st: adapt to new framebuffer struct, with one FIXME outstanding

This commit is contained in:
Keith Whitwell 2008-09-11 20:08:44 +01:00
parent 7ee599d30b
commit b66ee9e32f
2 changed files with 17 additions and 14 deletions

View file

@ -95,7 +95,7 @@ update_framebuffer_state( struct st_context *st )
struct pipe_framebuffer_state *framebuffer = &st->state.framebuffer;
struct gl_framebuffer *fb = st->ctx->DrawBuffer;
struct st_renderbuffer *strb;
GLuint i, j;
GLuint i;
memset(framebuffer, 0, sizeof(*framebuffer));
@ -108,20 +108,18 @@ update_framebuffer_state( struct st_context *st )
* to determine which surfaces to draw to
*/
framebuffer->num_cbufs = 0;
for (j = 0; j < MAX_DRAW_BUFFERS; j++) {
for (i = 0; i < fb->_NumColorDrawBuffers[j]; i++) {
strb = st_renderbuffer(fb->_ColorDrawBuffers[j][i]);
for (i = 0; i < fb->_NumColorDrawBuffers; i++) {
strb = st_renderbuffer(fb->_ColorDrawBuffers[i]);
/*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
if (strb->rtt) {
/* rendering to a GL texture, may have to update surface */
update_renderbuffer_surface(st, strb);
}
assert(strb->surface);
framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
framebuffer->num_cbufs++;
/*printf("--------- framebuffer surface rtt %p\n", strb->rtt);*/
if (strb->rtt) {
/* rendering to a GL texture, may have to update surface */
update_renderbuffer_surface(st, strb);
}
assert(strb->surface);
framebuffer->cbufs[framebuffer->num_cbufs] = strb->surface;
framebuffer->num_cbufs++;
}
strb = st_renderbuffer(fb->Attachment[BUFFER_DEPTH].Renderbuffer);
@ -146,6 +144,7 @@ update_framebuffer_state( struct st_context *st )
cso_set_framebuffer(st->cso_context, framebuffer);
#if 0
if (fb->_ColorDrawBufferMask[0] & BUFFER_BIT_FRONT_LEFT) {
if (st->frontbuffer_status == FRONT_STATUS_COPY_OF_BACK) {
/* XXX copy back buf to front? */
@ -153,6 +152,10 @@ update_framebuffer_state( struct st_context *st )
/* we're assuming we'll really draw to the front buffer */
st->frontbuffer_status = FRONT_STATUS_DIRTY;
}
#else
#warning "fix me"
st->frontbuffer_status = FRONT_STATUS_DIRTY;
#endif
}

View file

@ -79,7 +79,7 @@ st_BlitFramebuffer(GLcontext *ctx,
struct st_renderbuffer *srcRb =
st_renderbuffer(ctx->ReadBuffer->_ColorReadBuffer);
struct st_renderbuffer *dstRb =
st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0][0]);
st_renderbuffer(ctx->DrawBuffer->_ColorDrawBuffers[0]);
struct pipe_surface *srcSurf = srcRb->surface;
struct pipe_surface *dstSurf = dstRb->surface;