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radv/amdgpu: make sure to reset the number of BO when there is no ranges
If an application binds a sparse resource and then unbind it with NULL, the number of "real" BOs in the virtual BO list should be reset to 0. Otherwise, it might use a dangling BO reference if it's destroyed just after being unbound. Cc: mesa-stable Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com> Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17085>
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1 changed files with 9 additions and 5 deletions
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@ -93,12 +93,16 @@ radv_amdgpu_winsys_rebuild_bo_list(struct radv_amdgpu_winsys_bo *bo)
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qsort(bo->bos, temp_bo_count, sizeof(struct radv_amdgpu_winsys_bo *), &bo_comparator);
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uint32_t final_bo_count = 1;
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for (uint32_t i = 1; i < temp_bo_count; ++i)
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if (bo->bos[i] != bo->bos[i - 1])
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bo->bos[final_bo_count++] = bo->bos[i];
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if (!temp_bo_count) {
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bo->bo_count = 0;
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} else {
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uint32_t final_bo_count = 1;
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for (uint32_t i = 1; i < temp_bo_count; ++i)
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if (bo->bos[i] != bo->bos[i - 1])
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bo->bos[final_bo_count++] = bo->bos[i];
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bo->bo_count = final_bo_count;
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bo->bo_count = final_bo_count;
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}
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return VK_SUCCESS;
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}
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