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i965/miptree: Add and use a memset option in alloc_aux_buffer
Add infrastructure for initializing the clear color BO. intel_miptree_init_mcs is no longer needed with change. Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
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1 changed files with 31 additions and 37 deletions
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@ -1655,41 +1655,13 @@ intel_miptree_copy_teximage(struct brw_context *brw,
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intel_obj->needs_validate = true;
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}
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static bool
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intel_miptree_init_mcs(struct brw_context *brw,
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struct intel_mipmap_tree *mt,
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int init_value)
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{
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assert(mt->aux_buf != NULL);
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/* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
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*
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* When MCS buffer is enabled and bound to MSRT, it is required that it
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* is cleared prior to any rendering.
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*
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* Since we don't use the MCS buffer for any purpose other than rendering,
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* it makes sense to just clear it immediately upon allocation.
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*
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* Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
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*/
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void *map = brw_bo_map(brw, mt->aux_buf->bo, MAP_WRITE | MAP_RAW);
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if (unlikely(map == NULL)) {
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fprintf(stderr, "Failed to map mcs buffer into GTT\n");
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intel_miptree_aux_buffer_free(mt->aux_buf);
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mt->aux_buf = NULL;
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return false;
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}
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void *data = map;
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memset(data, init_value, mt->aux_buf->surf.size);
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brw_bo_unmap(mt->aux_buf->bo);
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return true;
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}
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static struct intel_miptree_aux_buffer *
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intel_alloc_aux_buffer(struct brw_context *brw,
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const char *name,
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const struct isl_surf *aux_surf,
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uint32_t alloc_flags,
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bool wants_memset,
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uint8_t memset_value,
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struct intel_mipmap_tree *mt)
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{
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struct intel_miptree_aux_buffer *buf = calloc(sizeof(*buf), 1);
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@ -1720,6 +1692,19 @@ intel_alloc_aux_buffer(struct brw_context *brw,
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return NULL;
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}
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/* Initialize the bo to the desired value */
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if (wants_memset) {
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assert(!(alloc_flags & BO_ALLOC_BUSY));
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void *map = brw_bo_map(brw, buf->bo, MAP_WRITE | MAP_RAW);
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if (map == NULL) {
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intel_miptree_aux_buffer_free(buf);
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return NULL;
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}
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memset(map, memset_value, aux_surf->size);
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brw_bo_unmap(buf->bo);
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}
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if (devinfo->gen >= 10) {
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buf->clear_color_bo = buf->bo;
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brw_bo_reference(buf->clear_color_bo);
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@ -1758,10 +1743,19 @@ intel_miptree_alloc_mcs(struct brw_context *brw,
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* to be just used by the GPU.
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*/
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const uint32_t alloc_flags = 0;
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mt->aux_buf = intel_alloc_aux_buffer(brw, "mcs-miptree",
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&temp_mcs_surf, alloc_flags, mt);
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if (!mt->aux_buf ||
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!intel_miptree_init_mcs(brw, mt, 0xFF)) {
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/* From the Ivy Bridge PRM, Vol 2 Part 1 p326:
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*
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* When MCS buffer is enabled and bound to MSRT, it is required that it
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* is cleared prior to any rendering.
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*
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* Since we don't use the MCS buffer for any purpose other than rendering,
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* it makes sense to just clear it immediately upon allocation.
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*
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* Note: the clear value for MCS buffers is all 1's, so we memset to 0xff.
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*/
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mt->aux_buf = intel_alloc_aux_buffer(brw, "mcs-miptree", &temp_mcs_surf,
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alloc_flags, true, 0xFF, mt);
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if (!mt->aux_buf) {
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free(aux_state);
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return false;
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}
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@ -1805,7 +1799,7 @@ intel_miptree_alloc_ccs(struct brw_context *brw,
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* bits in the aux buffer.
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*/
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mt->aux_buf = intel_alloc_aux_buffer(brw, "ccs-miptree", &temp_ccs_surf,
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BO_ALLOC_ZEROED, mt);
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BO_ALLOC_ZEROED, false, 0, mt);
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if (!mt->aux_buf) {
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free(aux_state);
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return false;
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@ -1871,8 +1865,8 @@ intel_miptree_alloc_hiz(struct brw_context *brw,
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assert(ok);
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const uint32_t alloc_flags = BO_ALLOC_BUSY;
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mt->aux_buf = intel_alloc_aux_buffer(brw, "hiz-miptree",
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&temp_hiz_surf, alloc_flags, mt);
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mt->aux_buf = intel_alloc_aux_buffer(brw, "hiz-miptree", &temp_hiz_surf,
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alloc_flags, false, 0, mt);
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if (!mt->aux_buf) {
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free(aux_state);
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