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iris: add support for INTEL_conservative_rasterization
this hooks up the iris gallium driver to existing mesa bits which handle the implementation resolves kwg/mesa#8 Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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3 changed files with 35 additions and 11 deletions
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@ -60,6 +60,7 @@ TBD.
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<li>VK_KHR_shader_atomic_int64 on Intel.</li>
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<li>VK_EXT_descriptor_indexing on Intel.</li>
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<li>VK_KHR_shader_float16_int8 on Intel and RADV.</li>
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<li>GL_INTEL_conservative_rasterization on iris.</li>
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</ul>
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<h2>Bug fixes</h2>
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@ -180,6 +180,7 @@ iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_COMPUTE_SHADER_DERIVATIVES:
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case PIPE_CAP_INVALIDATE_BUFFER:
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return true;
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case PIPE_CAP_CONSERVATIVE_RASTER_INNER_COVERAGE:
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case PIPE_CAP_TGSI_FS_FBFETCH:
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case PIPE_CAP_POST_DEPTH_COVERAGE:
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case PIPE_CAP_SHADER_STENCIL_EXPORT:
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@ -1153,6 +1153,7 @@ struct iris_rasterizer_state {
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bool poly_stipple_enable;
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bool multisample;
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bool force_persample_interp;
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bool conservative_rasterization;
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enum pipe_sprite_coord_mode sprite_coord_mode; /* PIPE_SPRITE_* */
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uint16_t sprite_coord_enable;
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};
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@ -1212,6 +1213,8 @@ iris_create_rasterizer_state(struct pipe_context *ctx,
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cso->sprite_coord_enable = state->sprite_coord_enable;
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cso->line_stipple_enable = state->line_stipple_enable;
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cso->poly_stipple_enable = state->poly_stipple_enable;
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cso->conservative_rasterization =
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state->conservative_raster_mode == PIPE_CONSERVATIVE_RASTER_POST_SNAP;
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if (state->clip_plane_enable != 0)
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cso->num_clip_plane_consts = util_logbase2(state->clip_plane_enable) + 1;
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@ -1260,10 +1263,11 @@ iris_create_rasterizer_state(struct pipe_context *ctx,
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#if GEN_GEN >= 9
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rr.ViewportZNearClipTestEnable = state->depth_clip_near;
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rr.ViewportZFarClipTestEnable = state->depth_clip_far;
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rr.ConservativeRasterizationEnable =
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cso->conservative_rasterization;
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#else
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rr.ViewportZClipTestEnable = (state->depth_clip_near || state->depth_clip_far);
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#endif
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/* TODO: ConservativeRasterizationEnable */
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}
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iris_pack_command(GENX(3DSTATE_CLIP), cso->clip, cl) {
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@ -1349,6 +1353,9 @@ iris_bind_rasterizer_state(struct pipe_context *ctx, void *state)
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cso_changed(sprite_coord_mode) ||
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cso_changed(light_twoside))
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ice->state.dirty |= IRIS_DIRTY_SBE;
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if (cso_changed(conservative_rasterization))
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ice->state.dirty |= IRIS_DIRTY_FS;
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}
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ice->state.cso_rast = new_cso;
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@ -3653,14 +3660,6 @@ iris_store_fs_state(struct iris_context *ice,
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psx.oMaskPresenttoRenderTarget = wm_prog_data->uses_omask;
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#if GEN_GEN >= 9
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if (wm_prog_data->uses_sample_mask) {
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/* TODO: conservative rasterization */
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if (wm_prog_data->post_depth_coverage)
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psx.InputCoverageMaskState = ICMS_DEPTH_COVERAGE;
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else
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psx.InputCoverageMaskState = ICMS_NORMAL;
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}
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psx.PixelShaderPullsBary = wm_prog_data->pulls_bary;
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psx.PixelShaderComputesStencil = wm_prog_data->computed_stencil;
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#else
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@ -4631,9 +4630,32 @@ iris_upload_dirty_render_state(struct iris_context *ice,
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iris_get_scratch_space(ice, prog_data->total_scratch, stage);
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iris_use_pinned_bo(batch, bo, true);
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}
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#if GEN_GEN >= 9
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if (stage == MESA_SHADER_FRAGMENT && wm_prog_data->uses_sample_mask) {
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uint32_t psx_state[GENX(3DSTATE_PS_EXTRA_length)] = {0};
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uint32_t *shader_psx = ((uint32_t*)shader->derived_data) +
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GENX(3DSTATE_PS_length);
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struct iris_rasterizer_state *cso = ice->state.cso_rast;
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iris_batch_emit(batch, shader->derived_data,
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iris_derived_program_state_size(stage));
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iris_pack_command(GENX(3DSTATE_PS_EXTRA), &psx_state, psx) {
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if (wm_prog_data->post_depth_coverage)
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psx.InputCoverageMaskState = ICMS_DEPTH_COVERAGE;
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else if (wm_prog_data->inner_coverage && cso->conservative_rasterization)
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psx.InputCoverageMaskState = ICMS_INNER_CONSERVATIVE;
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else
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psx.InputCoverageMaskState = ICMS_NORMAL;
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}
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iris_batch_emit(batch, shader->derived_data,
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sizeof(uint32_t) * GENX(3DSTATE_PS_length));
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iris_emit_merge(batch,
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shader_psx,
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psx_state,
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GENX(3DSTATE_PS_EXTRA_length));
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} else
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#endif
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iris_batch_emit(batch, shader->derived_data,
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iris_derived_program_state_size(stage));
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} else {
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if (stage == MESA_SHADER_TESS_EVAL) {
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iris_emit_cmd(batch, GENX(3DSTATE_HS), hs);
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