panvk: Advertise support for VK_KHR_maintenance4

This is already supported, all we have to do is advertise it.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Reviewed-by: Lars-Ivar Hesselberg Simonsen <lars-ivar.simonsen@arm.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34648>
This commit is contained in:
Boris Brezillon 2025-04-22 10:21:23 +02:00 committed by Marge Bot
parent dd3e1190a2
commit b632ac7e3b
3 changed files with 4 additions and 2 deletions

View file

@ -487,7 +487,7 @@ Vulkan 1.3 -- all DONE: anv, lvp, nvk, radv, tu, vn, v3dv
VK_KHR_copy_commands2 DONE (anv, hasvk, lvp, nvk, panvk, pvr, radv, tu, v3dv, vn)
VK_KHR_dynamic_rendering DONE (anv, dzn, hasvk, lvp, nvk, panvk, radv, tu, v3dv, vn)
VK_KHR_format_feature_flags2 DONE (anv, hasvk, lvp, nvk, panvk, pvr, radv, tu, v3dv, vn)
VK_KHR_maintenance4 DONE (anv, hasvk, lvp, nvk, radv, tu, v3dv, vn)
VK_KHR_maintenance4 DONE (anv, hasvk, lvp, nvk, panvk/v10+, radv, tu, v3dv, vn)
VK_KHR_shader_integer_dot_product DONE (anv, dzn, hasvk, lvp, nvk, radv, tu, v3dv, vn)
VK_KHR_shader_non_semantic_info DONE (anv, hasvk, nvk, panvk, radv, tu, v3dv, vn)
VK_KHR_shader_terminate_invocation DONE (anv, hasvk, lvp, nvk, radv, tu, v3dv, vn)

View file

@ -6,3 +6,4 @@ VK_EXT_vertex_attribute_divisor on panvk
supportsNonZeroFirstInstance on panvk
GL_ARB_blend_func_extended on v3d
dualSrcBlend on v3dv
VK_KHR_maintenance4 on panvk/v10+

View file

@ -241,6 +241,7 @@ get_device_extensions(const struct panvk_physical_device *device,
.KHR_maintenance1 = true,
.KHR_maintenance2 = true,
.KHR_maintenance3 = true,
.KHR_maintenance4 = has_vk1_1,
.KHR_map_memory2 = true,
.KHR_multiview = arch >= 10,
.KHR_pipeline_executable_properties = true,
@ -470,7 +471,7 @@ get_features(const struct panvk_physical_device *device,
.dynamicRendering = true,
.dynamicRenderingLocalRead = true,
.shaderIntegerDotProduct = false,
.maintenance4 = false,
.maintenance4 = true,
/* Vulkan 1.4 */
.shaderSubgroupRotate = true,