08
|
||||
#define VIA_EMIT_SPEC 0x10
|
||||
#define VIA_EMIT_FOG 0x20
|
||||
#define VIA_EMIT_W 0x40
|
||||
|
||||
#define EMIT_ATTR( ATTR, STYLE, INDEX, REGB ) \
|
||||
do { \
|
||||
vmesa->vertex_attrs[vmesa->vertex_attr_count].attrib = (ATTR); \
|
||||
vmesa->vertex_attrs[vmesa->vertex_attr_count].format = (STYLE); \
|
||||
vmesa->vertex_attr_count++; \
|
||||
setupIndex |= (INDEX); \
|
||||
regCmdB |= (REGB); \
|
||||
} while (0)
|
||||
|
||||
#define EMIT_PAD( N ) \
|
||||
do { \
|
||||
vmesa->vertex_attrs[vmesa->vertex_attr_count].attrib = 0; \
|
||||
vmesa->vertex_attrs[vmesa->vertex_attr_count].format = EMIT_PAD; \
|
||||
vmesa->vertex_attrs[vmesa->vertex_attr_count].offset = (N); \
|
||||
vmesa->vertex_attr_count++; \
|
||||
} while (0)
|
||||
|
||||
|
||||
|
||||
static void viaChooseVertexState( GLcontext *ctx )
|
||||
{
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
GLuint index = tnl->render_inputs;
|
||||
GLuint regCmdB = HC_HVPMSK_X | HC_HVPMSK_Y | HC_HVPMSK_Z;
|
||||
GLuint setupIndex = 0;
|
||||
|
||||
vmesa->vertex_attr_count = 0;
|
||||
|
||||
/* EMIT_ATTR's must be in order as they tell t_vertex.c how to
|
||||
* build up a hardware vertex.
|
||||
*/
|
||||
if (index & (_TNL_BITS_TEX_ANY|_TNL_BIT_FOG)) {
|
||||
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_4F_VIEWPORT, VIA_EMIT_W, HC_HVPMSK_W );
|
||||
vmesa->coloroffset = 4;
|
||||
}
|
||||
else {
|
||||
EMIT_ATTR( _TNL_ATTRIB_POS, EMIT_3F_VIEWPORT, 0, 0 );
|
||||
vmesa->coloroffset = 3;
|
||||
}
|
||||
|
||||
/* t_context.c always includes a diffuse color */
|
||||
EMIT_ATTR( _TNL_ATTRIB_COLOR0, EMIT_4UB_4F_BGRA, VIA_EMIT_RGBA, HC_HVPMSK_Cd );
|
||||
|
||||
vmesa->specoffset = 0;
|
||||
if (index & (_TNL_BIT_COLOR1|_TNL_BIT_FOG)) {
|
||||
if ((index & _TNL_BIT_COLOR1)) {
|
||||
vmesa->specoffset = vmesa->coloroffset + 1;
|
||||
EMIT_ATTR( _TNL_ATTRIB_COLOR1, EMIT_3UB_3F_BGR, VIA_EMIT_SPEC, HC_HVPMSK_Cs );
|
||||
}
|
||||
else
|
||||
EMIT_PAD( 3 );
|
||||
|
||||
if ((index & _TNL_BIT_FOG))
|
||||
EMIT_ATTR( _TNL_ATTRIB_FOG, EMIT_1UB_1F, VIA_EMIT_FOG, HC_HVPMSK_Cs );
|
||||
else
|
||||
EMIT_PAD( 1 );
|
||||
}
|
||||
|
||||
if (index & _TNL_BIT_TEX(0)) {
|
||||
if (vmesa->ptexHack)
|
||||
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_3F_XYW, VIA_EMIT_PTEX0, (HC_HVPMSK_S | HC_HVPMSK_T) );
|
||||
else
|
||||
EMIT_ATTR( _TNL_ATTRIB_TEX0, EMIT_2F, VIA_EMIT_TEX0, (HC_HVPMSK_S | HC_HVPMSK_T) );
|
||||
}
|
||||
|
||||
if (index & _TNL_BIT_TEX(1)) {
|
||||
EMIT_ATTR( _TNL_ATTRIB_TEX1, EMIT_2F, VIA_EMIT_TEX1, 0 ); /* how does the hardware find out about this? */
|
||||
}
|
||||
|
||||
if (setupIndex != vmesa->setupIndex) {
|
||||
vmesa->vertexSize = _tnl_install_attrs( ctx,
|
||||
vmesa->vertex_attrs,
|
||||
vmesa->vertex_attr_count,
|
||||
vmesa->ViewportMatrix.m, 0 );
|
||||
vmesa->vertexSize >>= 2;
|
||||
vmesa->setupIndex = setupIndex;
|
||||
vmesa->regCmdB &= ~HC_HVPMSK_MASK;
|
||||
vmesa->regCmdB |= regCmdB;
|
||||
|
||||
if (vmesa->ptexHack)
|
||||
vmesa->hwVertexSize = vmesa->vertexSize - 1;
|
||||
else
|
||||
vmesa->hwVertexSize = vmesa->vertexSize;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
/* Check if projective texture coordinates are used and if we can fake
|
||||
* them. Fallback to swrast we can't. Returns GL_TRUE if projective
|
||||
* texture coordinates must be faked, GL_FALSE otherwise.
|
||||
*/
|
||||
static GLboolean viaCheckPTexHack( GLcontext *ctx )
|
||||
{
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
struct vertex_buffer *VB = &tnl->vb;
|
||||
GLuint index = tnl->render_inputs;
|
||||
GLboolean fallback = GL_FALSE;
|
||||
GLboolean ptexHack = GL_FALSE;
|
||||
|
||||
if (index & _TNL_BIT_TEX(0) && VB->TexCoordPtr[0]->size == 4) {
|
||||
if ((index & _TNL_BITS_TEX_ANY) == _TNL_BIT_TEX(0))
|
||||
ptexHack = GL_TRUE;
|
||||
else
|
||||
fallback = GL_TRUE;
|
||||
}
|
||||
if ((index & _TNL_BIT_TEX(1)) && VB->TexCoordPtr[1]->size == 4)
|
||||
fallback = GL_TRUE;
|
||||
|
||||
FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_PROJ_TEXTURE, fallback);
|
||||
return ptexHack;
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
|
@ -628,27 +799,40 @@ void viaChooseRenderState(GLcontext *ctx)
|
|||
/* High level hooks for t_vb_render.c */
|
||||
/**********************************************************************/
|
||||
|
||||
static void viaRunPipeline(GLcontext *ctx)
|
||||
{
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
|
||||
if (vmesa->newState) {
|
||||
viaValidateState( ctx );
|
||||
if (!vmesa->Fallback) {
|
||||
viaChooseVertexState(ctx);
|
||||
viaChooseRenderState(ctx);
|
||||
}
|
||||
}
|
||||
|
||||
_tnl_run_pipeline(ctx);
|
||||
}
|
||||
|
||||
static void viaRenderStart(GLcontext *ctx)
|
||||
{
|
||||
/* Check for projective texturing. Make sure all texcoord
|
||||
* pointers point to something. (fix in mesa?)
|
||||
*/
|
||||
viaCheckTexSizes(ctx);
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
|
||||
|
||||
{
|
||||
GLboolean ptexHack = viaCheckPTexHack( ctx );
|
||||
if (ptexHack != vmesa->ptexHack) {
|
||||
vmesa->ptexHack = ptexHack;
|
||||
vmesa->newRenderState |= _VIA_NEW_RENDERSTATE;
|
||||
}
|
||||
}
|
||||
|
||||
if (vmesa->newState) {
|
||||
vmesa->newRenderState |= vmesa->newState;
|
||||
viaValidateState( ctx );
|
||||
}
|
||||
|
||||
if (vmesa->Fallback) {
|
||||
tnl->Driver.Render.Start(ctx);
|
||||
return;
|
||||
}
|
||||
|
||||
if (vmesa->newRenderState) {
|
||||
viaChooseVertexState(ctx);
|
||||
viaChooseRenderState(ctx);
|
||||
vmesa->newRenderState = 0;
|
||||
}
|
||||
|
||||
/* Important:
|
||||
*/
|
||||
VB->AttribPtr[VERT_ATTRIB_POS] = VB->NdcPtr;
|
||||
}
|
||||
|
||||
static void viaRenderFinish(GLcontext *ctx)
|
||||
|
|
@ -745,9 +929,8 @@ void viaRasterPrimitive(GLcontext *ctx,
|
|||
|
||||
/* assert((vmesa->dmaLow & 0x4) == 0); */
|
||||
|
||||
if (vmesa->dmaCliprectAddr == 0) {
|
||||
if (vmesa->dmaCliprectAddr == ~0) {
|
||||
if (VIA_DEBUG) fprintf(stderr, "reserve cliprect space at %x\n", vmesa->dmaLow);
|
||||
assert(vmesa->dmaLow);
|
||||
vmesa->dmaCliprectAddr = vmesa->dmaLow;
|
||||
BEGIN_RING(8);
|
||||
OUT_RING( HC_HEADER2 );
|
||||
|
|
@ -793,7 +976,7 @@ void viaFinishPrimitive(viaContextPtr vmesa)
|
|||
if (VIA_DEBUG)
|
||||
fprintf(stderr, "%s\n", __FUNCTION__);
|
||||
|
||||
if (!vmesa->dmaLastPrim || !vmesa->dmaCliprectAddr) {
|
||||
if (!vmesa->dmaLastPrim || vmesa->dmaCliprectAddr == ~0) {
|
||||
assert(0);
|
||||
}
|
||||
else if (vmesa->dmaLow != vmesa->dmaLastPrim) {
|
||||
|
|
@ -832,7 +1015,7 @@ void viaFinishPrimitive(viaContextPtr vmesa)
|
|||
*/
|
||||
if (vmesa->dmaCliprectAddr == vmesa->dmaLow - 8 * sizeof(GLuint)) {
|
||||
vmesa->dmaLow -= 8 * sizeof(GLuint);
|
||||
vmesa->dmaCliprectAddr = 0;
|
||||
vmesa->dmaCliprectAddr = ~0;
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -858,7 +1041,6 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
|
|||
if (mode) {
|
||||
vmesa->Fallback |= bit;
|
||||
if (oldfallback == 0) {
|
||||
if (VIA_DEBUG) fprintf(stderr, "ENTER FALLBACK\n");
|
||||
VIA_FLUSH_DMA(vmesa);
|
||||
_swsetup_Wakeup(ctx);
|
||||
vmesa->renderIndex = ~0;
|
||||
|
|
@ -867,15 +1049,26 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
|
|||
else {
|
||||
vmesa->Fallback &= ~bit;
|
||||
if (oldfallback == bit) {
|
||||
if (VIA_DEBUG) fprintf(stderr, "LEAVE FALLBACK\n");
|
||||
_swrast_flush( ctx );
|
||||
|
||||
tnl->Driver.Render.Start = viaRenderStart;
|
||||
tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive;
|
||||
tnl->Driver.Render.Finish = viaRenderFinish;
|
||||
tnl->Driver.Render.BuildVertices = viaBuildVertices;
|
||||
|
||||
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
|
||||
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
|
||||
tnl->Driver.Render.Interp = _tnl_interp;
|
||||
|
||||
_tnl_invalidate_vertex_state( ctx, ~0 );
|
||||
_tnl_invalidate_vertices( ctx, ~0 );
|
||||
_tnl_install_attrs( ctx,
|
||||
vmesa->vertex_attrs,
|
||||
vmesa->vertex_attr_count,
|
||||
vmesa->ViewportMatrix.m, 0 );
|
||||
|
||||
vmesa->newState |= (_VIA_NEW_RENDERSTATE|_VIA_NEW_VERTEX);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -886,6 +1079,7 @@ void viaFallback(viaContextPtr vmesa, GLuint bit, GLboolean mode)
|
|||
|
||||
void viaInitTriFuncs(GLcontext *ctx)
|
||||
{
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
static int firsttime = 1;
|
||||
|
||||
|
|
@ -894,10 +1088,18 @@ void viaInitTriFuncs(GLcontext *ctx)
|
|||
firsttime = 0;
|
||||
}
|
||||
|
||||
tnl->Driver.RunPipeline = viaRunPipeline;
|
||||
tnl->Driver.RunPipeline = _tnl_run_pipeline;
|
||||
tnl->Driver.Render.Start = viaRenderStart;
|
||||
tnl->Driver.Render.Finish = viaRenderFinish;
|
||||
tnl->Driver.Render.PrimitiveNotify = viaRenderPrimitive;
|
||||
tnl->Driver.Render.ResetLineStipple = _swrast_ResetLineStipple;
|
||||
tnl->Driver.Render.BuildVertices = viaBuildVertices;
|
||||
tnl->Driver.Render.BuildVertices = _tnl_build_vertices;
|
||||
tnl->Driver.Render.CopyPV = _tnl_copy_pv;
|
||||
tnl->Driver.Render.Interp = _tnl_interp;
|
||||
|
||||
_tnl_init_vertices( ctx, ctx->Const.MaxArrayLockSize + 12,
|
||||
(6 + 2*ctx->Const.MaxTextureUnits) * sizeof(GLfloat) );
|
||||
|
||||
vmesa->verts = (char *)tnl->clipspace.vertex_buf;
|
||||
|
||||
}
|
||||
|
|
|
|||
|
|
@ -1,380 +0,0 @@
|
|||
/*
|
||||
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
|
||||
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sub license,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#include "glheader.h"
|
||||
#include "mtypes.h"
|
||||
#include "imports.h"
|
||||
#include "macros.h"
|
||||
#include "colormac.h"
|
||||
|
||||
#include "swrast_setup/swrast_setup.h"
|
||||
#include "tnl/t_context.h"
|
||||
|
||||
#include "via_context.h"
|
||||
#include "via_vb.h"
|
||||
#include "via_ioctl.h"
|
||||
#include "via_tris.h"
|
||||
#include "via_state.h"
|
||||
|
||||
static struct {
|
||||
void (*emit)(GLcontext *, GLuint, GLuint, void *, GLuint);
|
||||
tnl_interp_func interp;
|
||||
tnl_copy_pv_func copy_pv;
|
||||
GLboolean (*check_tex_sizes)(GLcontext *ctx);
|
||||
GLuint vertex_size;
|
||||
GLuint vertex_format;
|
||||
} setup_tab[VIA_MAX_SETUP];
|
||||
|
||||
#define TINY_VERTEX_FORMAT 1
|
||||
#define NOTEX_VERTEX_FORMAT 2
|
||||
#define TEX0_VERTEX_FORMAT 3
|
||||
#define TEX1_VERTEX_FORMAT 4
|
||||
|
||||
#define PROJ_TEX1_VERTEX_FORMAT 0
|
||||
#define TEX2_VERTEX_FORMAT 0
|
||||
#define TEX3_VERTEX_FORMAT 0
|
||||
#define PROJ_TEX3_VERTEX_FORMAT 0
|
||||
|
||||
#define DO_XYZW (IND & VIA_XYZW_BIT)
|
||||
#define DO_RGBA (IND & VIA_RGBA_BIT)
|
||||
#define DO_SPEC (IND & VIA_SPEC_BIT)
|
||||
#define DO_FOG (IND & VIA_FOG_BIT)
|
||||
#define DO_TEX0 (IND & VIA_TEX0_BIT)
|
||||
#define DO_TEX1 (IND & VIA_TEX1_BIT)
|
||||
#define DO_TEX2 0
|
||||
#define DO_TEX3 0
|
||||
#define DO_PTEX (IND & VIA_PTEX_BIT)
|
||||
|
||||
#define VERTEX viaVertex
|
||||
#define VERTEX_COLOR via_color_t
|
||||
#define GET_VIEWPORT_MAT() VIA_CONTEXT(ctx)->ViewportMatrix.m
|
||||
#define GET_TEXSOURCE(n) n
|
||||
#define GET_VERTEX_FORMAT() VIA_CONTEXT(ctx)->vertexFormat
|
||||
#define GET_VERTEX_SIZE() VIA_CONTEXT(ctx)->vertexSize * sizeof(GLuint)
|
||||
#define GET_VERTEX_STORE() VIA_CONTEXT(ctx)->verts
|
||||
#define INVALIDATE_STORED_VERTICES()
|
||||
|
||||
#define HAVE_HW_VIEWPORT 0
|
||||
#define HAVE_HW_DIVIDE 0
|
||||
#define HAVE_RGBA_COLOR 0
|
||||
#define HAVE_TINY_VERTICES 1
|
||||
#define HAVE_NOTEX_VERTICES 1
|
||||
#define HAVE_TEX0_VERTICES 1
|
||||
#define HAVE_TEX1_VERTICES 1
|
||||
#define HAVE_TEX2_VERTICES 0
|
||||
#define HAVE_TEX3_VERTICES 0
|
||||
#define HAVE_PTEX_VERTICES 0
|
||||
|
||||
#define UNVIEWPORT_VARS \
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx); \
|
||||
GLfloat h = vmesa->driDrawable->h, depth_max = vmesa->depth_max, xoff = vmesa->drawXoff;
|
||||
|
||||
#define UNVIEWPORT_X(x) x - (SUBPIXEL_X + xoff)
|
||||
#define UNVIEWPORT_Y(y) - y + h + SUBPIXEL_Y
|
||||
#define UNVIEWPORT_Z(z) z * (float)depth_max
|
||||
|
||||
#define PTEX_FALLBACK() FALLBACK(VIA_CONTEXT(ctx), VIA_FALLBACK_TEXTURE, 1)
|
||||
|
||||
#define INTERP_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].interp
|
||||
#define COPY_PV_VERTEX setup_tab[VIA_CONTEXT(ctx)->setupIndex].copy_pv
|
||||
|
||||
|
||||
/***********************************************************************
|
||||
* Generate pv-copying and translation functions *
|
||||
***********************************************************************/
|
||||
|
||||
#define TAG(x) via_##x
|
||||
#include "tnl_dd/t_dd_vb.c"
|
||||
|
||||
/***********************************************************************
|
||||
* Generate vertex emit and interp functions *
|
||||
***********************************************************************/
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT)
|
||||
#define TAG(x) x##_wg
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT)
|
||||
#define TAG(x) x##_wgs
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT)
|
||||
#define TAG(x) x##_wgt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT)
|
||||
#define TAG(x) x##_wgt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgpt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_TEX0_BIT | VIA_TEX1_BIT |\
|
||||
VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgpt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT)
|
||||
#define TAG(x) x##_wgst0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
|
||||
VIA_TEX1_BIT)
|
||||
#define TAG(x) x##_wgst0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
|
||||
VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgspt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_SPEC_BIT | VIA_TEX0_BIT |\
|
||||
VIA_TEX1_BIT | VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgspt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT)
|
||||
#define TAG(x) x##_wgf
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT)
|
||||
#define TAG(x) x##_wgfs
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT)
|
||||
#define TAG(x) x##_wgft0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
|
||||
VIA_TEX1_BIT)
|
||||
#define TAG(x) x##_wgft0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
|
||||
VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfpt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_TEX0_BIT |\
|
||||
VIA_TEX1_BIT | VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfpt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
|
||||
VIA_TEX0_BIT)
|
||||
#define TAG(x) x##_wgfst0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
|
||||
VIA_TEX0_BIT | VIA_TEX1_BIT)
|
||||
#define TAG(x) x##_wgfst0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
|
||||
VIA_TEX0_BIT | VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfspt0
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
#define IND (VIA_XYZW_BIT | VIA_RGBA_BIT | VIA_FOG_BIT | VIA_SPEC_BIT |\
|
||||
VIA_TEX0_BIT | VIA_TEX1_BIT | VIA_PTEX_BIT)
|
||||
#define TAG(x) x##_wgfspt0t1
|
||||
#include "tnl_dd/t_dd_vbtmp.h"
|
||||
|
||||
static void init_setup_tab(void) {
|
||||
|
||||
init_wg();
|
||||
init_wgs();
|
||||
init_wgt0();
|
||||
init_wgt0t1();
|
||||
init_wgpt0();
|
||||
init_wgpt0t1();
|
||||
init_wgst0();
|
||||
init_wgst0t1();
|
||||
init_wgspt0();
|
||||
init_wgspt0t1();
|
||||
init_wgf();
|
||||
init_wgfs();
|
||||
init_wgft0();
|
||||
init_wgft0t1();
|
||||
init_wgfpt0();
|
||||
init_wgfpt0t1();
|
||||
init_wgfst0();
|
||||
init_wgfst0t1();
|
||||
init_wgfspt0();
|
||||
init_wgfspt0t1();
|
||||
}
|
||||
|
||||
void viaPrintSetupFlags(char *msg, GLuint flags) {
|
||||
if (VIA_DEBUG) fprintf(stderr, "%s(%x): %s%s%s%s%s%s\n",
|
||||
msg,
|
||||
(int)flags,
|
||||
(flags & VIA_XYZW_BIT) ? " xyzw," : "",
|
||||
(flags & VIA_RGBA_BIT) ? " rgba," : "",
|
||||
(flags & VIA_SPEC_BIT) ? " spec," : "",
|
||||
(flags & VIA_FOG_BIT) ? " fog," : "",
|
||||
(flags & VIA_TEX0_BIT) ? " tex-0," : "",
|
||||
(flags & VIA_TEX1_BIT) ? " tex-1," : "");
|
||||
}
|
||||
|
||||
void viaCheckTexSizes(GLcontext *ctx)
|
||||
{
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
|
||||
if (!setup_tab[vmesa->setupIndex].check_tex_sizes(ctx)) {
|
||||
/* Invalidate stored verts
|
||||
*/
|
||||
vmesa->setupNewInputs = ~0;
|
||||
vmesa->setupIndex |= VIA_PTEX_BIT;
|
||||
|
||||
if (!vmesa->Fallback &&
|
||||
!(ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED))) {
|
||||
tnl->Driver.Render.Interp = setup_tab[vmesa->setupIndex].interp;
|
||||
tnl->Driver.Render.CopyPV = setup_tab[vmesa->setupIndex].copy_pv;
|
||||
}
|
||||
|
||||
if (vmesa->Fallback)
|
||||
tnl->Driver.Render.Start(ctx);
|
||||
}
|
||||
if (VIA_DEBUG) fprintf(stderr, "%s - out\n", __FUNCTION__);
|
||||
}
|
||||
|
||||
void viaBuildVertices(GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
GLuint newinputs)
|
||||
{
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
GLuint stride = vmesa->vertexSize * sizeof(GLuint);
|
||||
GLubyte *v = (GLubyte *)vmesa->verts + start * stride;
|
||||
|
||||
newinputs |= vmesa->setupNewInputs;
|
||||
vmesa->setupNewInputs = 0;
|
||||
|
||||
if (!newinputs)
|
||||
return;
|
||||
|
||||
if (newinputs & VERT_BIT_POS) {
|
||||
setup_tab[vmesa->setupIndex].emit(ctx, start, count, v, stride);
|
||||
}
|
||||
else {
|
||||
GLuint ind = 0;
|
||||
|
||||
if (newinputs & VERT_BIT_COLOR0)
|
||||
ind |= VIA_RGBA_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_COLOR1)
|
||||
ind |= VIA_SPEC_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_TEX0)
|
||||
ind |= VIA_TEX0_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_TEX1)
|
||||
ind |= VIA_TEX1_BIT;
|
||||
|
||||
if (newinputs & VERT_BIT_FOG)
|
||||
ind |= VIA_FOG_BIT;
|
||||
|
||||
if (vmesa->setupIndex & VIA_PTEX_BIT)
|
||||
ind = ~0;
|
||||
|
||||
ind &= vmesa->setupIndex;
|
||||
ind |= VIA_XYZW_BIT;
|
||||
|
||||
if (ind) {
|
||||
setup_tab[ind].emit(ctx, start, count, v, stride);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void viaChooseVertexState(GLcontext *ctx) {
|
||||
TNLcontext *tnl = TNL_CONTEXT(ctx);
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
GLuint ind = VIA_XYZW_BIT | VIA_RGBA_BIT;
|
||||
|
||||
if (ctx->_TriangleCaps & DD_SEPARATE_SPECULAR)
|
||||
ind |= VIA_SPEC_BIT;
|
||||
|
||||
if (ctx->Fog.Enabled)
|
||||
ind |= VIA_FOG_BIT;
|
||||
|
||||
if (ctx->Texture._EnabledUnits > 1)
|
||||
ind |= VIA_TEX1_BIT | VIA_TEX0_BIT;
|
||||
else if (ctx->Texture._EnabledUnits == 1)
|
||||
ind |= VIA_TEX0_BIT;
|
||||
|
||||
vmesa->setupIndex = ind;
|
||||
viaPrintSetupFlags(__FUNCTION__, ind);
|
||||
|
||||
if (ctx->_TriangleCaps & (DD_TRI_LIGHT_TWOSIDE|DD_TRI_UNFILLED)) {
|
||||
tnl->Driver.Render.Interp = via_interp_extras;
|
||||
tnl->Driver.Render.CopyPV = via_copy_pv_extras;
|
||||
}
|
||||
else {
|
||||
tnl->Driver.Render.Interp = setup_tab[ind].interp;
|
||||
tnl->Driver.Render.CopyPV = setup_tab[ind].copy_pv;
|
||||
}
|
||||
|
||||
vmesa->vertexSize = setup_tab[ind].vertex_size;
|
||||
vmesa->vertexFormat = setup_tab[ind].vertex_format;
|
||||
|
||||
if (VIA_DEBUG) fprintf(stderr, "%s, size %d\n", __FUNCTION__, vmesa->vertexSize);
|
||||
}
|
||||
|
||||
void *via_emit_contiguous_verts(GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
void *dest)
|
||||
{
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
GLuint stride = vmesa->vertexSize * 4;
|
||||
setup_tab[vmesa->setupIndex].emit(ctx, start, count, dest, stride);
|
||||
return (void *)((char *)dest + (count - start) * stride);
|
||||
}
|
||||
|
||||
|
||||
void viaInitVB(GLcontext *ctx)
|
||||
{
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
GLuint size = TNL_CONTEXT(ctx)->vb.Size;
|
||||
|
||||
vmesa->verts = ALIGN_MALLOC(size * 4 * 16, 32);
|
||||
|
||||
{
|
||||
static int firsttime = 1;
|
||||
if (firsttime) {
|
||||
init_setup_tab();
|
||||
firsttime = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void viaFreeVB(GLcontext *ctx) {
|
||||
viaContextPtr vmesa = VIA_CONTEXT(ctx);
|
||||
|
||||
if (vmesa->verts) {
|
||||
ALIGN_FREE(vmesa->verts);
|
||||
vmesa->verts = 0;
|
||||
}
|
||||
}
|
||||
|
|
@ -1,70 +0,0 @@
|
|||
/*
|
||||
* Copyright 1998-2003 VIA Technologies, Inc. All Rights Reserved.
|
||||
* Copyright 2001-2003 S3 Graphics, Inc. All Rights Reserved.
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a
|
||||
* copy of this software and associated documentation files (the "Software"),
|
||||
* to deal in the Software without restriction, including without limitation
|
||||
* the rights to use, copy, modify, merge, publish, distribute, sub license,
|
||||
* and/or sell copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice (including the
|
||||
* next paragraph) shall be included in all copies or substantial portions
|
||||
* of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
|
||||
* VIA, S3 GRAPHICS, AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
|
||||
* OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
|
||||
* ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
|
||||
* DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
#ifndef _VIAVB_H
|
||||
#define _VIAVB_H
|
||||
|
||||
#include "mtypes.h"
|
||||
#include "swrast/swrast.h"
|
||||
|
||||
#define VIA_TEX1_BIT 0x0001
|
||||
#define VIA_TEX0_BIT 0x0002
|
||||
#define VIA_RGBA_BIT 0x0004
|
||||
#define VIA_SPEC_BIT 0x0008
|
||||
#define VIA_FOG_BIT 0x0010
|
||||
#define VIA_XYZW_BIT 0x0020
|
||||
#define VIA_PTEX_BIT 0x0040
|
||||
#define VIA_MAX_SETUP 0x0080
|
||||
|
||||
#define _VIA_NEW_VERTEX (_NEW_TEXTURE | \
|
||||
_DD_NEW_SEPARATE_SPECULAR | \
|
||||
_DD_NEW_TRI_UNFILLED | \
|
||||
_DD_NEW_TRI_LIGHT_TWOSIDE | \
|
||||
_NEW_FOG)
|
||||
|
||||
|
||||
extern void viaChooseVertexState(GLcontext *ctx);
|
||||
extern void viaCheckTexSizes(GLcontext *ctx);
|
||||
extern void viaBuildVertices(GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
GLuint newinputs);
|
||||
|
||||
|
||||
extern void *via_emit_contiguous_verts(GLcontext *ctx,
|
||||
GLuint start,
|
||||
GLuint count,
|
||||
void *dest);
|
||||
|
||||
extern void via_translate_vertex(GLcontext *ctx,
|
||||
const viaVertex *src,
|
||||
SWvertex *dst);
|
||||
|
||||
extern void viaInitVB(GLcontext *ctx);
|
||||
extern void viaFreeVB(GLcontext *ctx);
|
||||
|
||||
extern void via_print_vertex(GLcontext *ctx, const viaVertex *v);
|
||||
extern void viaPrintSetupFlags(char *msg, GLuint flags);
|
||||
|
||||
#endif
|
||||
Loading…
Add table
Reference in a new issue