draw: updates to support SVIEW decls

To allow for shaders which use SVIEW decls for TEX* instructions, we
need to preserve the constraint that the shader either has no SVIEW's or
it has one matching SVIEW for each SAMP.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
This commit is contained in:
Rob Clark 2015-06-10 19:59:20 -04:00
parent f481af110e
commit b516e68afb
2 changed files with 32 additions and 2 deletions

View file

@ -51,7 +51,7 @@
/** Approx number of new tokens for instructions in aa_transform_inst() */
#define NUM_NEW_TOKENS 50
#define NUM_NEW_TOKENS 53
/**
@ -137,6 +137,7 @@ struct aa_transform_context {
uint tempsUsed; /**< bitmask */
int colorOutput; /**< which output is the primary color */
uint samplersUsed; /**< bitfield of samplers used */
bool hasSview;
int freeSampler; /** an available sampler for the pstipple */
int maxInput, maxGeneric; /**< max input index found */
int colorTemp, texTemp; /**< temp registers */
@ -165,6 +166,9 @@ aa_transform_decl(struct tgsi_transform_context *ctx,
aactx->samplersUsed |= 1 << i;
}
}
else if (decl->Declaration.File == TGSI_FILE_SAMPLER_VIEW) {
aactx->hasSview = true;
}
else if (decl->Declaration.File == TGSI_FILE_INPUT) {
if ((int) decl->Range.Last > aactx->maxInput)
aactx->maxInput = decl->Range.Last;
@ -232,6 +236,17 @@ aa_transform_prolog(struct tgsi_transform_context *ctx)
/* declare new sampler */
tgsi_transform_sampler_decl(ctx, aactx->freeSampler);
/* if the src shader has SVIEW decl's for each SAMP decl, we
* need to continue the trend and ensure there is a matching
* SVIEW for the new SAMP we just created
*/
if (aactx->hasSview) {
tgsi_transform_sampler_view_decl(ctx,
aactx->freeSampler,
TGSI_TEXTURE_2D,
TGSI_RETURN_TYPE_FLOAT);
}
/* declare new temp regs */
tgsi_transform_temp_decl(ctx, aactx->texTemp);
tgsi_transform_temp_decl(ctx, aactx->colorTemp);

View file

@ -53,7 +53,7 @@
/** Approx number of new tokens for instructions in pstip_transform_inst() */
#define NUM_NEW_TOKENS 50
#define NUM_NEW_TOKENS 53
/**
@ -126,6 +126,7 @@ struct pstip_transform_context {
int wincoordInput;
int maxInput;
uint samplersUsed; /**< bitfield of samplers used */
bool hasSview;
int freeSampler; /** an available sampler for the pstipple */
int texTemp; /**< temp registers */
int numImmed;
@ -149,6 +150,9 @@ pstip_transform_decl(struct tgsi_transform_context *ctx,
pctx->samplersUsed |= 1 << i;
}
}
else if (decl->Declaration.File == TGSI_FILE_SAMPLER_VIEW) {
pctx->hasSview = true;
}
else if (decl->Declaration.File == TGSI_FILE_INPUT) {
pctx->maxInput = MAX2(pctx->maxInput, (int) decl->Range.Last);
if (decl->Semantic.Name == TGSI_SEMANTIC_POSITION)
@ -232,6 +236,17 @@ pstip_transform_prolog(struct tgsi_transform_context *ctx)
/* declare new sampler */
tgsi_transform_sampler_decl(ctx, pctx->freeSampler);
/* if the src shader has SVIEW decl's for each SAMP decl, we
* need to continue the trend and ensure there is a matching
* SVIEW for the new SAMP we just created
*/
if (pctx->hasSview) {
tgsi_transform_sampler_view_decl(ctx,
pctx->freeSampler,
TGSI_TEXTURE_2D,
TGSI_RETURN_TYPE_FLOAT);
}
/* declare new temp regs */
tgsi_transform_temp_decl(ctx, pctx->texTemp);