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v3dv: expose VK_EXT_image_robustness
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18820>
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c7e022abfd
commit
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7 changed files with 39 additions and 7 deletions
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@ -489,7 +489,7 @@ Vulkan 1.3 -- all DONE: anv, radv, tu, lvp
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VK_EXT_pipeline_creation_cache_control DONE (anv, lvp, radv, tu, v3dv, vn)
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VK_EXT_pipeline_creation_feedback DONE (anv, lvp, radv, tu, v3dv, vn)
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VK_EXT_private_data DONE (anv, lvp, pvr, radv, tu, v3dv, vn)
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VK_EXT_image_robustness DONE (anv, lvp, radv, tu, vn)
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VK_EXT_image_robustness DONE (anv, lvp, radv, tu, v3dv, vn)
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VK_EXT_shader_demote_to_helper_invocation DONE (anv, lvp, radv, tu, vn)
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VK_EXT_subgroup_size_control DONE (anv, lvp, radv, tu, vn)
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VK_EXT_texel_buffer_alignment DONE (anv, lvp, radv, tu, v3dv, vn)
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@ -9,3 +9,4 @@ VK_EXT_mutable_descriptor_type on RADV
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VK_EXT_shader_atomic_float on lvp
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VK_EXT_shader_atomic_float2 on lvp
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GL_NV_shader_atomic_float on llvmpipe
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VK_EXT_image_robustness on v3dv
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@ -405,6 +405,7 @@ struct v3d_key {
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uint8_t ucp_enables;
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bool is_last_geometry_stage;
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bool robust_buffer_access;
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bool robust_image_access;
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enum v3d_execution_environment environment;
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};
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@ -1598,6 +1598,9 @@ v3d_attempt_compile(struct v3d_compile *c)
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NIR_PASS(_, c->s, v3d_nir_lower_robust_buffer_access, c);
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}
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if (c->key->robust_image_access)
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v3d_nir_lower_robust_image_access(c->s, c);
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NIR_PASS(_, c->s, nir_lower_wrmasks, should_split_wrmask, c->s);
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NIR_PASS(_, c->s, v3d_nir_lower_load_store_bitsize, c);
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@ -176,6 +176,7 @@ get_device_extensions(const struct v3dv_physical_device *device,
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.EXT_external_memory_dma_buf = true,
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.EXT_host_query_reset = true,
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.EXT_image_drm_format_modifier = true,
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.EXT_image_robustness = true,
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.EXT_index_type_uint8 = true,
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.EXT_line_rasterization = true,
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.EXT_memory_budget = true,
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@ -1165,6 +1166,7 @@ v3dv_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
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.maintenance4 = true,
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.shaderZeroInitializeWorkgroupMemory = true,
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.synchronization2 = true,
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.robustImageAccess = true,
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};
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VkPhysicalDeviceVulkan12Features vk12 = {
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@ -2068,6 +2070,11 @@ v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
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if (features2) {
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memcpy(&device->features, &features2->features,
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sizeof(device->features));
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const VkPhysicalDeviceImageRobustnessFeatures *irf =
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vk_find_struct_const(pCreateInfo->pNext,
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PHYSICAL_DEVICE_IMAGE_ROBUSTNESS_FEATURES);
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device->ext_features.robustImageAccess = irf && irf->robustImageAccess;
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} else if (pCreateInfo->pEnabledFeatures) {
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memcpy(&device->features, pCreateInfo->pEnabledFeatures,
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sizeof(device->features));
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@ -2076,6 +2083,10 @@ v3dv_CreateDevice(VkPhysicalDevice physicalDevice,
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if (device->features.robustBufferAccess)
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perf_debug("Device created with Robust Buffer Access enabled.\n");
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if (device->ext_features.robustImageAccess)
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perf_debug("Device created with Robust Image Access enabled.\n");
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#ifdef DEBUG
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v3dv_X(device, device_check_prepacked_sizes)();
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#endif
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@ -1036,7 +1036,8 @@ static void
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pipeline_populate_v3d_key(struct v3d_key *key,
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const struct v3dv_pipeline_stage *p_stage,
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uint32_t ucp_enables,
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bool robust_buffer_access)
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bool robust_buffer_access,
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bool robust_image_access)
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{
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assert(p_stage->pipeline->shared_data &&
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p_stage->pipeline->shared_data->maps[p_stage->stage]);
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@ -1100,6 +1101,7 @@ pipeline_populate_v3d_key(struct v3d_key *key,
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key->ucp_enables = ucp_enables;
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key->robust_buffer_access = robust_buffer_access;
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key->robust_image_access = robust_image_access;
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key->environment = V3D_ENVIRONMENT_VULKAN;
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}
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@ -1151,7 +1153,8 @@ pipeline_populate_v3d_fs_key(struct v3d_fs_key *key,
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memset(key, 0, sizeof(*key));
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const bool rba = p_stage->pipeline->device->features.robustBufferAccess;
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pipeline_populate_v3d_key(&key->base, p_stage, ucp_enables, rba);
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const bool ria = p_stage->pipeline->device->ext_features.robustImageAccess;
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pipeline_populate_v3d_key(&key->base, p_stage, ucp_enables, rba, ria);
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const VkPipelineInputAssemblyStateCreateInfo *ia_info =
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pCreateInfo->pInputAssemblyState;
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@ -1269,7 +1272,8 @@ pipeline_populate_v3d_gs_key(struct v3d_gs_key *key,
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memset(key, 0, sizeof(*key));
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const bool rba = p_stage->pipeline->device->features.robustBufferAccess;
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pipeline_populate_v3d_key(&key->base, p_stage, 0, rba);
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const bool ria = p_stage->pipeline->device->ext_features.robustImageAccess;
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pipeline_populate_v3d_key(&key->base, p_stage, 0, rba, ria);
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struct v3dv_pipeline *pipeline = p_stage->pipeline;
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@ -1311,7 +1315,8 @@ pipeline_populate_v3d_vs_key(struct v3d_vs_key *key,
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memset(key, 0, sizeof(*key));
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const bool rba = p_stage->pipeline->device->features.robustBufferAccess;
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pipeline_populate_v3d_key(&key->base, p_stage, 0, rba);
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const bool ria = p_stage->pipeline->device->ext_features.robustImageAccess;
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pipeline_populate_v3d_key(&key->base, p_stage, 0, rba, ria);
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struct v3dv_pipeline *pipeline = p_stage->pipeline;
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@ -1944,6 +1949,9 @@ pipeline_populate_graphics_key(struct v3dv_pipeline *pipeline,
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key->robust_buffer_access =
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pipeline->device->features.robustBufferAccess;
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key->robust_image_access =
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pipeline->device->ext_features.robustImageAccess;
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const bool raster_enabled =
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!pCreateInfo->pRasterizationState->rasterizerDiscardEnable;
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@ -2035,6 +2043,8 @@ pipeline_populate_compute_key(struct v3dv_pipeline *pipeline,
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memset(key, 0, sizeof(*key));
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key->robust_buffer_access =
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pipeline->device->features.robustBufferAccess;
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key->robust_image_access =
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pipeline->device->ext_features.robustImageAccess;
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}
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static struct v3dv_pipeline_shared_data *
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@ -3222,8 +3232,9 @@ pipeline_compile_compute(struct v3dv_pipeline *pipeline,
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struct v3d_key key;
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memset(&key, 0, sizeof(key));
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pipeline_populate_v3d_key(&key, p_stage, 0,
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pipeline->device->features.robustBufferAccess);
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const bool rba = pipeline->device->features.robustBufferAccess;
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const bool ria = pipeline->device->ext_features.robustImageAccess;
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pipeline_populate_v3d_key(&key, p_stage, 0, rba, ria);
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pipeline->shared_data->variants[BROADCOM_SHADER_COMPUTE] =
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pipeline_compile_shader_variant(p_stage, &key, sizeof(key),
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alloc, &result);
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@ -313,6 +313,7 @@ struct v3dv_meta_texel_buffer_copy_pipeline {
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struct v3dv_pipeline_key {
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bool robust_buffer_access;
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bool robust_image_access;
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uint8_t topology;
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uint8_t logicop_func;
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bool msaa;
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@ -518,7 +519,11 @@ struct v3dv_device {
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* attributes will create their own BO.
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*/
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struct v3dv_bo *default_attribute_float;
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VkPhysicalDeviceFeatures features;
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struct {
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bool robustImageAccess;
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} ext_features;
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void *device_address_mem_ctx;
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struct util_dynarray device_address_bo_list; /* Array of struct v3dv_bo * */
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