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dri: Use __DRI_BUFFER_COUNT consistently internally
These arrays were all sized with insufficiently large magic numbers, which is probably not a good idea. Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10142>
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6 changed files with 9 additions and 6 deletions
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@ -107,10 +107,11 @@ dri2_drawable_get_buffers(struct dri_drawable *drawable,
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boolean with_format;
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__DRIbuffer *buffers;
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int num_buffers;
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unsigned attachments[10];
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unsigned attachments[__DRI_BUFFER_COUNT];
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unsigned num_attachments, i;
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assert(loader);
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assert(*count <= __DRI_BUFFER_COUNT);
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with_format = dri_with_format(drawable->sPriv);
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num_attachments = 0;
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@ -410,6 +411,8 @@ dri2_allocate_textures(struct dri_context *ctx,
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struct winsys_handle whandle;
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unsigned num_buffers = statts_count;
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assert(num_buffers <= __DRI_BUFFER_COUNT);
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/* First get the buffers from the loader */
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if (image) {
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if (!dri_image_drawable_get_buffers(drawable, &images,
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@ -47,7 +47,7 @@ struct dri_drawable
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__DRIdrawable *dPriv;
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__DRIscreen *sPriv;
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__DRIbuffer old[8];
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__DRIbuffer old[__DRI_BUFFER_COUNT];
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unsigned old_num;
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unsigned old_w;
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unsigned old_h;
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@ -683,7 +683,7 @@ intel_query_dri2_buffers(struct intel_context *intel,
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__DRIscreen *screen = intel->intelScreen->driScrnPriv;
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struct gl_framebuffer *fb = drawable->driverPrivate;
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int i = 0;
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unsigned attachments[8];
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unsigned attachments[__DRI_BUFFER_COUNT];
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struct intel_renderbuffer *front_rb;
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struct intel_renderbuffer *back_rb;
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@ -1607,7 +1607,7 @@ brw_query_dri2_buffers(struct brw_context *brw,
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__DRIscreen *dri_screen = brw->screen->driScrnPriv;
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struct gl_framebuffer *fb = drawable->driverPrivate;
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int i = 0;
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unsigned attachments[8];
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unsigned attachments[__DRI_BUFFER_COUNT];
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struct brw_renderbuffer *front_rb;
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struct brw_renderbuffer *back_rb;
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@ -238,7 +238,7 @@ nouveau_update_renderbuffers(__DRIcontext *dri_ctx, __DRIdrawable *draw)
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__DRIscreen *screen = dri_ctx->driScreenPriv;
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struct gl_framebuffer *fb = draw->driverPrivate;
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struct nouveau_framebuffer *nfb = to_nouveau_framebuffer(fb);
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unsigned int attachments[10];
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unsigned int attachments[__DRI_BUFFER_COUNT];
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__DRIbuffer *buffers = NULL;
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int i = 0, count, ret;
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@ -361,7 +361,7 @@ void
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radeon_update_renderbuffers(__DRIcontext *context, __DRIdrawable *drawable,
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GLboolean front_only)
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{
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unsigned int attachments[10];
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unsigned int attachments[__DRI_BUFFER_COUNT];
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__DRIbuffer *buffers = NULL;
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__DRIscreen *screen;
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struct radeon_renderbuffer *rb;
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