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gallium/radeon: stop using some input fields from radeon_surface
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
parent
28d237d63d
commit
b5118fe054
4 changed files with 20 additions and 20 deletions
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@ -1544,7 +1544,7 @@ static void evergreen_emit_framebuffer_state(struct r600_context *rctx, struct r
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&rctx->b.gfx,
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(struct r600_resource*)cb->base.texture,
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RADEON_USAGE_READWRITE,
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tex->surface.nsamples > 1 ?
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tex->resource.b.b.nr_samples > 1 ?
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RADEON_PRIO_COLOR_BUFFER_MSAA :
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RADEON_PRIO_COLOR_BUFFER);
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@ -756,7 +756,7 @@ r600_create_sampler_view_custom(struct pipe_context *ctx,
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S_038004_TEX_DEPTH(depth - 1) |
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S_038004_DATA_FORMAT(format));
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view->tex_resource_words[2] = tmp->surface.level[offset_level].offset >> 8;
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if (offset_level >= tmp->surface.last_level) {
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if (offset_level >= tmp->resource.b.b.last_level) {
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view->tex_resource_words[3] = tmp->surface.level[offset_level].offset >> 8;
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} else {
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view->tex_resource_words[3] = tmp->surface.level[offset_level + 1].offset >> 8;
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@ -289,10 +289,10 @@ static int r600_init_surface(struct r600_common_screen *rscreen,
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if (ptex->bind & PIPE_BIND_SCANOUT || is_scanout) {
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/* This should catch bugs in gallium users setting incorrect flags. */
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assert(surface->nsamples == 1 &&
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surface->array_size == 1 &&
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surface->npix_z == 1 &&
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surface->last_level == 0 &&
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assert(ptex->nr_samples <= 1 &&
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ptex->array_size == 1 &&
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ptex->depth0 == 1 &&
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ptex->last_level == 0 &&
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!(surface->flags & RADEON_SURF_Z_OR_SBUFFER));
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surface->flags |= RADEON_SURF_SCANOUT;
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@ -716,8 +716,8 @@ void r600_texture_get_cmask_info(struct r600_common_screen *rscreen,
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unsigned macro_tile_width = util_next_power_of_two(sqrt_pixels_per_macro_tile);
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unsigned macro_tile_height = pixels_per_macro_tile / macro_tile_width;
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unsigned pitch_elements = align(rtex->surface.npix_x, macro_tile_width);
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unsigned height = align(rtex->surface.npix_y, macro_tile_height);
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unsigned pitch_elements = align(rtex->resource.b.b.width0, macro_tile_width);
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unsigned height = align(rtex->resource.b.b.height0, macro_tile_height);
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unsigned base_align = num_pipes * pipe_interleave_bytes;
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unsigned slice_bytes =
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@ -768,8 +768,8 @@ static void si_texture_get_cmask_info(struct r600_common_screen *rscreen,
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unsigned base_align = num_pipes * pipe_interleave_bytes;
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unsigned width = align(rtex->surface.npix_x, cl_width*8);
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unsigned height = align(rtex->surface.npix_y, cl_height*8);
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unsigned width = align(rtex->resource.b.b.width0, cl_width*8);
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unsigned height = align(rtex->resource.b.b.height0, cl_height*8);
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unsigned slice_elements = (width * height) / (8*8);
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/* Each element of CMASK is a nibble. */
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@ -899,8 +899,8 @@ static unsigned r600_texture_get_htile_size(struct r600_common_screen *rscreen,
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return 0;
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}
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width = align(rtex->surface.npix_x, cl_width * 8);
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height = align(rtex->surface.npix_y, cl_height * 8);
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width = align(rtex->resource.b.b.width0, cl_width * 8);
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height = align(rtex->resource.b.b.height0, cl_height * 8);
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slice_elements = (width * height) / (8 * 8);
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slice_bytes = slice_elements * 4;
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@ -999,7 +999,7 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
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fprintf(f, " DCC: offset=%"PRIu64", size=%"PRIu64", alignment=%"PRIu64"\n",
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rtex->dcc_offset, rtex->surface.dcc_size,
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rtex->surface.dcc_alignment);
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for (i = 0; i <= rtex->surface.last_level; i++)
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for (i = 0; i <= rtex->resource.b.b.last_level; i++)
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fprintf(f, " DCCLevel[%i]: enabled=%u, offset=%"PRIu64", "
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"fast_clear_size=%"PRIu64"\n",
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i, rtex->surface.level[i].dcc_enabled,
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@ -1007,7 +1007,7 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
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rtex->surface.level[i].dcc_fast_clear_size);
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}
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for (i = 0; i <= rtex->surface.last_level; i++)
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for (i = 0; i <= rtex->resource.b.b.last_level; i++)
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fprintf(f, " Level[%i]: offset=%"PRIu64", slice_size=%"PRIu64", "
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"npix_x=%u, npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
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"nblk_z=%u, pitch_bytes=%u, mode=%u\n",
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@ -1025,7 +1025,7 @@ void r600_print_texture_info(struct r600_texture *rtex, FILE *f)
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if (rtex->surface.flags & RADEON_SURF_SBUFFER) {
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fprintf(f, " StencilLayout: tilesplit=%u\n",
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rtex->surface.stencil_tile_split);
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for (i = 0; i <= rtex->surface.last_level; i++) {
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for (i = 0; i <= rtex->resource.b.b.last_level; i++) {
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fprintf(f, " StencilLevel[%i]: offset=%"PRIu64", "
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"slice_size=%"PRIu64", npix_x=%u, "
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"npix_y=%u, npix_z=%u, nblk_x=%u, nblk_y=%u, "
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@ -2141,7 +2141,7 @@ static void vi_separate_dcc_try_enable(struct r600_common_context *rctx,
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if (!tex->resource.is_shared ||
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!(tex->resource.external_usage & PIPE_HANDLE_USAGE_EXPLICIT_FLUSH) ||
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tex->resource.b.b.target != PIPE_TEXTURE_2D ||
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tex->surface.last_level > 0 ||
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tex->resource.b.b.last_level > 0 ||
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!tex->surface.dcc_size)
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return;
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@ -2397,12 +2397,12 @@ static void si_set_optimal_micro_tile_mode(struct r600_common_screen *rscreen,
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struct r600_texture *rtex)
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{
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if (rtex->resource.is_shared ||
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rtex->surface.nsamples <= 1 ||
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rtex->resource.b.b.nr_samples <= 1 ||
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rtex->surface.micro_tile_mode == rtex->last_msaa_resolve_target_micro_mode)
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return;
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assert(rtex->surface.level[0].mode == RADEON_SURF_MODE_2D);
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assert(rtex->surface.last_level == 0);
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assert(rtex->resource.b.b.last_level == 0);
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/* These magic numbers were copied from addrlib. It doesn't use any
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* definitions for them either. They are all 2D_TILED_THIN1 modes with
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@ -2108,7 +2108,7 @@ static void si_initialize_color_surface(struct si_context *sctx,
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if (sctx->b.chip_class >= VI) {
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unsigned max_uncompressed_block_size = 2;
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if (rtex->surface.nsamples > 1) {
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if (rtex->resource.b.b.nr_samples > 1) {
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if (rtex->surface.bpe == 1)
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max_uncompressed_block_size = 0;
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else if (rtex->surface.bpe == 2)
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@ -2455,7 +2455,7 @@ static void si_emit_framebuffer_state(struct si_context *sctx, struct r600_atom
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tex = (struct r600_texture *)cb->base.texture;
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radeon_add_to_buffer_list(&sctx->b, &sctx->b.gfx,
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&tex->resource, RADEON_USAGE_READWRITE,
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tex->surface.nsamples > 1 ?
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tex->resource.b.b.nr_samples > 1 ?
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RADEON_PRIO_COLOR_BUFFER_MSAA :
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RADEON_PRIO_COLOR_BUFFER);
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