ilo: rename ilo_3d_pipeline*.[ch] to ilo_render*.[ch]

They are used to build render engine commands, which can be more than 3D.

Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
This commit is contained in:
Chia-I Wu 2014-09-24 12:27:23 +08:00
parent 392890d5de
commit b6443ae969
8 changed files with 24 additions and 24 deletions

View file

@ -1,10 +1,4 @@
C_SOURCES := \
ilo_3d_pipeline.c \
ilo_3d_pipeline_gen6.c \
ilo_3d_pipeline_gen6.h \
ilo_3d_pipeline_gen7.c \
ilo_3d_pipeline_gen7.h \
ilo_3d_pipeline.h \
ilo_blit.c \
ilo_blit.h \
ilo_blitter.c \
@ -40,6 +34,12 @@ C_SOURCES := \
ilo_query.h \
ilo_resource.c \
ilo_resource.h \
ilo_render.c \
ilo_render.h \
ilo_render_gen.h \
ilo_render_gen6.c \
ilo_render_gen7.c \
ilo_render_gen7.h \
ilo_screen.c \
ilo_screen.h \
ilo_shader.c \

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@ -28,7 +28,7 @@
#include "util/u_prim.h"
#include "intel_winsys.h"
#include "ilo_3d_pipeline.h"
#include "ilo_render.h"
#include "ilo_blit.h"
#include "ilo_context.h"
#include "ilo_cp.h"

View file

@ -28,9 +28,9 @@
#include "intel_winsys.h"
#include "ilo_builder.h"
#include "ilo_3d_pipeline_gen6.h"
#include "ilo_3d_pipeline_gen7.h"
#include "ilo_3d_pipeline.h"
#include "ilo_render_gen.h"
#include "ilo_render_gen7.h"
#include "ilo_render.h"
/* in U0.4 */
struct sample_position {

View file

@ -25,8 +25,8 @@
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_3D_PIPELINE_H
#define ILO_3D_PIPELINE_H
#ifndef ILO_RENDER_H
#define ILO_RENDER_H
#include "ilo_common.h"
#include "ilo_state.h"
@ -214,4 +214,4 @@ ilo_3d_pipeline_get_sample_position(struct ilo_3d_pipeline *p,
unsigned sample_index,
float *x, float *y);
#endif /* ILO_3D_PIPELINE_H */
#endif /* ILO_RENDER_H */

View file

@ -25,8 +25,8 @@
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_3D_PIPELINE_GEN6_H
#define ILO_3D_PIPELINE_GEN6_H
#ifndef ILO_RENDER_GEN_H
#define ILO_RENDER_GEN_H
#include "ilo_common.h"
@ -162,4 +162,4 @@ ilo_3d_pipeline_emit_query_gen6(struct ilo_3d_pipeline *p,
void
ilo_3d_pipeline_init_gen6(struct ilo_3d_pipeline *p);
#endif /* ILO_3D_PIPELINE_GEN6_H */
#endif /* ILO_RENDER_GEN_H */

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@ -36,8 +36,8 @@
#include "ilo_query.h"
#include "ilo_shader.h"
#include "ilo_state.h"
#include "ilo_3d_pipeline.h"
#include "ilo_3d_pipeline_gen6.h"
#include "ilo_render.h"
#include "ilo_render_gen.h"
/**
* A wrapper for gen6_PIPE_CONTROL().

View file

@ -33,9 +33,9 @@
#include "ilo_builder_render.h"
#include "ilo_shader.h"
#include "ilo_state.h"
#include "ilo_3d_pipeline.h"
#include "ilo_3d_pipeline_gen6.h"
#include "ilo_3d_pipeline_gen7.h"
#include "ilo_render.h"
#include "ilo_render_gen.h"
#include "ilo_render_gen7.h"
/**
* A wrapper for gen6_PIPE_CONTROL().

View file

@ -25,8 +25,8 @@
* Chia-I Wu <olv@lunarg.com>
*/
#ifndef ILO_3D_PIPELINE_GEN7_H
#define ILO_3D_PIPELINE_GEN7_H
#ifndef ILO_RENDER_GEN7_H
#define ILO_RENDER_GEN7_H
#include "ilo_common.h"
@ -35,4 +35,4 @@ struct ilo_3d_pipeline;
void
ilo_3d_pipeline_init_gen7(struct ilo_3d_pipeline *p);
#endif /* ILO_3D_PIPELINE_GEN7_H */
#endif /* ILO_RENDER_GEN7_H */